Koumei wrote:Is it really so hard to understand, or have you personally just set fire to "being halfway intelligent" as a goal?
No, I think people just have feelings of misplaced rage and resentment and are justifying it by special pleading.
You've already paid the fucking money for the game when you bought or subscribed to the game.
So? You already paid the fucking money for the initial copy of your core books / starter deck / boxed set / initial army array / non-MMORPG video game disc. Why should you have to pay even more money for additional content like rules that let you do alternate things or 'official' tokens when you could just print out something similar on card stock? Hell, at least an MMORPG lets you do the time/money tradeoff at all.
You're playing the game for fun, you like the game, and as an added bonus you might eventually get the Sword of Mad Limos, Bitches and Pecs.
So what's with the resentment towards the guy who paid for the Sword of Mad Limos, Bitches, and Pecs? They're paying money to avoid having fun. It'd be like getting mad at someone who paid for an Ultimate Paintball participation t-shirt when they were handing them out for free for people who played the monthly free promotional game all afternoon. The emotion you should feel for this guy is pity or bemusement, not weird class resentment.
Starmaker wrote:When you are buying it with time, you are sort of obliged to not be a dick to other people, due to necessary group work or just a need to socialize. Those who pay real money just walk in, unzip their pants and lay their cocks on the table.
See above comment to Koumei. I think that this is really weird special pleading, since the vast majority of social games already work like this. Seriously, is someone a dick because they walk in to play Autobots with their shiny 199.99 Ultra Magnus doll when the second-most expensive Transformer at the table is a 20.00 Optimus Primal? Or what about their special promotional Charizard/Squirtle/Ivysaur Pokemon cards they got for attending the NintendoCon?
Starmaker wrote:The game starts revolving around paying customers's cocks.
Why can't the non-paying customers just put in the extra hours
like they already do? If the game in of itself is fun, why get mad at the people who leapfrogged them?
Starmaker wrote:You'll have several competing groups, each of which has a core membership of cock-on-table founding members (ranked by how much money they "invest"), then their RL acquiantances, then rank-and-file players who just did not want to miss on important aspects of the game. Depending on the group, the rank-and-file can be forced to donate money or stupid amounts of in-game resources, the collection of which occupies all of their game time.
You mean like the in-game segregation that already happens, but with play hours replacing money?
Starmaker wrote:Seriously, I am disappoint that one of the most socialist Den posters defends real money in MMORPGs. Being a virtual slave, once a person is committed to playing, is seriously no better than being a slave in real life; real money MMORPGs, for people who are not mentally capable to quit, are dystopian to a point that Somalia or North Korea could never be. The only difference is ease of rescue.
I don't even know what this means.