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The Ends v4.01
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Sep 10, 2017 2:00 am    Post subject: Reply with quote Add User to Ignore List

Just wanted to make sure.


Jingle: Do I see it correctly that the Redundant Biofeedback Filter are not added to the test?

Veracity: How are memories spaced on that chart? Because Jingle implants a memory with Veracity of the net hits, but all of them are labelled with terms related to Matrix sites.
I'm guessing that something you just glanced from the corner of your eye and didn't pay much attention to is Veracity 1 (every conflicting memory has priority over it).
I'm also guessing that DEEP memories, which impacted and shaped your behavior, that mark important points in your life and which you probably will never forget are Veracity 10 (it has priority over every other memory and will always be chosen as correct when in a dispute).

But how are the rest of them placed? Because a quick calculation shows:
Highest natural dicepool for hackers (no extra Qualities, Only Attributes, Skills and Ware) are 18 dice (Genetic Optimization(LOG) to get it to 1/7(10), LOG 7(10) through Cerebral Booster, Cybercombat(Attack) 6(+2))
The average person will have 6 dice to defend themselves (WIL 3, FIRE 3, no Cybercombat skill)
The hacker will on average get 6 hits. The peon will get 2 hits. Thus a memory with Veracity 4 is implanted, which is
The Ends of the Matrix, Chapter Matrix Attributes wrote:
4. Repeated News Stories


And I honestly have no fucking clue how "true" this will appear.


Last edited by Trill on Sun Sep 10, 2017 2:50 pm; edited 1 time in total
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Fri Sep 29, 2017 10:57 am    Post subject: Reply with quote Add User to Ignore List

How would you disable a Bio-Monitor?
Ostraka could throw it out of the network, but that would make it stop sending.
Misplace could too, but it would also be obvious.
Can you use Impersonate and Fabricate to send the fake signals?
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Oct 01, 2017 5:41 pm    Post subject: Reply with quote Add User to Ignore List

What happens if someone has an Epileptic Fit and you use the RAS Override Program on him?
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Lokathor
Duke


Joined: 01 Nov 2009
Posts: 2132
Location: ID

PostPosted: Sun Oct 01, 2017 6:39 pm    Post subject: Reply with quote Add User to Ignore List

It'd disable their muscles from communicating with their brain, halting the seizure. Probably used in hospitals a lot.
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Oct 01, 2017 6:47 pm    Post subject: Reply with quote Add User to Ignore List

But does it fully disable movement?
Or does it only suppress it, leaving the patient to (theoretically) move normally?
And how much of a threshold do you need to clear to stop it? 2 (as with MBW)?
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Stahlseele
King


Joined: 14 Apr 2010
Posts: 5008
Location: Hamburg, Germany

PostPosted: Sun Oct 01, 2017 7:05 pm    Post subject: Reply with quote Add User to Ignore List

In SR3, there was a +8 TN to do ANYTHING PHYSICAL including just perception when RAS was active.
To put that into context, actual uncureable blindness only gave a +6 TN . . .
So, yes, in theory, you could do something . . in practice, you could TRY.
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Oct 01, 2017 7:20 pm    Post subject: Reply with quote Add User to Ignore List

Stahlseele, I'm not talking about using RAS override on a normal person.
I'm talking about using it on a person with an epileptic fit, someone whose brain (and thus his motor neurons) are working overtime.
The question is: Is the inhibition of the motor neurons (which is what the RAS override does) stronger than the activity due to the fit, or equal?
If it is stronger, it means that the patient can move less than normal since the fit is cancelled AND further suppressed.
If it is just equal then it means that conscious movement (as far as that is possible during an epileptic fit) would be as easy as normal.

And if theoretically you'd want to try to cancel it, how well would you have to roll on the Program activation test? I'm guessing 2 since that is the threshold for MBW


Basically what I'm asking: If an enemy uses Seize on someone, could you use RAS Override to stop the effects?


Last edited by Trill on Sun Oct 01, 2017 7:22 pm; edited 1 time in total
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Lokathor
Duke


Joined: 01 Nov 2009
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Location: ID

PostPosted: Sun Oct 01, 2017 7:40 pm    Post subject: Reply with quote Add User to Ignore List

I'd say that the Seize only keeps happening if it has 6+ Net Hits, otherwise the RAS Override wins.
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Oct 01, 2017 7:53 pm    Post subject: Reply with quote Add User to Ignore List

So RAS Override needs only one net hit to stop a Epileptic Fit?

Also: Just cancelled or even suppressed more than normal?
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Lokathor
Duke


Joined: 01 Nov 2009
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PostPosted: Sun Oct 01, 2017 8:32 pm    Post subject: Reply with quote Add User to Ignore List

The Seizure program would continue to run on the Network that was generating it, but it wouldn't have an effect until the RAS Override effect went away. If RAS Override was ended before the Seizure was ended the seizing would start back up agian.
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Oct 01, 2017 9:13 pm    Post subject: Reply with quote Add User to Ignore List

What about natural seizures?
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Lokathor
Duke


Joined: 01 Nov 2009
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Location: ID

PostPosted: Sun Oct 01, 2017 11:06 pm    Post subject: Reply with quote Add User to Ignore List

I dunno, roll 1d6 and if it's 1-5 it's totally overriden, otherwise you still jerk around some.

At some point you gotta make up your own rules pal :3
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Trill
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Posts: 105

PostPosted: Sun Oct 01, 2017 11:40 pm    Post subject: Reply with quote Add User to Ignore List

That works
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sat Oct 07, 2017 5:42 pm    Post subject: Reply with quote Add User to Ignore List

Can you tag people in AR?
As in
"You can't see the enemies, but I can. I mark them so that, while you can't see the enemy, you can still see the ARO/Tag/Equivalent I put up and know where to shoot/where they move"

Looking at the drone chapter I know that you can highlight enemies:
"Ends of the Matrix, 'What Would Dalmatian Shoot?' wrote:
Highlighting Targets
Even if you aren't directly controlling a drone, you can designate a target for it to move to or
fire upon as a Free Action. It's a separate Free Action to highlight a target for each Drone,
and the Drone acts on its own Initiative and uses its own Pilot + Targeting to make attack
rolls.

But I don't know if that means "shoot in that direction" or "shoot at that particular target, and follow it if it moves"
I ruled it as the second (once a target is marked you know its position until you lose LOS), but I would like a second opinion


Last edited by Trill on Sat Oct 07, 2017 5:49 pm; edited 1 time in total
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Quantumboost
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Joined: 07 Mar 2008
Posts: 967

PostPosted: Sat Nov 25, 2017 10:45 am    Post subject: Reply with quote Add User to Ignore List

Trill wrote:
Can you hack a cyberlimb? If yes, what would you have to hack, the commlink or the limb itself? What FIRE would a cyberlimb have? Once you've hacked it, what can you do with it?

If the cyberlimb isn't in a PAN, it's a lone device and you hack it just like any other lone device (EotM, "Hacking a lone device or empty network"). The cyberlimb's dedicated Firewall is equal to its Device Rating (EotM, "Operating Systems for Dedicated Systems"). Based on the Sample Devices table (SR4, p. 214) standard bodyware has DR 1, standard headware has DR 3, alphaware has DR 4, betaware DR 5, and deltaware DR 6.

If the cyberlimb is in a PAN, you either need to hack the network itself, or use Ostraka to make it a lone device (at which point you can hack it as above).

Once you've hacked it, you can add it to your network and take Command actions to tell it what to do. At that point, if you have a legit password or can make it think you're legit (via Master Control, f'rex) then it'll do those things. Lock up, punch/kick/pirouette its owner, shut down, set pain = yes, etc.
Trill wrote:
Can you tag people in AR?
As in
"You can't see the enemies, but I can. I mark them so that, while you can't see the enemy, you can still see the ARO/Tag/Equivalent I put up and know where to shoot/where they move"

That ruling seems legit, you're basically acting as a spotter for an artillery piece/sniper, which is... not all that advanced as things go. If you tell a drone to shoot a dude, it'll keep trying to shoot that dude, not "the place that dude used to be but rather obviously isn't anymore". Using the simsense feed from your eyes rather than from its onboard sensors, or even better the target's actual location, shouldn't make that much of a difference.
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Trill
Journeyman


Joined: 26 May 2017
Posts: 105

PostPosted: Sun Nov 26, 2017 10:00 pm    Post subject: Reply with quote Add User to Ignore List

Just a quick question for better understanding:
The Internal Sim-Module and Internal SimRig, both transmit wireless, right? just using encrypted data, not braintalk?

In that case, can you jam them? What are their Signal stats? Does their connection depend on your Commlinks Signal?
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