Proposed Game: Desire and the Dead (Tome)
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- God_of_Awesome
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Ubernoob: You are correct, it seems, about the weapons. I was under the impression we were trying to avoid simple numberic bonuses.
As for the feat, I'm using it to test it. Trial by fire. I'm hoping to improve as flaws become readily apparent.
Akula, what do you think about the item?
As for the feat, I'm using it to test it. Trial by fire. I'm hoping to improve as flaws become readily apparent.
Akula, what do you think about the item?
Last edited by God_of_Awesome on Sun Feb 07, 2010 4:23 am, edited 1 time in total.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
The trip effect is fine. The disarm is fucking retarded and should be replaced with something that isn't retarded. Here's an example of "not retarded"God_of_Awesome wrote:Ubernoob: You are correct, it seems, about the weapons. I was under the impression we were trying to avoid simple numberic bonuses.
As for the feat, I'm using it to test it. Trial by fire. I'm hoping to improve as flaws become readily apparent.
Akula, what do you think about the item?
+1: Since you hold such a big weapon, you are treated as having a +2 cover bonus to AC.
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Alright, is disarm bad because it too weak or because it too strong?
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
- Avoraciopoctules
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So, GoA is looking for samurai armor, ideally scary samurai armor. In Oriental Adventures, this is called Great Armor.
http://dungeons.wikia.com/wiki/Races_of ... reat_Armor
Oh look.
http://dungeons.wikia.com/wiki/Races_of ... reat_Armor
Oh look.
Last edited by Avoraciopoctules on Sun Feb 07, 2010 4:34 am, edited 2 times in total.
- God_of_Awesome
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The only problem I've seen with my feat auto-disarming something is that it is vague about what is disarmed. I will fix that.
Uber, I'm gonna put this through trial by fire and I will humbly acede to your opinion if it does prove to suck.
Uber, I'm gonna put this through trial by fire and I will humbly acede to your opinion if it does prove to suck.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
It's a strength based save vs "Cannot cast or attack with natural weapons" every round. That's not only vague, but bullshit out of line with +1 abilities.God_of_Awesome wrote:The only problem I've seen with my feat auto-disarming something is that it is vague about what is disarmed. I will fix that.
No, your idea is shitty and needs to be something that isn't a shitty idea.Uber, I'm gonna put this through trial by fire and I will humbly acede to your opinion if it does prove to suck.
- CatharzGodfoot
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Especially considering that it's usable by a 2nd level cleric.ubernoob wrote:It's a strength based save vs "Cannot cast or attack with natural weapons" every round. That's not only vague, but bullshit out of line with +1 abilities.God_of_Awesome wrote:The only problem I've seen with my feat auto-disarming something is that it is vague about what is disarmed. I will fix that.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
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Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
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So it's too powerful?CatharzGodfoot wrote:Especially considering that it's usable by a 2nd level cleric.ubernoob wrote:It's a strength based save vs "Cannot cast or attack with natural weapons" every round. That's not only vague, but bullshit out of line with +1 abilities.God_of_Awesome wrote:The only problem I've seen with my feat auto-disarming something is that it is vague about what is disarmed. I will fix that.
And it Dex based save.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
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I think I will do away with the feat altogether. Much of my mistakes stem from inexperience and I hardly should be questioning design decisions when I honestly don't know what the hell I'm talking about.
I'll use a different feat and see what this game teaches me.
Edit: I took the Dreadful Demeanor feat.
I'll use a different feat and see what this game teaches me.
Edit: I took the Dreadful Demeanor feat.
Last edited by God_of_Awesome on Sun Feb 07, 2010 7:56 am, edited 1 time in total.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
- Avoraciopoctules
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Potential summoning houserules including a new branch of Summon spell and altered durations:
Any thoughts?FrankTrollman wrote:That seems reasonable. Off hand, Summon Spirits should probably have a fixed duration of something like 10 minutes. Long enough to pull a critter in to do some physical thing that isn't "stab a fool" but not so long that you could cash in your spell slots for all day armies.Gelare wrote:Can someone give me a list of things that Summon Spirits is supposed to summon? So far I've been using the Summon Monster list, but those things suck donkey balls.
Summon Spirits ISummon Spirits II
- Grig
- Bogun
- Myconid Worker
Summon Spirits III
- Small Elemental
- Nixie
- Petal
Summon Spirits IV
- Allip
- Dusk Beast
- Medium Elemental
- Dryad
Summon Spirits V
- Energon
- Large Elemental
- Wraith
Summon Spirits VI
- Oread
- Nymph
- Spectre
Summon Spirits VII
- Huge Elemental
- Umbral Banyan
- Kelp Angler
Summon Spirits VIII
- Greater Elemental
- Cauchemar
- Spirit of the Air
Summon Spirits IX
- Dao
- Living Holocaust
- Elder Elemental
Something like that.
- Elemental Monolith
- Aoa Sphere
- Omnielemental
Last edited by Avoraciopoctules on Sun Feb 07, 2010 6:55 pm, edited 1 time in total.
- God_of_Awesome
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So I got all the kinks worked out of my character, used an established feat instead of my homebrewed one, made sure everything was nice and tidy.
Would you like me to use normal +1 weaponry or can I keep what I got?
Otherwise, am I good to go?
Would you like me to use normal +1 weaponry or can I keep what I got?
Otherwise, am I good to go?
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
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Is... Is plothax bad?Avoraciopoctules wrote:The evil katana is plothax. Since it you aren't using it normally, and you don't know what its powers are, it doesn't count against your magic item limit. Just make your armor +1.
Also, I'm surprised you didn't give yourself more skill ranks.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
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Oh, alright.
Also, your comments about my skills made me feel inadequate so I went back and changed it.
Also, your comments about my skills made me feel inadequate so I went back and changed it.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
It seems you added a whole three points...How are you not still inadequate? Give yourself some ranks, because 18 total skill ranks are less than a level one character with your stats and class would normally have. Bare fucking minimum, you have 30 ranks (4+1)*6; you should probably give some flavor ranks on top of that for knowledge skills and shit.
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4+1*6?Akula wrote:It seems you added a whole three points...How are you not still inadequate? Give yourself some ranks, because 18 total skill ranks are less than a level one character with your stats and class would normally have. Bare fucking minimum, you have 30 ranks (4+1)*6; you should probably give some flavor ranks on top of that for knowledge skills and shit.
Well, THAT'S NEW.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
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I boosted intel to 14 so 4+2*6=36.
And done.
And done.
Last edited by God_of_Awesome on Mon Feb 08, 2010 6:51 am, edited 1 time in total.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17
Currently, at a stable, eating hay and loudly complaining to anyone who will listen about how much better country life is. Why do you ask?
Everything I learned about DnD, I learned from Frank Trollman.
Kaelik wrote:You are so full of Strawmen that I can only assume you actually shit actual straw.
souran wrote:...uber, nerd-rage-inducing, minutia-devoted, pointless blithering shit.
Schwarzkopf wrote:The Den, your one-stop shop for in-depth analysis of Dungeons & Dragons and distressingly credible threats of oral rape.
DSM wrote:Apparently, The GM's Going To Punch You in Your Goddamned Face edition of D&D is getting more traction than I expected. Well, it beats playing 4th. Probably 5th, too.
Frank Trollman wrote:Giving someone a mouth full of cock is a standard action.
PoliteNewb wrote:If size means anything, it's what position you have to get in to give a BJ.
No real reason, just curious. I kinda suspected that he would be doing something like that though. Also, by my reading, wearing shoes would give you the bonus to any disguise check. Others will suffer the normal penalty for trying to be a different race of course.
Last edited by Akula on Mon Feb 08, 2010 11:15 am, edited 1 time in total.
Yeah, that's what I thought as well.
Everything I learned about DnD, I learned from Frank Trollman.
Kaelik wrote:You are so full of Strawmen that I can only assume you actually shit actual straw.
souran wrote:...uber, nerd-rage-inducing, minutia-devoted, pointless blithering shit.
Schwarzkopf wrote:The Den, your one-stop shop for in-depth analysis of Dungeons & Dragons and distressingly credible threats of oral rape.
DSM wrote:Apparently, The GM's Going To Punch You in Your Goddamned Face edition of D&D is getting more traction than I expected. Well, it beats playing 4th. Probably 5th, too.
Frank Trollman wrote:Giving someone a mouth full of cock is a standard action.
PoliteNewb wrote:If size means anything, it's what position you have to get in to give a BJ.
- God_of_Awesome
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Okay, got proper amount of skill points (Fuck, how did I forget that x4 1st level bonus? I actually know that shit), equipment is fine, feats are all from approved sources (IE, not me), I've read up on the IC thread and everything seems to be in order.
When can I jump in? I was thinking just already being at the bar when everyone comes back from their mission.
When can I jump in? I was thinking just already being at the bar when everyone comes back from their mission.
Frank on the Fighter (Abridged)
FrankTrollman wrote:...God_of_Awesome wrote: Could I inquire on the motive behind the design decisions on the Fighter class?
The Fighter is intended to be, like the Wizard, a character who can and does adapt their tactics to the opposition and draws upon player experience to deliver tactical victories. And to do it without "feeling" like it was using Magic.
...
So honestly, when someone tells me "I know the game backwards and forwards, and when I pull out all the stops with the Fighter I totally win!" And my response is "OK, good." Because that's exactly what people report with the Wizard too.
-Username17