Eclipse Phase Review.

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Lago PARANOIA
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Post by Lago PARANOIA »

TheFlatline wrote:From a TTRPG standpoint, the danger of brain hacking is that it can easily take control of a PC away from the player.
The point I don't get is that people accept any myriad of other ways that causes them to lose complete control over a PC. People don't have problems with, say, a machine that attaches itself to the spine and manipulates peoples' nerve signals to create cyber zombies. People also don't have problems with you being turned into an orangutan and acting like one. People also don't mind being mentally trapped in an illusory labyrinth. Or confusion spells. Or intelligence draining spells. Or mind-altering drugs. Etc. etc.. We can go on all day.

I personally don't think it's a big deal for PCs to be 'hackable' by NPCs, especially in games with phlebtonium, but I'd never put it into the game no matter how much it improved play experience. It'd totally derail the game. That's a project for maybe 20 years from now assuming that people still play TTRPGs and transhumanism research keeps chugging along at its current rate.

But at this point it's like trying to market a game to Christians where Yahweh was a woman or if he could be beaten in personal combat by Odin. It's just such a derp point that you may as well not even bother.
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In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by virgil »

One thing I don't think has been brought up on this forum is that they've changed the dice rolling mechanic. It remains roll-under d100, but the margin of success is based on the straight die roll without comparing the difference between it and your final skill modifier. This makes it more like blackjack, where you want to roll as high as you can without going over your modified skill value. Opposed rolls work in a similar manner; the higher roll wins so long as they didn't roll over their modified skill.

The biggest flaw is that the DM can't keep the DC hidden without additional operations. If he gives the player all of his modifiers before the roll, that makes final resolution one of comparing the die to three numbers; whether it's a double digit, whether it's greater than 30/60, and whether it's greater than the skill.
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Post by Dogbert »

souran wrote:Frank--

I don't know how much time you have on your hands but please write one of these reviews for "Anima" if you get the chance.
Unless the new edition is a 180 degrees from the original, Anima is a crime on all things usability and I wouldn't wish it on my worst enemy.
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Post by silva »

virgil wrote:One thing I don't think has been brought up on this forum is that they've changed the dice rolling mechanic. It remains roll-under d100, but the margin of success is based on the straight die roll without comparing the difference between it and your final skill modifier. This makes it more like blackjack, where you want to roll as high as you can without going over your modified skill value.
Unknown Armies also works this way. I prefer this to the default roll-under percentile systems. I generally dislike roll-under, even if I cant explain exactly why.
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Post by hogarth »

silva wrote:
virgil wrote:One thing I don't think has been brought up on this forum is that they've changed the dice rolling mechanic. It remains roll-under d100, but the margin of success is based on the straight die roll without comparing the difference between it and your final skill modifier. This makes it more like blackjack, where you want to roll as high as you can without going over your modified skill value.
Unknown Armies also works this way.
Same with Mongoose's "Runequest II". There are a number of threads where Frank claims that this system is still an abomination, though.
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Post by Mask_De_H »

Because Frank has declared a fatwa on the roll-under system.
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Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
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Post by silva »

Wtf Hogarth.

That sounded like "but my daddy said roll-under systems are bad".
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Post by JonSetanta »

Roll under only seems inferior due to the assumption that more is better, which is fine since more IS better in most instances.
It just takes getting used to in an RPG and only a millisecond of mental calculation to remind oneself.
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Post by Mask_De_H »

You...weren't here for the last roll-under discussion were you sigma?

Roll-under is only simpler than TN 100 roll over on an unmodified roll. Once you start messing with integers, roll-over gets increasingly simpler in comparison.
Last edited by Mask_De_H on Thu Oct 24, 2013 1:47 am, edited 1 time in total.
FrankTrollman wrote: Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.
K wrote:That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.
Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
Whipstitch wrote:You're on a mad quest, dude. I'd sooner bet on Zeus getting bored and letting Sisyphus put down the fucking rock.
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Post by phlapjackage »

Mask_De_H wrote:You...weren't here for the last roll-under discussion were you sigma?

Roll-under is only simpler than TN 100 roll over on an unmodified roll. Once you start messing with integers, roll-over gets increasingly simpler in comparison.
Link please? I'd like to read that.
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Post by Username17 »

phlapjackage wrote:
Mask_De_H wrote:You...weren't here for the last roll-under discussion were you sigma?

Roll-under is only simpler than TN 100 roll over on an unmodified roll. Once you start messing with integers, roll-over gets increasingly simpler in comparison.
Link please? I'd like to read that.
It's been discussed a few times. Here's a short one. Here's a somewhat longer one.

Enjoy.

Short version: d% roll-under "works" in precisely the same way and to precisely the same degree as the THAC0 system of 2nd edition AD&D "works." To the extent that you are doing opposed rolls, using different difficulty modifiers for easier and harder tasks, or taking degrees of success, roll-over is simply easier and better. Since it is fucking inconceivable that you would make a game in the 21st century that claimed to be a role playing game and didn't feel the need to distinguish between simpler and more difficult tasks and didn't concern itself with what happened when two characters had abilities that were in conflict and didn't much care whether a task succeeded barely or was a great success, roll over is therefore better.

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Post by phlapjackage »

Thanks!
Koumei: and if I wanted that, I'd take some mescaline and run into the park after watching a documentary about wasps.
PhoneLobster: DM : Mr Monkey doesn't like it. Eldritch : Mr Monkey can do what he is god damn told.
MGuy: The point is to normalize 'my' point of view. How the fuck do you think civil rights occurred? You think things got this way because people sat down and fucking waited for public opinion to change?
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Post by virgil »

I am playing in a game of Eclipse Phase right now; and I can imagine the arguments from the group if I tried to suggest switching to roll-over. Major one would be not seeing the need for the change; modifier addition all applies to the skill, and I have yet to see the non-intuitive +10% penalty like you've seen in THAC0. Modifier addition happens regardless, but they never have to do a math operation to the die roll itself with EP's roll-under; is it under the TN, over 30/60, and/or a double digit?

Granted, EP keeps everything in increments of 5%, so it feels like they should be using a d20...
Last edited by virgil on Thu Oct 24, 2013 12:44 pm, edited 1 time in total.
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Post by Username17 »

Eclipse Phase specifically uses margins of success and opposed rolls that use different clumsy systems (margins of success are based on subtracting rolls from modified skill, opposed tests are blackjack). You could unify all that crap into a roll-over system and never look back.

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Post by silva »

Virgil wrote:Granted, EP keeps everything in increments of 5%, so it feels like they should be using a d20...
Dnt forget the bell curve that the d100 generates (and the d20 dont). Since EP has a somewhat realistic premise (as it touches hardish sci-fi themes), it may be important.
Last edited by silva on Thu Oct 24, 2013 1:21 pm, edited 1 time in total.
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Post by Username17 »

silva wrote:
Virgil wrote:Granted, EP keeps everything in increments of 5%, so it feels like they should be using a d20...
Dnt forget the bell curve that the d100 generates (and the d20 dont). Since EP has a somewhat realistic premise (as it touches hardish sci-fi themes), it may be important.
d100 does not generate a bellcurve. It is exactly as flat as a d20 or a d6, just more granular. Rolling more dice and adding them together only generates a bellcurve if the dice results aren't independently verifiable at the end. if you have one die generating a one's place and another generating a ten's place, they might as well be independent events and no bellcurve appears.

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Post by silva »

Frank, I meant 2D10. Rolling 1D100 indeed dont generate any bell curves.
Last edited by silva on Thu Oct 24, 2013 1:40 pm, edited 2 times in total.
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Post by virgil »

FrankTrollman wrote:Eclipse Phase specifically uses margins of success and opposed rolls that use different clumsy systems (margins of success are based on subtracting rolls from modified skill, opposed tests are blackjack). You could unify all that crap into a roll-over system and never look back.
Eclipse Phase doesn't use margin of success that way now, and it looks like it's been that way for over two years. Your margin of success is your straight die roll (30+ is excellent, 60+ is exceptional), and thus all rolls are blackjack. That was the point I was trying to get across earlier.

http://eclipsephase.com/downloads/eclip ... _1.2.1.pdf
Last edited by virgil on Thu Oct 24, 2013 1:33 pm, edited 2 times in total.
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Post by silva »

Here are the differences between a d20 and a 2D10. Notice how the d20 is linear, while the 2d10 is weighted.

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Last edited by silva on Thu Oct 24, 2013 1:46 pm, edited 2 times in total.
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Post by Ice9 »

Lago PARANOIA wrote:The point I don't get is that people accept any myriad of other ways that causes them to lose complete control over a PC.
Most of those are rather different in play than mind-hacking though. For example:
People don't have problems with, say, a machine that attaches itself to the spine and manipulates peoples' nerve signals to create cyber zombies.
That's a "game over" state, and such doesn't actually happen very often. And if it did, you would just make a new character anyway.
People also don't have problems with you being turned into an orangutan and acting like one.
Occasionally, sure; they might complain if it was at all common. And you still get to make choices as an orangutan.
People also don't mind being mentally trapped in an illusory labyrinth.
Often that is the adventure, so it's in practice no difference than it being set in France or whatever. And I think people would complain if, after a night or more of gaming, the end result was "Yeah, that was totally pointless, a random illusionist just stuck you in there because he was having a bad day."
Or confusion spells
Those generally last for a short duration, and are still annoying in 3E.
Or intelligence draining spells.
Likewise, these totally do get annoying if they last very long.
Or mind-altering drugs.
And ditto.


The main objections here are:
1) Most players don't like anything that tells them to go play Smash Brothers for an extended amount of real-time.
2) "You were actually a chump helping the BBEG's plan along!" is a plot best used rarely.
3) RPGs are already a fictional medium. Sticking in "it was all a dream" or "you must battle fake enemies in the room of illusions" risks pushing them over the "why should I give a fuck?" limit, and thus should also be used sparingly.

And something that's not a bug per-se, but a consideration:
4) Mind-hacking makes the setting pretty fucking dark, almost guaranteed.
Last edited by Ice9 on Thu Oct 24, 2013 1:46 pm, edited 1 time in total.
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Post by Username17 »

silva wrote:Here is a good and simple graph showing the differences between a d20 and a %2D10. Notice how e d20 is linear, while the 2d10 is weighted:

http://i.imgur.com/aXSmt.png
You sir, are an idiot.

2d10 is not the same thing as d100. 2d10 produces 19 results from 2 to 20, d100 produces 100 results from 1 to 100. You'll note that the same physical dice are rolled, which is where the slack comes in to allow different numbers to be weighted differently. There are ten different physical rolls that are all interpreted as "11" in 2d10, which is why that number comes up 10% of the time. On d100, all numbers come up on only a single unique roll, which is why they are all of equal weight at 1% chance each.

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Post by silva »

Frank, a percentile 2D10 produces the same granularity of a D100, if you add the results under tens and units, with the added benefit of the bell curve (since youre adding the results and not taking them individually). Its the same principle as Gurps really, only that one uses 3D6 - which produces a even more "realistic" curve - instead of 2D10.

Just look at the graph. :wink:
Last edited by silva on Thu Oct 24, 2013 1:52 pm, edited 2 times in total.
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Post by Username17 »

silva wrote:Frank, a percentile 2D10 produces the same granularity of a D100, if you add the results under tens and units, with the added benefit of the bell curve (since youre adding the results and not taking them individually). Its the same principle as Gurps really, only that one uses 3D6 - which produces a even more "realistic" curve - instead of 2D10.

Just look at the graph. :wink:
Uh... you sir, are still a fucking idiot. 2d10 produces 19 possibly results. Nineteen is very visibly less than one hundred. For fuck's sake, 19 is less than 20.

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Post by virgil »

FrankTrollman wrote:
silva wrote:Frank, a percentile 2D10 produces the same granularity of a D100, if you add the results under tens and units, with the added benefit of the bell curve (since youre adding the results and not taking them individually). Its the same principle as Gurps really, only that one uses 3D6 - which produces a even more "realistic" curve - instead of 2D10.

Just look at the graph. :wink:
Uh... you sir, are still a fucking idiot. 2d10 produces 19 possibly results. Nineteen is very visibly less than one hundred. For fuck's sake, 19 is less than 20.
Gah, that stupid wink emote. I may be insane for attempting to divine what Silva is saying; but I think he's saying that a 100-sided die where you add the digits together is the same as rolling 2d10. Might be wrong there.
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[img]data:image/png;base64,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[/img]
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