House Rules
Professions are like languages
Ability scores are rolled six times under 4d6-drop, the group pick whichever array is rolled
No PvP
Tome Monk is permitted
Moral Option 2: Banality of Evil
PC Alignment is treated as a pledge of allegiance more than moral doctrine
Affability used as guideline for resolving Diplomacy
XP is based on mission completion rather than points per monster overcome
Wish Economy - While Pathfinder's wish cannot generate wealth, all advanced magic items past a certain value are considered not purchasable with gold, including components to craft; which is all items of 5.000gp+ in value, unless they just give straight bonuses (Wisdom Amulets, Basic Shields, etc), at which point it starts at 15.000gp+
Players
Tifa
- Female Human Unchained Monk 1
Vital Stats - Age 16, Ht 5'5", Wt 120lbs, Hair Black, Eyes Brown, Lawful Neutral
Abilities: Str 13, Dex 20, Con 15, Int 13, Wis 14, Cha 15
Feats: Combat ReflexesB, Dodge, Stunning FistB, Weapon Finesse
Traits: Resilient, Carefully Hidden
Skills: Acrobatics +9, Escape Artist +9, Perception +6, Sense Motive +6, Stealth +9
Combat: HP 10, Init +5, Flurry +6/+6 (1d6+1), AC 18 (+5 Dex, +1 Dodge, +2 Wis), Saves +5/+7/+5
- Warforged Fighter 1
Vital Statistics: Lawful Neutral, Body Double (Formian - Gain 10' speed and bonus of four legs)
Abilities: Str 17, Dex 14, Con 19, Int 16, Wis 9, Cha 7
Traits: Reactionary, Principled
Feats: Advanced Construction (adamantine), Iron Will, EnduranceB
Skills: Climb +7, Craft (metallurgy, mechanism) +7, Knowledge (Engineering +7, Profession (Blacksmith)
Combat: HP 10, Init +4, Glaive +4 (1d10+4/x3), Crossbow +3 (1d8/19-20), AC 21 (+9 full plate, +2 Dex), Saves +6/+2/+1
- Aasimar (Emberkin) Arcanist 1
Vital Statistics: Neutral Good, Height 6', Weight 160lbs, Hair Auburn, Eyes Gold, Skin Red
Abilities: Str 13, Dex 15, Con 13, Int 20, Wis 14, Cha 17
Traits: Pyromancer, Destined Diplomat
Feats & Features: Dodge, Flame Arc (Exploit)
Skills: Appraise +9, Craft (Jewelry) +9, Diplomacy +7, Knowledge (Planes) +11, Knowledge (Local) +9, Profession (Merchant), Spellcraft +11,
Combat: HP 6, Init +2, AC 13 (+2 Dex, +1 Dodge), Saves +1/+2/+4
Spellbook: Mage Armor, Magic Missile, Burning Hands, Identify, Protection from Evil, Feather Fall, Grease, Secluded Grimoire
Typical Prep List: Prestidigitation, Detect Magic, Acid Splash, Resistance; Mage Armor, Magic Missile
- Anarchist Githzerai Cleric of Freedom 1
Vital Statistics: Chaotic Good, Height 6'1", Weight 170lbs, Eyes Grey
Abilities: Str 14, Dex 15, Con 15, Int 15, Wis 18, Cha 13
Traits: Focused Mind, Reactionary
Feats: Improved Initiative; Domains: Liberation, Travel
Skills: Diplomacy +5, Knowledge (Planes) +6, Sense Motive +8, Spellcraft +6
Combat: HP 11, Init +8, AC 19 (+2 Dex, +5 armor, +2 shield), Saves +4/+2/+6
Base Githzerai: +2 Dex, +2 Int, -2 ; Darkvision 60', SR 6+level, 1/day - daze, feather fall, shatter, plane shift (at 11th level)
- Human Cleric of Yenaya (Healing & Nobility domains) 1
Vital Statistics: Lawful Good, Height 6'1", Weight 160lbs, Eyes Brown, Hair Black
Abilities: Str 13, Dex, 14, Con 15, Int 13, Wis 18, Cha 17
Traits:
Feats: Selective Channeling, Aligned Channel (Evil)
Skills: Diplomacy +7, Knowledge (History/Religion) +5, Perception +9, Sense Motive +8
Combat: HP 10, Init +2, AC 19 (+5 armor, +2 Dex, +2 shield), Saves +4/+2/+6
- Human Lame Oracle 2
Vital Statistics: Height 6'2", Weight 225lbs, Hair Blonde, Eyes Blue, Age 23
Abilities: Str 17, Dex 13, Con 15, Int 14, Wis 13, Cha 18
Traits & Revelations: Focused Mind, Veteran of Battle; Skill at Arms, Weapon Master
Feats: Dazzling Display, Extra Revelation
Skills: Craft (siege engines) +4, Diplomacy +7, Heal +5, Intimidate +7, Knowledge (planes) +7, Perception +6, Ride +0, Sense Motive +5, Spellcraft +6
Combat: HP 14, Init +2, AC 18 (+1 Dex, +7 armor), Saves +2/+1/+4