Yeah, one of the may things that marked this as more of a (later) Keith Martin book: don't have Plot Coupon A? Enjoy this SKILL 13+ opponent who has X chance of doing extra damage. (Livingstone would be more of "don't have Plot Coupon A? Enjoy this insta-death section" guy)Sirocco wrote:Wow, 15 SKILL? Good thing we have the staff.
Using the Orb to boost up our AS slightly, we use the staff to make the War Dragon literally see stars....before getting up close and try to make him see even more stars using the more conventional method of whacking him on the head with blunt objects......
COMBAT LOG:
WD 22, Jallarial 18. Die roll = 2 (Claw) Jallarial is at 13, WD is at 16.
WD 19, Jallarial 24. WD is at 14.
WD 22, Jallarial 22. WD is at 12.
WD 17, Jallarial 24. WD is at 8.
WD 21, Jallarial 16. Die roll = 6 (Fire Breath!) Jallarial is at 9, WD is at 6.
WD 21, Jallarial 22. WD is at 2.
WD 20, Jallarial 19. Die roll = 1 (Claw) Jallarial is at 7, WD is slain.
That....is actually a pretty sensible way for a dragon to protect its hoard. If all dragons do that there'd probably be a lot less dragon-slayers in the world. The reward simply won't be worth the risk.You've triumphed! You have slain a Dragon single-handed, a feat of which no more than a handful of men on Amarillia can boast. And, of course, Dragons are legendary for their treasure hoards - aren't they? There is not a Gold Piece, not a gem, in sight! You look around frantically and, in the north-east corner of the platform floor, you find something very odd indeed: there is a shimmering wheel pattern in the floor, which now is beginning to turn and almost fade even as you stare at it. As you look the wheel spins faster; but you can make out that it has six segments and that each section has an image within it. The Dragon must have hidden its treasure in the magical section of some extra-planar space and, now the Dragon is dead, the magical link is fading. You have time to take two of the items you can see before the wheel fades completely; if you spend a LUCK point, you can snatch three. However, you have no time to regain lost STAMINA by drinking a Potion, eating some provisions, etc, if you are to gather this treasure! Decide which images you wish to reach out and grab. After you have taken your two (or three) items, turn to 121.
Gold
Gems
Wooden chest
Potion bottle
Glowing arrow
Handful of dust
What do we want to grab? Do we want to use a LUCK point for an extra item (we're at 6 now).