PhoneLobster wrote:maglag wrote:However, in the real world we do have competitions with super fancy cars and boats.
Which for the most part are still heavily restricted, in constrictive, traditional sometimes almost ceremonial ways in an attempt to prevent major technological advantages to specific teams or dramatic changes to the nature of the "sport". Just try telling a "fancy car sport" team that they have unrestricted access to whatever technology they want. They'll tell you that they have essentially arbitrary restrictions on all sorts of technical limitations.
Even with those "limitations", the top racing cars/boats are still things we mundane dudes can only dream of owning and much better than anything we peasants can drive right now.
Plus it's a game. You need to set caps somewhere or it becomes an exercise on who can better cheese out the system.
PhoneLobster wrote:
They will also tell you THEY DON'T MOUNT FLAME THROWERS AND TANK CANNONS ON THEIR CARS.
The cars still explode now and then.
Also it's in everybody's best interest to keep the dead body count to a minimum.
PhoneLobster wrote:
Not to mention the whole recent e-sport scene. There's your tanks and grenades and flame throwers. Except the players may actually survive to the next round.
At best the fictional equivalent of that basically amounts to that stupid hologram chess thing in Star Wars. Simulated games on image projecting devices are
not sports using tanks, grenades and flame throwers but with magical player survival and making that mistake is downright crazy. I mean what, do you think that
chess is just like being stabbed in the face by a knight mounted on horse back but you get to survive and play again? Because that's what you are saying.
Nope. What I'm saying is that a computer allows me to simulate I'm a mage/warrior with different special abilities who doesn't die when he's killed in an arena filled with monsters and mystic shops (LoL/Dota) or commanding a space army force with tanks and psionics and power armored troops (Starcraft),
and those aren't things you can really replicate with a simple tabletop system (unless you want to spend several hours per match and roll hundreds of dies, plus no animations). A computer allows you to proccess a crapload of background data pretty fast so the players can focus on playing and minimize cheating. Also the whole "play with other people across the world" aspect is a pretty nice addition.
I guess the wizard equivalent could be either astral plane duels or possession/mind control of animals/monsters/mundanes and making them fight for their amusement, leading to mages breeding and training battle pets... Magic pokemon!