Nostalgia Gaming Thread

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Ancient History
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Nostalgia Gaming Thread

Post by Ancient History »

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RobbyPants
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Post by RobbyPants »

I love that game, but never really got into it. I used to watch my cousin play.

I don't know what started the tradition, but every spring, I get this urge to play Dragon Warrior.

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Count Arioch the 28th
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Post by Count Arioch the 28th »

I have trouble playing old RPGs. Most of them just seem clunky and awkward.
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Post by Darth Rabbitt »

Shouldn't this be in the I Gave The Mouse A Cookie forum?
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Ancient History
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Post by Ancient History »

You're not limited to computer gaming.
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Post by radthemad4 »

Count Arioch the 28th wrote:I have trouble playing old RPGs. Most of them just seem clunky and awkward.
Let's Plays (that are edited for time) are great if you're feeling nostalgic for something but don't actually feel like playing it.
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OgreBattle
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Re: Nostalgia Gaming Thread

Post by OgreBattle »

Ancient History wrote:Image
Akihiko Yoshida's a great great artist.

Ogrebattle's combination of squad turn based and overworld real time is nifty. One of the first mobile games I worked on was somewhat similar in premise but nowhere near as stylish
Last edited by OgreBattle on Thu May 18, 2017 8:04 am, edited 1 time in total.
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Post by Stahlseele »

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https://en.wikipedia.org/wiki/Terranigma
i must have spent days at a time playing this.
Last edited by Stahlseele on Thu May 18, 2017 5:34 pm, edited 1 time in total.
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Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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