Bloodborne Commiseration Thread

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RufusCorvus
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Post by RufusCorvus »

I like how my opinion of Chalice Dungeons has gradually developed from "oh these are neat" to "fuck these things".

I'm not sure I care enough about getting the Yharnam Stone to bother with them anymore.

Yes, I'm still on that Rom fight.

On the plus side, I started another character, this time with the cane and am enjoying the base game again!

I am disappointed From put up invisible walls blocking the Forbidden Woods skip. I never got to try it.
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Kaelik
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Post by Kaelik »

RufusCorvus wrote:I am disappointed From put up invisible walls blocking the Forbidden Woods skip. I never got to try it.
Awhhh what bullshit.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

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Maxus
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Post by Maxus »

RufusCorvus wrote:
Yes, I'm still on that Rom fight.
I took forever on that fight and did it by murdering my way through the spiders first, for each stage. And hiding behind a pillar when Rom cast Meteor.

Dunno how much that helps.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
RufusCorvus
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Post by RufusCorvus »

Maxus wrote:
RufusCorvus wrote:
Yes, I'm still on that Rom fight.
I took forever on that fight and did it by murdering my way through the spiders first, for each stage. And hiding behind a pillar when Rom cast Meteor.

Dunno how much that helps.
That's more or less how I've been approaching it. I think my biggest weakness with that fight is I get impatient whittling his health down. I just need to accept that the fight is going to be a slog.
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Kaelik
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Post by Kaelik »

I had 40 stamina and 50 str and dex. So I just rushed him and beat on him forever ever ever, dodging spiders. Then ran away to get stamina back up.

I didn't bother clearing spiders at all. Just lured them to the side I wasn't going to attack from.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
RufusCorvus
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Post by RufusCorvus »

I'm definitely under-leveled in that case. I've got 25 in Strength/Skill and around 30 in Endurance. 30 in Vitality too, I think. I've also got 18 in Bloodtinge because I wanted to use Evelyn, but that's useless in this fight.

I'll play through NG+ for a while and level up some more before I take on Rom again.
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Kaelik
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Post by Kaelik »

RufusCorvus wrote:I'm definitely under-leveled in that case. I've got 25 in Strength/Skill and around 30 in Endurance. 30 in Vitality too, I think. I've also got 18 in Bloodtinge because I wanted to use Evelyn, but that's useless in this fight.

I'll play through NG+ for a while and level up some more before I take on Rom again.
Oh well there is your problem :) I had 10 vitality, 7 Bloodtinge, and 6 Arcane.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Maxus
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Post by Maxus »

Old Hunters review:

MOTHERFUCKING FUCKING FISHFUCKING FUCKING CHEAPFUCK BOSS FUCK FUCK FUCK

Ahem.

Old Hunters is the Bloodborne Experience, and then some. Much of the DLC is in Nightmared-up areas recreated from normal Dark Souls--like the Cathedral Ward and Central Yharnam, with big sections blocked off and odd areas.

A big theme early on is fighting other hunters, and they all have the DLC weapons (which are numerous and mostly their own beasts). You can watch some beastmen (like in Old Yharnam) run into a hunter and get slaughtered. One cool note is you can find like half the new weapons in the starting area. If it's something used by a hunter around there, you can find it there. Props to the Amygdala arm as a weapon, too.

The first boss is an incredible pain in the ass. It's a pain to get to, it's a pain to fight, in fact much of the first area is just pain. The boss is theoretically like fighting an enormous Bloodstarved Beast, and the flurries of hits or the charging attacks will murder you. But beating it can get you the Moonlight Greatsword, and switched to that late-game. It's got the one-handed greatsword moveset from Dark Souls, and THAT made it like taking the hand of an old friend. I love my cane, but the Black Knight Sword is my weapon in Dark Souls and suddenly having a set of utterly familiar moves and timing was an enormous comfort. Shortly after, you get a 2-on-1 fight that's pretty much "Your Bloodborne penis must be This Big to advance the plot".

This is a noticeable theme in the DLC: It's got a stiff difficulty and there's several times when you just have to suck it up and kick some ass to get ahead.

It did give me the feels in a couple of bits. There's one boss whose dedication to fucking my shit up I admire, and the other one, their intro cutscene made me sad for them.

And the game drips weapons. You get a different kind of saw cleaver, a whipsword (you know Renji in Bleach? Yeeeeeah), the Boom Hammer (yes, it's really called that. Gotta love the Powder Kegs), a Buzzsaw on a stick, the arm off a small Amygdala, a mace, a gatling gun, a fireball-shooting cannon, the Moonlight Greatsword, The Most Practical Weapon Ever, and turn into a tentacle monster. And a few others, here and there.

No, really. One of the weapons is a parasite/symbiote that if you have the right rune equipped, you attack by extending and lashing tentacles. Or, in the case of a quickstep-weak attack, vomiting on the enemy. You get it end of the game, but I mean to try it on a high-arcane NG++

The story...well, as per usual for Bloodborne it's mostly there to troll you into thinking there's enough info to comprehend why stuff happens, and I have enough to have an idea, but I also know that this is how Bloodborne and Dark Souls rolls and anything past a certain point is just speculation.

But it seems to go a bit more into the relationship of Great Ones and people, and where Great Ones are. It could honestly be called a setup for a sequel DLC, but that's a bit unfair considering it's a From Software game. Nevertheless, it leaves the door open as to more places to explore if they want to.

The game's setting gets three special nods from me: The sun, the river of blood--yes, it has an actual river of blood--and for including Innsmouth. Complete with Deep One-esque critters

The DLC's 20 bucks, and for the money it delivers several more hours of playtime, a couple of new covenants, some new challenge (and nightmare fuel: The first boss has a second head sticking out of its shoulder, and its mouth has eyes instead of teeth), and tons of new gear. If you've got the spare money and a streak of masochism, go for it.
Last edited by Maxus on Sat Nov 28, 2015 6:33 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Maxus »

I beat the last Chalice dungeon just now.

After the DLC, they seemed a little slowpitch. The last two layers were surprisingly easy--they were organized as big central areas with a couple of offshoots, and that let me run through the place dodging the hordes of huge milk-white guys.

Also, Queen Yharnam gives a Blood Rock. Groovy.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Maxus »

Since I've been on this Bloodborne kick, an update:

I'm on NG++, doing a run with the Parasite of Kos (the tentacle-monster weapon), the Amygdala Arm, and the Moonlight Sword when I feel it's appropriate/I just want to sword something in the face.

The Parasite of Kos is fun. It changes your dodging to this super-bendy almost-drunken-boxing type move where you're leading with your midsection. It's got really low base damage, so you NEED to stack arcane blood gems on it, but the damage is all arcane. The L2 when you're using both hands (its alternate form is growing tentacles on both hands) is a big arcane damage nuke. For me, it can do about a thousand damage for the cost of two bullets.

Amygdala Arm has some raaaaange on its trick form. Lots of arc to the attacks. Good solid base damage, too. I'm going to use it for a while.

The Moonlight Sword is like using a Black Knight Sword from Dark Souls. A lot of the moves are the the same, the speed of using it is similar, but it's got more range and sometimes it comes off swifter. I used it on Father Gascoigne and I believe that was the easiest anyone's ever had it with him. I didn't even transform it. I kept hitting him through gravestones with the leaping attack. When he started to change his axe, I was in a position to keep poking him with the uncharged R2...for 800 damage a pop. I interrupted his axeswitch four or five times. Got a visceral in, and then went off on him while he was transforming--so he reached beastform just in time to die.

I, uh, I might need to limit how much I use that thing to keep this game from being easier. I did main the BK sword in Dark Souls, so there wasn't much of a learning curve.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
RufusCorvus
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Post by RufusCorvus »

I finally got a chance to start on the Old Hunters. I only played for about an hour so far and I'm suuuper rusty on Bloodborne, but I was able to pick up the first two DLC weapons... which I can't use because my character is specced to use Reiterpallasch and has shit for Strength (my original Hunter Axe character got wiped when I had to factory restore my PS4... and forgot to back up my save data). But the Boom Hammer looks like a good time.

I also got my ass handed to me by two hunters repeatedly--the beastclaw guy near the Boom Hammer and the guy in the cave with the gatling gun by the river of blood. I'm not sure which of the two I prefer taking on first.

So far it's fun and I'm looking forward to more time with it.
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Post by Maxus »

The Boom Hammer is very PvE oriented. It's good at what it does, doesn't get me wrong, but it's only got one moveset. It's good for taking on enemies weak to fire (i.e., about everything in the game with fur on it), not exactly dueling with other hunters. And I count the NPC hunters in there.

And fuck Gatling Gun man. Only good thing about him is getting the gatling gun from him

After you put him him in the ground, run to the back of the cave. You'll find something that will freak you out, but there's a special thing you can pick up there. It's worth a suicide run--a special weapon, an arm. You'll know it when you grab it.
Last edited by Maxus on Sun Jan 03, 2016 8:36 am, edited 2 times in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Kaelik
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Post by Kaelik »

RufusCorvus wrote:I finally got a chance to start on the Old Hunters. I only played for about an hour so far and I'm suuuper rusty on Bloodborne, but I was able to pick up the first two DLC weapons... which I can't use because my character is specced to use Reiterpallasch and has shit for Strength (my original Hunter Axe character got wiped when I had to factory restore my PS4... and forgot to back up my save data). But the Boom Hammer looks like a good time.

I also got my ass handed to me by two hunters repeatedly--the beastclaw guy near the Boom Hammer and the guy in the cave with the gatling gun by the river of blood. I'm not sure which of the two I prefer taking on first.

So far it's fun and I'm looking forward to more time with it.
I don't have the DLC, but if I did, I would probably be playing it on NG++ with my character with softcaps in every stat.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Maxus
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Post by Maxus »

Kaelik wrote:
RufusCorvus wrote:I finally got a chance to start on the Old Hunters. I only played for about an hour so far and I'm suuuper rusty on Bloodborne, but I was able to pick up the first two DLC weapons... which I can't use because my character is specced to use Reiterpallasch and has shit for Strength (my original Hunter Axe character got wiped when I had to factory restore my PS4... and forgot to back up my save data). But the Boom Hammer looks like a good time.

I also got my ass handed to me by two hunters repeatedly--the beastclaw guy near the Boom Hammer and the guy in the cave with the gatling gun by the river of blood. I'm not sure which of the two I prefer taking on first.

So far it's fun and I'm looking forward to more time with it.
I don't have the DLC, but if I did, I would probably be playing it on NG++ with my character with softcaps in every stat.
I did it on NG+, with a cap in Skill and pretty high HP.

It was still brutal. It throws a lot of new stuff at you, and this being Bloodborne, education is very expensive.

Just the first boss is a great big fuck-you.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
RufusCorvus
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Post by RufusCorvus »

Maxus wrote:
Kaelik wrote:
RufusCorvus wrote:I finally got a chance to start on the Old Hunters. I only played for about an hour so far and I'm suuuper rusty on Bloodborne, but I was able to pick up the first two DLC weapons... which I can't use because my character is specced to use Reiterpallasch and has shit for Strength (my original Hunter Axe character got wiped when I had to factory restore my PS4... and forgot to back up my save data). But the Boom Hammer looks like a good time.

I also got my ass handed to me by two hunters repeatedly--the beastclaw guy near the Boom Hammer and the guy in the cave with the gatling gun by the river of blood. I'm not sure which of the two I prefer taking on first.

So far it's fun and I'm looking forward to more time with it.
I don't have the DLC, but if I did, I would probably be playing it on NG++ with my character with softcaps in every stat.
I did it on NG+, with a cap in Skill and pretty high HP.

It was still brutal. It throws a lot of new stuff at you, and this being Bloodborne, education is very expensive.

Just the first boss is a great big fuck-you.
It took me at least twenty tries to beat the first DLC boss. I finally went and looked up how to join the League so I could get some reliable help to beat him. (Reliable in the sense that I didn't have to stand around for 10 minutes to get a cooperator. I haven't had much success with Bloodborne online.) The Madaras Twin was pretty much for chump blocking, but I'm surprised at how much of a badass Valtr is.

Either way, that was a satisfying kill.

I also caved and looked up the DLC weapons to see if there's anything else that's Skill/Bloodtinge focused and it looks like the only one is Simon's Bowblade, unless I'm missing something. At least I'm enjoying Reiterpallasch.
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Post by Maxus »

RufusCorvus wrote:
Maxus wrote:
Kaelik wrote:
I don't have the DLC, but if I did, I would probably be playing it on NG++ with my character with softcaps in every stat.
I did it on NG+, with a cap in Skill and pretty high HP.

It was still brutal. It throws a lot of new stuff at you, and this being Bloodborne, education is very expensive.

Just the first boss is a great big fuck-you.
It took me at least twenty tries to beat the first DLC boss. I finally went and looked up how to join the League so I could get some reliable help to beat him. (Reliable in the sense that I didn't have to stand around for 10 minutes to get a cooperator. I haven't had much success with Bloodborne online.) The Madaras Twin was pretty much for chump blocking, but I'm surprised at how much of a badass Valtr is.

Either way, that was a satisfying kill.

I also caved and looked up the DLC weapons to see if there's anything else that's Skill/Bloodtinge focused and it looks like the only one is Simon's Bowblade, unless I'm missing something. At least I'm enjoying Reiterpallasch.
If you want reliable Bloodborne help, you basically have to do the hardcore way: Make good with someone, agree on a code and set it, set your networks to global, agree on a time and see if you can't find them.

Doing it like that ignores level difference, too, so someone at the ridiculous level of 250 could assist someone level 70.

Believe it or not, skill still makes the difference. I can only semi-reliably dodge that first boss's attacks, but I have the HP needed that he can't one-shot me. But I have to dodge them a lot more than half the time to not get murderated despite the HP.

But if you really get stuck on something, or chalice dungeons, give me a holler and we'll work out a time and see if we can't blitz that shit.
Last edited by Maxus on Mon Jan 11, 2016 7:05 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
RufusCorvus
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Post by RufusCorvus »

I appreciate the offer and will hit you up if I get seriously stuck.

Currently working on the third DLC boss. I can reliably dodge or parry her attacks up until the final phase, but I can see the end in sight. I got her down to about 1/6th of her health bar twice last night.

Of course, I'm down to 11 blood vials now, so I'll have to farm some more before I take her on again.

EDIT: And she's dead. Managed her in one try after I farmed up about 300 blood vials and a couple of levels.
Last edited by RufusCorvus on Thu Jan 14, 2016 7:09 pm, edited 1 time in total.
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Post by Maxus »

RufusCorvus wrote:I appreciate the offer and will hit you up if I get seriously stuck.

Currently working on the third DLC boss. I can reliably dodge or parry her attacks up until the final phase, but I can see the end in sight. I got her down to about 1/6th of her health bar twice last night.

Of course, I'm down to 11 blood vials now, so I'll have to farm some more before I take her on again.

EDIT: And she's dead. Managed her in one try after I farmed up about 300 blood vials and a couple of levels.
She's flashier than she is actually hard.

Now, the optional boss and the final boss, those are some true motherfuckers
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by RufusCorvus »

Yeah, the trickiest thing with her were the differences in timing throughout the various phases.

The Fishing Hamlet looks pretty cool so far (...but how is there a fishing village at the same level as a clocktower? :confused: I understand this is called the Hunter's Nightmare and dream logic may be the answer, but the geography has been pretty logical all throughout Yharnam. This seems on the same level as the Earthen Peak/Iron Keep transition.)

EDIT: Unfucked the thread by removing quote.
Last edited by RufusCorvus on Fri Jan 15, 2016 6:19 am, edited 1 time in total.
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Post by Maxus »

RufusCorvus wrote: The Fishing Hamlet looks pretty cool so far (...but how is there a fishing village at the same level as a clocktower? :confused: I understand this is called the Hunter's Nightmare and dream logic may be the answer, but the geography has been pretty logical all throughout Yharnam. This seems on the same level as the Earthen Peak/Iron Keep transition.)

EDIT: Unfucked the thread by removing quote.
This was originally meant to be two different DLCs that chained together. But yes, the fishing hamlet comes from the clocktower because of Dream Geography.

For bonus points, when you're between the tower and the first lantern, that little spit of path, go look at what's under the water. Then the masts of the shipwrecks. Then the things under the water.

Am I right in thinking that space is fucked up there? That that's too deep for the shipwrecks?
Last edited by Maxus on Fri Jan 15, 2016 7:03 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by RufusCorvus »

Maxus wrote:
RufusCorvus wrote: The Fishing Hamlet looks pretty cool so far (...but how is there a fishing village at the same level as a clocktower? :confused: I understand this is called the Hunter's Nightmare and dream logic may be the answer, but the geography has been pretty logical all throughout Yharnam. This seems on the same level as the Earthen Peak/Iron Keep transition.)

EDIT: Unfucked the thread by removing quote.
This was originally meant to be two different DLCs that chained together. But yes, the fishing hamlet comes from the clocktower because of Dream Geography.

For bonus points, when you're between the tower and the first lantern, that little spit of path, go look at what's under the water. Then the masts of the shipwrecks. Then the things under the water.

Am I right in thinking that space is fucked up there? That that's too deep for the shipwrecks?
Aha, I see what you mean. That's a pretty neat view, actually.
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Post by OgreBattle »

What's your go-to source for Bloodborne lore? Is the 108 page "Paleblood hunt" worth reading?
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Post by Maxus »

OgreBattle wrote:What's your go-to source for Bloodborne lore? Is the 108 page "Paleblood hunt" worth reading?
I hadn't heard of it, so I read it.

It's really solid on the facts, barring one case (an item description got changed and he doesn't mention the old text) and I agree with 90% of its conclusions. I hadn't considered that "Paleblood" could be anemia.

So it'd give you about all the background you can get. Not quite like just playing the actual game, though.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Maxus
Overlord
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Joined: Fri Mar 07, 2008 7:54 pm

Post by Maxus »

To tide me over until Dark Souls 3, I've been replaying Bloodborne because what spare cash I have right now is going in the "New Game" can.

So I started a new character, picked the axe, then the Kirkhammer, because last time I used the Threaded Cane about all the way through the game, until I found the Moonlight Sword in NG+.

Holy shit, this game is so much easier this time around. I wrecked the Cleric Beast and Gascoigne on the first try, the Blood-starved Beast and Darkbeast got me a couple of times, but I've never been especially great at them. Amelia got beaten to death on the first try because I, for once, summoned up an ally, the NPC with the hammer (look. I'll summon in help, but no reason to make it too easy by getting another player), and Logarius got denied. He didn't even hit me in his second phase. I visceral attacked him to death.

Oh, and I beat Ludwig with some help from Valtr. I'm not even level 65 yet.

It's a bit of a problem with this game--once you know the enemies and the maps, it doesn't really matter what you use.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Kaelik
ArchDemon of Rage
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Joined: Fri Mar 07, 2008 7:54 pm

Post by Kaelik »

While it is certainly true that knowing the game makes it much easier, as skill is the largest determiner, it is also true that both the axe and kirkhammer are much better than the threaded cane, so you are playing it the second time on an easier mode.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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