Darkest Night Released
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
Any news on what changes are going in to it? I hope you can bake quests into the main game.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
The Kickstarter for Darkest Night second edition is now live:
https://www.kickstarter.com/projects/56 ... nd-edition
https://www.kickstarter.com/projects/56 ... nd-edition
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- Master
- Posts: 206
- Joined: Sat Aug 27, 2011 3:26 pm
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
Two and three player variant modes, praise the lord.
I am completely down for this.
I am completely down for this.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
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- Master
- Posts: 206
- Joined: Sat Aug 27, 2011 3:26 pm
Okay, this second shot at the Kickstarter has me so much more for it than the first go.
-One box for all the stuff? Sold.
-minis as a separate box, thus keeping costs down? Fucking love it.
-Stretchgoals that are broadly applicable, rather than gradually adding minis to expansions? Superb.
Great work retooling the campaign, Manxome (and friends). Pretty sure I'm going to have to throw money at this now.
-One box for all the stuff? Sold.
-minis as a separate box, thus keeping costs down? Fucking love it.
-Stretchgoals that are broadly applicable, rather than gradually adding minis to expansions? Superb.
Great work retooling the campaign, Manxome (and friends). Pretty sure I'm going to have to throw money at this now.
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
For those who didn't know, VPG decided to include all stretch goals with Darkest Night, at the price of not making extra copies for distribution to retail stores. Not sure how much possible profit was lost there, but I really appreciate it.
Also the proofing step just got finished. Darkest Night is the first KS I've backed that gave honest-to-god weekly updates.
Also the proofing step just got finished. Darkest Night is the first KS I've backed that gave honest-to-god weekly updates.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
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- Master
- Posts: 206
- Joined: Sat Aug 27, 2011 3:26 pm
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
All quiet for the last couple weeks now. How's it going Manxome? Sounds like quality on the minis has been hell.
Last edited by ...You Lost Me on Mon Jun 05, 2017 4:53 pm, edited 1 time in total.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
Apparently I somehow accidentally stopped "watching" this topic and so was not notified of replies. Sorry!
I believe the game can still be preordered from the "pledge manager" here:
https://victorypointgames.pledgemanager ... rticipate/
The current state of things is that we have finished futzing around fixing the details, so now the real print run is officially in-progress and essentially out of our hands. Backers are supposed to receive their copies in December.
You can see a history of campaign updates here:
https://www.kickstarter.com/projects/56 ... -0/updates
I believe the game can still be preordered from the "pledge manager" here:
https://victorypointgames.pledgemanager ... rticipate/
The current state of things is that we have finished futzing around fixing the details, so now the real print run is officially in-progress and essentially out of our hands. Backers are supposed to receive their copies in December.
You can see a history of campaign updates here:
https://www.kickstarter.com/projects/56 ... -0/updates
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
The wait has been killing me. Can you guys give us any teasers from the design notes?
Last edited by ...You Lost Me on Tue Aug 22, 2017 12:43 pm, edited 1 time in total.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
Here you go - VPG has put the first ~40 pages of designer's commentary into the latest update....You Lost Me wrote:The wait has been killing me. Can you guys give us any teasers from the design notes?
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- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
Holy crap this thing is dense.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.