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Tome of Necromancy (Full)
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Judging__Eagle
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Location: Lake Ontario is in my backyard; Canada

PostPosted: Wed Feb 09, 2011 6:08 pm    Post subject: Reply with quote Add User to Ignore List

They specifically target the body.

I think that the idea is to show that the Dominions 3 Method of power allocation between "flavours" and "schools" of magic is a good idea.

I've also run a Stranger through games (Wiz 9, Conduit 1 (got a Sphere that gave Magic Jar). The character basically casts their Magic Jar, and trapped the soul in their Trinket (a golden bracer studded with sapphires; souls trapped via the Magic Jar went into the gems).

The character used their Magic Jar fairly offensively; but had to be careful to not be too far from their last body. They were one of the only PCs to take a death in that campaign; rushing a boss who was opening a gate that summoned a bunch of wraiths.

Aside from that, the PC made a killing via soul-trapping; but never actually spent their resources, not sure what they should buy, and content with their ability to Magic Jar enemies "whenever".
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FrankTrollman
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PostPosted: Wed Feb 09, 2011 6:10 pm    Post subject: Reply with quote Add User to Ignore List

One of the points we were making was that Necromancy can plausibly do anything if it has a sort of deathish feel to it. So for example while you might immediately think "enchantment" when people talk about controlling fools, you could just as easily think "necromancy" if that control happened to be done with bone manipulation (like Animate Dead) or soul manipulation (like Magic Jar).

-Frank
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fbmf
The Great Fence Builder


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PostPosted: Fri Jul 29, 2011 3:57 am    Post subject: Reply with quote Add User to Ignore List

Tome of Necromancy wrote:

The fact that undead don't have a Constitution score means that Ghouls can run for exactly zero rounds before they have to make a Con check (that they automatically fail) to continue (and also says it can "run on indefinitely", a base contradiction that makes us sad).


Emphasis mine.

Where does it say that? I can't find it in the 3.5 MM, and don' know where else to look.

Game On,
fbmf
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CapnTthePirateG
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Joined: 17 Jul 2009
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PostPosted: Fri Jul 29, 2011 4:11 am    Post subject: Reply with quote Add User to Ignore List

FrankTrollman wrote:
One of the points we were making was that Necromancy can plausibly do anything if it has a sort of deathish feel to it. So for example while you might immediately think "enchantment" when people talk about controlling fools, you could just as easily think "necromancy" if that control happened to be done with bone manipulation (like Animate Dead) or soul manipulation (like Magic Jar).

-Frank


Or evil cancer tumors. Looking at you, book o' questionable latin.
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Red_Rob
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PostPosted: Fri Jul 29, 2011 7:50 pm    Post subject: Reply with quote Add User to Ignore List

3.5 Monstrous Manual p.312 "Nonabilities" - "A creature with no constitution cannot tire and thus can run indefinitely without tiring (unless the creature's description says it cannot run)"
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Simplified Tome Armor. Tome item system and expanded Wish Economy rules.

"Find out just what any people will quietly submit to and you have found out the exact measure of injustice and wrong which will be imposed upon them, and these will continue till they are resisted with either words or blows, or with both. The limits of tyrants are prescribed by the endurance of those whom they oppress."
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fectin
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PostPosted: Fri Jul 29, 2011 10:34 pm    Post subject: Reply with quote Add User to Ignore List

It's not a contradiction; it's a special case. The most specific text takes precedence, and that's all that's happening with ghoul marathoners.
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Prak
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PostPosted: Mon Jun 11, 2012 5:05 am    Post subject: Reply with quote Add User to Ignore List

Think someone can explain to me why the Alignment options didn't talk about Playing With Fire and Mummies? Seems to me like Mummies should be similar to Revanents in Alignment.
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Dean, on Paranoia wrote:
The book is a hardbound liars paradox.


Winnah wrote:
No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.


FrankTrollman wrote:
In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Endovior
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PostPosted: Mon Jun 11, 2012 6:17 am    Post subject: Reply with quote Add User to Ignore List

I think you've got it in one; rather like Revenants, Mummies, being magically bound to the eternal task of guarding a specific tomb, are Lawful Evil if negative energy is evil, and Lawful Neutral if it's not.

Why wasn't this mentioned explicitly? Most likely because:

1: Mummies aren't a special case; being similar enough to other under types that you could probably extrapolate their situation on your own (like you just did)
2: Mummies aren't a popular player option, being neither something your average player wants to be or to animate.

Hell, the only reason the Energons got a mention is because they're really weird, and thus fell under special case hard. They probably didn't deserve the mention, since there were only five, but there you go.
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FrankTrollman wrote:
We had a history and maps and fucking civilization, and there were countries and cities and kingdoms. But then the spell plague came and fucked up the landscape and now there are mountains where there didn't used to be and dragons with boobs and no one has the slightest idea of what's going on. And now there are like monsters everywhere and shit.
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FrankTrollman
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PostPosted: Mon Jun 11, 2012 6:23 am    Post subject: Reply with quote Add User to Ignore List

Energons got called out because they shoot cure bolts at people and don't have any friends, putting them on the Lesser Planar Binding shortlist.

-Frank
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Endovior
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PostPosted: Mon Jun 11, 2012 6:32 am    Post subject: Reply with quote Add User to Ignore List

Okay, so there actually was a player use for Energons. I stand corrected.

Still, they were certainly the most obscure things mentioned; and it was a valid question to ask why them and not Mummies. After all, when you say 'Mummy', everyone knows what you're talking about, and when you say 'Xag-Ya', they haven't a clue.
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FrankTrollman wrote:
We had a history and maps and fucking civilization, and there were countries and cities and kingdoms. But then the spell plague came and fucked up the landscape and now there are mountains where there didn't used to be and dragons with boobs and no one has the slightest idea of what's going on. And now there are like monsters everywhere and shit.
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Prak
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PostPosted: Mon Jun 11, 2012 7:17 am    Post subject: Reply with quote Add User to Ignore List

On another note, I think I've found a happy medium between Playing With Fire and Crawling Darkness for people who want Negative Energy to be unaligned, but like the ravenous skeletons described in Tome. Basically it's just PWF, but with the caveat that certain variants do act that way and are thus evil.
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Dean, on Paranoia wrote:
The book is a hardbound liars paradox.


Winnah wrote:
No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.


FrankTrollman wrote:
In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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virgil
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PostPosted: Sun Jan 19, 2014 1:15 am    Post subject: Reply with quote Add User to Ignore List

Are Tome vampires restricted to any creature types?
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FrankTrollman
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PostPosted: Sun Jan 19, 2014 7:29 am    Post subject: Reply with quote Add User to Ignore List

virgil wrote:
Are Tome vampires restricted to any creature types?


No.

D&D has vampire dragons, vampire ixitxachitl, vampire yuan-ti abominations, and so on and so forth. Historically in 3e what they did was to make separate vampire templates for all the different types (vampire dragon template, monstrous vampire template, and so on). But that's dumb. Much better to just remove the restrictions from a single vampire template and walk slowly away.

-Frank
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darkmaster
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PostPosted: Sun Jan 19, 2014 7:56 am    Post subject: Reply with quote Add User to Ignore List

Are there Vampire Cloakers? And do they have double alien minds that even they can't comprehend?
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darkmaster wrote:
Tgdmb.moe, like the gaming den, but we all yell at eachother about wich lucky star character is the cutest.


Fuck you Haruhi is clearly the best moe anime, and we will argue about how Haruhi and Nagato are OP and um... that girl with blond hair? is for shitters.

If you like Lucky Star then I will explain in great detail why Lucky Star is the a shitty shitty anime for shitty shitty people, and how the characters have no interesting abilities at all, and everything is poorly designed especially the skill challenges.
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Prak
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PostPosted: Sun Jan 19, 2014 8:06 am    Post subject: Reply with quote Add User to Ignore List

I don't know, but I remember that Dragon magazine did a couple of articles that just described monster team ups, and each time they had a vampire teamed up with some random thing, including a cloaker in one for some damned reason.
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Dean, on Paranoia wrote:
The book is a hardbound liars paradox.


Winnah wrote:
No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.


FrankTrollman wrote:
In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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virgil
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PostPosted: Sun Jan 19, 2014 8:14 am    Post subject: Reply with quote Add User to Ignore List

Even with the prerequisite of Constitution drain, that seems like it could get weird; I mean, vampire ooze? But now that I think about it...

Double checking again...
Quote:
Special Attacks: The character can drain blood from a helpless or willing victim, inflicting 2 points of Constitution Drain per round. The character heals 5 points for each point of Constitution drain in this way, and consuming 4 points of Constitution from intelligent creatures is considered enough "food" for one day (and the vampire gains no sustenance from any other food). Humanoids slain by this Constitution Drain may rise as vampires or vampire spawn
Underlined for emphasis. Blech on me and my casual attention span.
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virgil
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PostPosted: Fri Oct 14, 2016 5:12 pm    Post subject: Reply with quote Add User to Ignore List

Does the swordwraith have a minimum level before existing or taking levels in paragon? Could you conceivably take Whispers of the Otherworld, find a level 3 Warrior NPC mercenary corpse, then animate them into a level 3 paragon?
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FrankTrollman
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PostPosted: Sat Oct 15, 2016 7:33 am    Post subject: Reply with quote Add User to Ignore List

virgil wrote:
Does the swordwraith have a minimum level before existing or taking levels in paragon? Could you conceivably take Whispers of the Otherworld, find a level 3 Warrior NPC mercenary corpse, then animate them into a level 3 paragon?


You could indeed. DR 10/Magic would be pretty boss for a 3rd level warrior, but it's not unprecedented.

-Frank
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virgil
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PostPosted: Wed Aug 02, 2017 5:20 pm    Post subject: Reply with quote Add User to Ignore List

What's the motivation for making Tasha's Tomb Tainting so low level? I've got a couple players upset at the relative disparity of effort.
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FrankTrollman
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PostPosted: Wed Aug 02, 2017 5:46 pm    Post subject: Reply with quote Add User to Ignore List

virgil wrote:
What's the motivation for making Tasha's Tomb Tainting so low level? I've got a couple players upset at the relative disparity of effort.


Tomb Tainting is a 10 minute ritual that costs 500 gp. It's basically a plot device, since you won't ever be able to use it in a meaningfully contested area. The spell slot it takes up isn't a meaningful part of the cost. But since the "evil wizard defiles sacred altar" plot is something that can be played out at any level, there's no need to level gate the effect.

-Frank
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