Even if you have the better deck doesn't mean you going to win.Pseudo Stupidity wrote:Hearthstone doesn't just have power creep, it is blatantly pay-to-win. There were always cards that were just straight up better than other cards for the same cost.
The game does have that problem, I don't know why one needs to have a level 20 class to enter the Tavern Brawl. Also Blizzard has been a little more stingy with giving players things. Blackrock didn't have a free wing like Nax. There were no free pack when TGT came out. It seems like they are changing the rewards to Arena, so maybe that will be good. Right now faster combo decks are wrecking people. Also adding some awards to Ladder.It's bad that some cards are just way the fuck better than everything else because it sucks to be a new person and not have access to the good stuff. Losing for the first 3 weeks of playing a game is boring and will make people quit. It's bad design to make playing your game boring or frustrating.
The funny thing about this game is that most of the high level players put very little money into the game (less than $100). They mostly used gold and dust won in Arena.
I agree.Hearthstone is not a complicated game like MtG either, it doesn't need "learnin' cards." At least not yet.