You call upon Apollo for aid against these men desecrating the plain.
• Are you in Disfavour with Apollo? x
The god fills the bull with a divine frenzy, and it sets upon the men. Suddenly afraid at the charging of the beast, they drop their javelins and rush back to Cirrha and beyond, as the farmer who has trodden upon a snake unawares recoils and is afraid, runs away, and leaves his plough untended, and his corn for the black crows to pick at. You may pick up one of the javelins for yourself. It is normally Might 1, Protection 0, but you may, as your first action in a combat, throw it, and then engage in normal combat, still having the first strike, if you want it. So long as you defeat your opponent, you retrieve the javelin. You carry on into Cirrha.
Oh hell yes. With the very short condition track, a pre-first strike attack is super nice, even if it's not very strong. Also, at least one of these writers is either poorly mimicking or successfully parodying the Homeric style of simile, but I can't decide which.
Eventually you come to a pilgrim's hostel, and there, as it is now completely dark, you decide you must stay for the night. You sleep fitfully, and have strange pains in your arms and legs. Many times you think you see your patron, but as you try to speak, the vision disappears. Are the gods trying to tell you something? You can only hope that the oracle has the answer. In the morning you rise and set off quickly for Delphi, eager to unravel the mystery.
• Proceed?
• Take a hint?