Shadowrun 4e newbie questions

General questions, debates, and rants about RPGs

Moderator: Moderators

User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

So . . appearantly, despite my input, my people have decided to give SR5 a go . . and have chosen Hamburg, Germany, as the Playground of the characters for some reason . . i am utterly stumped on how to proceed in this x.x

For starters, i refuse to give CGL money for the books, be it dead tree or free money copy!

Second . . even though i still like some of the people that worked on some of the SR5 stuff . . i can't help but think the leaving of some other people who worked on SR4 means i am rather cross with it.

In ADDITION to the crunch and fluff <.<
Last edited by Stahlseele on Sat Feb 27, 2016 11:01 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Omegonthesane
Prince
Posts: 3692
Joined: Sat Sep 26, 2009 3:55 pm

Post by Omegonthesane »

If they're expecting you to run Shadowrun 5, I think as GM you can just veto that.

If they aren't, then someone else really should be getting the books for the group. Like the GM.
Kaelik wrote:Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
Rasumichin
Apprentice
Posts: 95
Joined: Sun Mar 20, 2011 10:55 pm

Post by Rasumichin »

Hamburg would be a pretty cool setting...if SR rules could handle hovertank chase scenes.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

SR Rules can't even handle scooter chase scenes <.<

And no, they are not expecting me to run it.
They are expecting me to play it, which is almost as bad.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Silent Wayfarer
Knight-Baron
Posts: 898
Joined: Sun Jun 21, 2009 11:35 am

Post by Silent Wayfarer »

Just focus on RP, that touches the shitty system as little as possible.
If your religion is worth killing for, please start with yourself.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

I was thinking of pulling a disappearing move on them, like one of our old buddies did some years ago . . but i work with one of them, so that's a no go <.<

Sadly, i do not like playing magical characters, so i will have to deal with more of that damn system than i want anyway . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

And already my first character concepts have been shut down with the words:"only META-HUMANS and HUMANS!"

anybody have an interesting and fun character concept that can break the world a bit instead of the rules system?
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Silent Wayfarer
Knight-Baron
Posts: 898
Joined: Sun Jun 21, 2009 11:35 am

Post by Silent Wayfarer »

Stahlseele wrote:And already my first character concepts have been shut down with the words:"only META-HUMANS and HUMANS!"

anybody have an interesting and fun character concept that can break the world a bit instead of the rules system?
Mystic Adept, show them the meaning of MAXIMUM FUCK.
If your religion is worth killing for, please start with yourself.
User avatar
Longes
Prince
Posts: 2867
Joined: Mon Nov 04, 2013 4:02 pm

Post by Longes »

Stahlseele wrote:And already my first character concepts have been shut down with the words:"only META-HUMANS and HUMANS!"

anybody have an interesting and fun character concept that can break the world a bit instead of the rules system?
You are limited to magic types. The muggles are limited by laws of physics and author's imagination, technomancers are ass and hackers have to interact with matrix.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

i was afraid of these answers <.<
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
User avatar
vagrant
Knight
Posts: 399
Joined: Fri May 03, 2013 9:22 am
Location: United States

Post by vagrant »

There really isn't any reason to not play a Mystad in 5th, so you should just do that. See if there are rules interactions you can play with immediately to make your GM hate you, like 'LOL CAN I HAVE A SPIRIT POSSESS MY MAN THONG' and 'WHAT IF ITS ALSO A TRUCK'
Then, once you have absorbed the lesson, that your so-called "friends" are nothing but meat sacks flopping around in the fashion of an outgassing corpse, pile all of your dice and pencils and graph-paper in the corner and SET THEM ON FIRE. Weep meaningless tears.

-DrPraetor
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

yeah, i tried that next.
after some hours where i assume the GM read up on mystads, he told me not to break the game so obviously <.<
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Jason
Journeyman
Posts: 113
Joined: Wed Feb 17, 2016 11:28 pm

Post by Jason »

Fomorian main battle tank with astral hazing?
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

That merrits looking into.
See if it gets vetoed as well.
Thank you.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
User avatar
Longes
Prince
Posts: 2867
Joined: Mon Nov 04, 2013 4:02 pm

Post by Longes »

Jason wrote:Fomorian main battle tank with astral hazing?
I don't know how this works in SR5, but in SR4 this build is highly overrated unless you strap MysAd with Sorcerous Parry and Counterspell 6 on top. Otherwise you are nowhere near as hard to hit as you think you are, and you are not protecting your party so they'll just be picked off.
Jason
Journeyman
Posts: 113
Joined: Wed Feb 17, 2016 11:28 pm

Post by Jason »

Longes wrote:
Jason wrote:Fomorian main battle tank with astral hazing?
I don't know how this works in SR5, but in SR4 this build is highly overrated unless you strap MysAd with Sorcerous Parry and Counterspell 6 on top. Otherwise you are nowhere near as hard to hit as you think you are, and you are not protecting your party so they'll just be picked off.
It heavily depends on how much Essence you would like to retain but yes, it's mostly a self-preservation build. As far as I understood it, 5th edition uses background count rules similar to earlier versions. Spell levels, spirit levels and focus levels as well as power points get reduced by the background count (in this case 3). Dicepools suffer a malus equal to the background count (3 again) as does astral perception and ritual magic (technically it stops astral magic dead by raw as I read them). By sheer presence in your humble abode over night you basically create a hughe background count 4 zone. It's labelled as "aspected", so even though the "negative quality" says it affects your own casting as well there is nothing in the rules preventing you from attuning or even alingning yourself with your own background count, this goes particularly for your teammates who could use you as a walking magical amplifier.

I admit that is based on a very, very cursory reading of the 5h edition rules presented in street grimoire as well as run faster, so I may be wrong in any or all of my interpretations.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

Wait . .
Aspected?
What?
Did they actually change it to read that?
Because i don't think it did that in SR4 O.o
That would make it HUGELY OP!
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
User avatar
Longes
Prince
Posts: 2867
Joined: Mon Nov 04, 2013 4:02 pm

Post by Longes »

Stahlseele wrote:Wait . .
Aspected?
What?
Did they actually change it to read that?
Because i don't think it did that in SR4 O.o
That would make it HUGELY OP!
Arguments about geomantically attuning the Astral Hazing were a special olympics topic since Runner's Companion came out.
Jason
Journeyman
Posts: 113
Joined: Wed Feb 17, 2016 11:28 pm

Post by Jason »

Stahlseele wrote:Wait . .
Aspected?
What?
Did they actually change it to read that?
Because i don't think it did that in SR4 O.o
That would make it HUGELY OP!
That's how I read it.
Run Faster, p.119 (emphasis mine) wrote:ASTRAL HAZING
BONUS: 5 KARMA (FOR NON-AWAKENED CHARACTERS), 15 KARMA (FOR AWAKENED CHARACTERS)

A character with this quality has expressed metagenes that somehow catalyze and feed on the character’s darker emotions and negative feelings, isturbing the character’s aura and any ambient mana in her vicinity. For reasons not yet understood, the character becomes an aspected domain in her own right and taints astral space around her wherever she goes: she is a generator of tainted background count. This astral haze affects all attempts to cast magic on, at, or in the character’s vicinity. Whatever the ambient mana conditions are, the character always stands at the heart of a Rating 3 background count (p. 30–32, Street Grimoire) that extends a number of meters from her body equal to her Essence; this background count also impairs her own actions if the character is Awakened. If she remains in one place for long, the background count expands by one meter in every direction every four hours (at the gamemaster’s discretion, with an upper expansion limit of 4 points of background count).
And no, it didn't do that in SR4. So, technically you could play a mage, with this "negative quality" get an extra 15 karma at chargen and boost yourself and every team member with it.
Last edited by Jason on Wed Mar 09, 2016 5:00 pm, edited 3 times in total.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

Damn it, i am at work and can not directly compare to the SR4 Text <.<
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Jason
Journeyman
Posts: 113
Joined: Wed Feb 17, 2016 11:28 pm

Post by Jason »

Here you go:
Runner's Companion, p. 116 wrote:Astral Hazing
Bonus: 10 BP (for non-Awakened characters), 15 BP (for Awakened characters)

A character with this quality has expressed metagenes that somehow catalyse and feed on the character’s darker emotions and negative feelings, disturbing the character’s aura and any ambient mana in her vicinity. For reasons not yet understood, the character becomes an aspected domain in her own right and taints astral space around her wherever she goes; a generator of tainted astral background count (similar to a cyberzombie).
This astral haze affects all attempts to cast magic on, at, or in the vicinity of the character. Whatever the ambient mana conditions are, the character always stands at the heart of a Rating 4 background count (see p. 117, Street Magic) that extends a number of meters from her body equal to her Essence; this background count also impairs her own actions if the character is Awakened. If she remains in one place for long, the background count expands by one meter in every direction every two or three hours (at the gamemaster’s discretion).
And it turns out I was wrong and it did say that in SR4.
Last edited by Jason on Wed Mar 09, 2016 5:40 pm, edited 1 time in total.
Shrieking Banshee
Journeyman
Posts: 143
Joined: Tue Sep 29, 2015 1:33 pm
Location: Space

Post by Shrieking Banshee »

Is it just me or are adepts terrible? I mean sure theoretically they can be super powerful with enough Karma, but thats applicable to about anything. Everything they can do seems to be overpriced and punishes the idea of a supernatural fighting hero.
User avatar
Whipstitch
Prince
Posts: 3660
Joined: Fri Apr 29, 2011 10:23 pm

Post by Whipstitch »

Adept powers are mostly good for adding a bit of extra mustard to a Face/Detective build that emphasizes social and perception boosters. The whole thing where you pay more for augmenting your combat skills than your physical, social or technical skills is a travesty.
bears fall, everyone dies
User avatar
Longes
Prince
Posts: 2867
Joined: Mon Nov 04, 2013 4:02 pm

Post by Longes »

Shrieking Banshee wrote:Is it just me or are adepts terrible? I mean sure theoretically they can be super powerful with enough Karma, but thats applicable to about anything. Everything they can do seems to be overpriced and punishes the idea of a supernatural fighting hero.
Yes. Adept's power is in stacking magical power-ups with cyber power-ups, which makes them more powerful in the long run.
User avatar
virgil
King
Posts: 6339
Joined: Fri Mar 07, 2008 7:54 pm

Post by virgil »

Have they said what the background count of the moon is?
Come see Sprockets & Serials
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
Post Reply