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Ancient History
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Post by Ancient History »

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I know it's not Frank, but...
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Prak
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Post by Prak »

Not enough swearing to be Frank, clearly.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Ancient History
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Post by Ancient History »

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Shatner
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Post by Shatner »

Good doggie.
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Kaelik
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Post by Kaelik »

That is the best possible version of that meme.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Ancient History
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Post by Ancient History »

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Ancient History
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Post by Ancient History »

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Zane Wylie over at http://realhumanskull.com - where he carves and sells real human skulls, as well as human bone rings, walking canes, etc. - is working on this decorative (and decadent!) wallhanger, with a handle carved from a human femur. Definitely a sword-like-object, but a spiffy-looking one - he hasn't posted pictures of the blade itself yet, but that's obviously being outsourced. The original (and possibly others - he's thinking of doing three more) are going to be sold on his site for about US$3,500 each, but if there's demand he might do more reasonably-priced versions with replica handles. Still not anything I'd want to actually swing, but damn that's pretty in a "hardcore metal cover" sort of way.
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Stahlseele
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Post by Stahlseele »

Just . . why . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Blade »

For a moment I thought those semi-spherical things were some kind of weird bras.
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Longes
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Post by Longes »

Stahlseele wrote:Just . . why . .
Why not? It's not like the owners need those skulls now.
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Stahlseele
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Post by Stahlseele »

Longes wrote:
Stahlseele wrote:Just . . why . .
Why not? It's not like the owners need those skulls now.
I am talking mainly about the sword hilt / handle part thing.
I mean, bones break even in top condition while inside the body.
Dry bones (read outside a body keeping them alive) can and will get pretty brittle over time, so why the hell use them as parts for weapons or stuff like that of all things?
Last edited by Stahlseele on Thu Oct 13, 2016 7:30 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Leress
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Post by Leress »

Stahlseele wrote: I am talking mainly about the sword hilt / handle part thing.
I mean, bones break even in top condition while inside the body.
Dry bones (read outside a body keeping them alive) can and will get pretty brittle over time, so why the hell use them as parts for weapons or stuff like that of all things?
I would assume they are for display purposes and not for use.
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
I want him to tongue-punch my box.
]
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Stahlseele
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Post by Stahlseele »

... Oh ...
never mind then . . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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angelfromanotherpin
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Post by angelfromanotherpin »

Actually tried my hand at a graphic design character sheet.

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Not bad for a first fucking try, I think.
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Longes
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Post by Longes »

It's a bit hard to read, especially the racial abilities field.
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angelfromanotherpin
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Post by angelfromanotherpin »

Oh, I see ~17 things to do better next time. Still pretty happy.
hyzmarca
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Post by hyzmarca »

Stahlseele wrote:
Longes wrote:
Stahlseele wrote:Just . . why . .
Why not? It's not like the owners need those skulls now.
I am talking mainly about the sword hilt / handle part thing.
I mean, bones break even in top condition while inside the body.
Dry bones (read outside a body keeping them alive) can and will get pretty brittle over time, so why the hell use them as parts for weapons or stuff like that of all things?
Intimidation factor. You charge at someone wielding a sword with a human femur hilt, they'll probably shit themselves. It also completely you're skull-helmeted barbarian ensemble.
shau
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Post by shau »

angelfromanotherpin wrote:Not bad for a first fucking try, I think.
I like it. :thumb:
Last edited by shau on Sun Oct 16, 2016 3:32 am, edited 2 times in total.
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Maxus
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Post by Maxus »

I got to field-test my halloween costume early this year. After much consideration, I felt the cheapest option would be to buy a fake beard and be a ZZ Top member.

The sunglasses were also cheap. So cheap they were free.
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Last edited by Maxus on Sun Oct 16, 2016 9:57 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
...You Lost Me
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Post by ...You Lost Me »

angelfromanotherpin wrote:Actually tried my hand at a graphic design character sheet.
I don't see the ability to search out a forest.

Looks cool though.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
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virgil
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Post by virgil »

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Come see Sprockets & Serials
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
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Ancient History
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Post by Ancient History »

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Occluded Sun
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Post by Occluded Sun »

Isn't it illegal to own human skulls? I'm reasonably sure it is where I live.
"Most men are of no more use in their lives but as machines for turning food into excrement." - Leonardo di ser Piero da Vinci
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Kaelik
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Post by Kaelik »

Occluded Sun wrote:Isn't it illegal to own human skulls? I'm reasonably sure it is where I live.
You mean you aren't Davis Aurini? Could have fooled me.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Ancient History
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Post by Ancient History »

Occluded Sun wrote:Isn't it illegal to own human skulls? I'm reasonably sure it is where I live.
Nah, some US states have restrictions on buying and selling human bones, but that's about it. The artist gets most of his material from damaged medical displays.
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