Let's play-Tunnels and Trolls: Amulet of the Salkti

Stories about games that you run and/or have played in.

Moderator: Moderators

User avatar
Darth Rabbitt
Overlord
Posts: 8869
Joined: Thu Feb 05, 2009 8:31 pm
Location: In "In The Trenches," mostly.
Contact:

Post by Darth Rabbitt »

I've been going over it for a while and I'm not seeing anything either, although I agree with SGamerz in waiting to see if anyone else has an idea.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
User avatar
angelfromanotherpin
Overlord
Posts: 9745
Joined: Fri Mar 07, 2008 7:54 pm

Post by angelfromanotherpin »

'Praise be given to you but not to me' suggests envy which suggests green.
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

Green it is then:

175
Click. Press the same button again or try a new one
Last edited by Thaluikhain on Wed Dec 14, 2016 2:54 pm, edited 1 time in total.
SGamerz
King
Posts: 6293
Joined: Mon Jun 16, 2014 11:45 am

Post by SGamerz »

Errr....if angel's guess is right, then maybe press the same button again? Because if "envy" is the clue it's also the last line of the verse and I don't see any other hints of colour behind.

Again, we should probably wait till the others have the time to weigh in on this....
Omegonthesane
Prince
Posts: 3680
Joined: Sat Sep 26, 2009 3:55 pm

Post by Omegonthesane »

Pick up a wooden pole and press the buttons with that, so that the electric shock doesn't conduct to us and we can just brute force the stupid puzzle?
Kaelik wrote:Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
SGamerz
King
Posts: 6293
Joined: Mon Jun 16, 2014 11:45 am

Post by SGamerz »

Omegonthesane wrote:Pick up a wooden pole and press the buttons with that, so that the electric shock doesn't conduct to us and we can just brute force the stupid puzzle?
If possible, I second this idea.
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

That would be the smart way of doing it, yes, but isn't an option. Though, technically the text doesn't say the electricity is coming from the button, maybe something in the room shoots lightning at you or something.
User avatar
Darth Rabbitt
Overlord
Posts: 8869
Joined: Thu Feb 05, 2009 8:31 pm
Location: In "In The Trenches," mostly.
Contact:

Post by Darth Rabbitt »

Push green again.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

As you press the button, you feel a powerful electrical current surge through your body. This does 1-6 points of damage directly of your CON. If this kills you, go to 128. You then hear mechanical sounds as if something is resetting. Try another button.
1 point of damage.

The combination is 5 buttons long, that's 5^5 possible combinations, though as soon as you get one wrong you know about it.

This will likely take a while, though explaining what the clue is about more or less outright gives the answer. I think the first time I played I either found it by trial and error and maybe some cheating, or because the button matrix gives it away with bad design.
Omegonthesane
Prince
Posts: 3680
Joined: Sat Sep 26, 2009 3:55 pm

Post by Omegonthesane »

The only words written by a dying man's hand that we encountered were from that book in the cave:
'I wish my page would get here with the key to the chest so i could get the Zombie Control Amulet. He keeps it because i lose things too easily. It doesn't matter. We're all going to die. At least the ship with the amulet got off safely. They were able to damage Sxelba enough with it to banish him for at least 200 years, but they did not have the time to kill him. Now, as the last bit of his destructive magic takes effect, we are dying. The outside is destroyed, and only our underground portion remains. It is truly a shame. The magnet was almost working and the magic mouth was just about functioning properly. I fear it will be taken over by some evil demon.
'What is happening? I feel like I am being snatched away. All that is left is the crew of the other ship and the amulet which is going to [smear].'
Which has nothing to do with colours.

Since we are told when we fuck up, it takes at most 5 tries for each of the 5 buttons. Since we know what the first button is and have already failed the second button once, we need a maximum of 19 tries. It seems statistically unlikely that we will fuck up four times on every step, so we hopefully only need 10 tries.

Assuming no colour repeats until we're proven otherwise, just brute force the thing.
Kaelik wrote:Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
SGamerz
King
Posts: 6293
Joined: Mon Jun 16, 2014 11:45 am

Post by SGamerz »

Unless someone figures out the clue, just try every button in rainbow sequence until one fits (so red, orange, yellow, blue. If, say, yellow fits the second one, then go red, orange blue, etc).
Omegonthesane
Prince
Posts: 3680
Joined: Sat Sep 26, 2009 3:55 pm

Post by Omegonthesane »

Half a vote to modify the rainbow order to prioritise colours that have not yet appeared in the sequence until and unless it turns out that one of the correct button presses is a repeat of an earlier colour
Kaelik wrote:Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

Ok, next would be green red
As you press the button, you feel a powerful electrical current surge through your body. This does 1-6 points of damage directly of your CON. If this kills you, go to 128. You then hear mechanical sounds as if something is resetting. Try another button.
Then green orange
Click, press the same button, or try a new one.
Then green orange red
Click, press the same button, or try a new one.
Then green orange red yellow
As you press the button, you feel a powerful electrical current surge through your body. This does 1-6 points of damage directly of your CON. If this kills you, go to 128. You then hear mechanical sounds as if something is resetting. Try another button.
Then green orange red blue yellow.
You hear the rumbling of ancient machinery, and the room fills with bright light and lightning. You may now take the amulet!
Seeing no way out, you say the recall word, Krepm. The room begins to spin and fogs blinds you.
When you can see again, you realize that you are back in Freegore. Crowds are cheering and chanting your name. The wizard chief and his high priest take the amulet, open the city gates and start chanting. You hear an almost deafening scream from the enemy forces and see a translucent image, too horrible to describe, rise from the campsite and then explode in a fire so great that it scorches most of the enemy troops. The forces of Freegore can easily dispatch the survivors. Sxelba has been banished forever! You did it! You have survived a long, hard quest and solved all the puzzles!
At a banquet in your honour, the citizens of Freegore reward you greatly. First, they tell you that you will always be welvome in Freegore and that the bards are anxiously awaiting you to tell them your story because they are waiting to compose a long ballad. They also give you an amulet of Krepm which will immediately teleport you out of any situation and into Freegore. This will only work three times (unlimited use amulets are too difficult to make). Now that they don't have to worry about war, they can forge powerful items. To get your rewards, go to the appropriate paragraphs.
They arm you to the teeth. First, they give you a suit of quilted silk armour woven from the extremely rare Thofd Worm. Although you will not be able to get your warrior's double protection bonus, the suit takes 15 points of damage and is immune to acid and fire.
They also forge Werqus for you. Werqus is an extremely powerful great-sword which will automatically adjust to your abilities. Werqus gets 9 dice and 20 adds. Werqus can also cast a Zappathingum on itself at a cost of only 8 ST points. It also has a special compartment that will deliver poison only when you score damage on the opponent. they give you 15,000 g.p. in whatever form you wish (gold, emeralds, etc.) Take 15,000 e.p. or enough to advance you to the next level, whichever is higher. You did a great job, congratulations.
Thus endeth Amulet of the Salkti. I'll be back later to go over stuff that was missed, and I'm interested in what questions and comments people had about the adventure, or my running of it. I'd like to do another let's play, thinking of Challenge of the Magi if at least 2 people are interested.

In anticipation of the first question people are likely to ask, way back in section 118 at the entrance to the ruins:
A further search of the room reveals the corpse had a small pouch containing 50gp. Also, right before the person died he wrote "GORBY" in blood on the wall. You have no idea what it means, but it must have some importance. You may climb back up the stairs in the hope of leaving the adventure, or may leave the room by the south exit
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

Not all that much was missed, the adventure is fairly linear. You have the options of sailing round to islands, only you have to visit each one once, and there's little reason to visit more than once.

You can enter the enemies camp either via the ruins, or by being stuck in Freegore without a boat, and you need to make saving throws for sneaking around. You have the option of setting tents on fire, in which case you make a saving throw to realise that that's not a good idea. When you reach Sxelba's tent, you go in and kill either a man or a woman who are sleeping. Kill the woman, who is really the man (they've swapped genders as a disguise or cause they are into that), make a saving throw to avoid possession, and you've won, Sxelba is banished for a few centuries. You get less rewards than the other win.

There was the alcove where a voice offers a clue, that's not a trap, that's a test. You fight 2 plague zombie (with MR of 3 each, that might be a typo, normally that sort of thing has about 30 each). Then you fight a giant orc, that turns out to be a giant orc shaped bottle that breaks when you attack it (annoying if you've wasted a spell on a bottle). And its full of acid and a giant squid that attacks you. Yup. And then you fight a fire demon, and after that you get to hear the poem clue about the buttons and get a magic ring reward.

On the island with the entrance to the underworld, if you examine the weird plants, if you pluck a leaf, sap falls on your feet, making them much bigger so you lose CHA, cause big feet are unsexy. Or if you are wearing boots, your boots come alive and you can walk faster, but you need to feed them or they eat your feet. If you eat the fruit you become half alive, your stats are severely weakened but you come back from the dead next time you die (that's your second half of life).

Jumping over the guillotine thing in the chute takes you to another room full of as much treasure as you can carry (though it's not worth as much as normal coins) and then on to the button room.

That's about it, IIRC, excepting for some pictures I'll post later.

Going through this again, it was mostly just a bunch of weird things stuck together, there wasn't much of a coherent story or world to this. The zombie ship was a nice idea, but not really developed well, for example. Likewise, the skull...especially as it's worse than useless very many times, including the first few times it does anything.

Thanks to everyone for adventuring.
Thaluikhain
King
Posts: 6153
Joined: Thu Sep 29, 2016 3:30 pm

Post by Thaluikhain »

Some pictures:
Taken before the chieftain who has you thrown into the hole in the ground.
Image

A bottle that looks like a giant orc.
Image

Being strangled by the snake at the very beginning.
Image

A fire demon.
Image
Last edited by Thaluikhain on Wed Dec 21, 2016 2:01 pm, edited 1 time in total.
Post Reply