Domain Rules

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deaddmwalking
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Post by deaddmwalking »

I thought you cared whether taxes were light, burdensome, extreme (etc), which implies you need to know what the total production is and what portion Big G gets to play with.

If you decide to go evil Necromancer and convert 100% of the economy into taxes (and all the serfs into zombies), you'd have to know what that is, right?

I don't understand how you calculate 'your share' if you don't also calculate the 'total amount'.
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Grek
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Post by Grek »

The player-facing numbers are based on however many Koku remain after the farmers have fed themselves and put aside some seed to replant next year. Turning everyone into zombies does not meaningfully change this number, as the replanting seed is exactly the same and it costs about the same to supply a necromancer with black candles and dead bodies as it does to feed a family of peasants with porridge and ale.
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Shatner
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Post by Shatner »

It's probably been addressed already, because this thread is long and has been around for a while, but it would bear repeating how exotic polities are handled such as undead.

You've conquered an area that was formerly ruled by malevolent efreeti who subsist on smoke, but they like the taste of wines and other indulgences so their slaves --lesser flamekin who eat no food but are merely warm to the touch instead of literally on fire-- toil in the fields.

But you're in charge now and the koku are coming in. How does this system grok that economy? Undead are the obvious example for this sort of thing, but they're not the only ones.
Username17
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Post by Username17 »

Polities literally not eating at all isn't that big of a deal. They still have to trade their grain to potters and blacksmiths, they still have to share their yield with millers and brewers, and so on. Spoilage and shipping times do not change. If your rural population doesn't eat, the available taxable income goes up by five. It's exactly the same as getting an extra level of Agricultural Development.

The trait "does not eat" and the trait "excellent farmers" do literally exactly the same thing.

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deaddmwalking
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Post by deaddmwalking »

Grek wrote:it costs about the same to supply a necromancer with black candles and dead bodies as it does to feed a family of peasants with porridge and ale.
That's where I'm hung up. That sounds like a straight conversion of koku to 'things you buy with gold'. Or possibly a straight conversion of gold into porridge and ale.
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