Is this what "power fantasy" means ?
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Is this what "power fantasy" means ?
So I've heard this term used here sometimes and I think only now I came to realize what it really means.
In my recent playthrough of a Total War pc videogame, I realized the Battle AI is so dumb that, as long as I always do manual battle (instead of letting the CPU auto-resolve) I will always win no matter what (I just won a battle against an opponent triple my size). So after the initial rush of excitement for such heroic battles, Ive found myself disappointed and thinkin "What's the point ?". If a game is about battles but the AI is so dumb that you can win easily by learning the basics (believe me, Im not too far from a noob in the knowledge of game mechanics), then what's the point ?
So, making a parallel with RPGs, I imagine it should be like playing a game where you spend all this time optimizing your character through detailed resource-management and tactical choices, etc. to then see yourself winning no matter what.
Is this a normal thing in entertainment ? Some people must win at all times to feel good or reafirm her self-steem or something ? Im not against it, mind you, I just find it weird because I personally like to be challenged in games. In fact, I consider myself a little bit masochistic and like taking a beat most of the times (I find the "losing is fun" motto of games like Crusader Kings, Faster Than Light, etc. pretty exciting ).
Also, do you think this "power fantasy" quality is something that roleplaying games can have out-of-box, or you think this is something solely dependant on the players and GM ?
In my recent playthrough of a Total War pc videogame, I realized the Battle AI is so dumb that, as long as I always do manual battle (instead of letting the CPU auto-resolve) I will always win no matter what (I just won a battle against an opponent triple my size). So after the initial rush of excitement for such heroic battles, Ive found myself disappointed and thinkin "What's the point ?". If a game is about battles but the AI is so dumb that you can win easily by learning the basics (believe me, Im not too far from a noob in the knowledge of game mechanics), then what's the point ?
So, making a parallel with RPGs, I imagine it should be like playing a game where you spend all this time optimizing your character through detailed resource-management and tactical choices, etc. to then see yourself winning no matter what.
Is this a normal thing in entertainment ? Some people must win at all times to feel good or reafirm her self-steem or something ? Im not against it, mind you, I just find it weird because I personally like to be challenged in games. In fact, I consider myself a little bit masochistic and like taking a beat most of the times (I find the "losing is fun" motto of games like Crusader Kings, Faster Than Light, etc. pretty exciting ).
Also, do you think this "power fantasy" quality is something that roleplaying games can have out-of-box, or you think this is something solely dependant on the players and GM ?
The traditional playstyle is, above all else, the style of playing all games the same way, supported by the ambiguity and lack of procedure in the traditional game text. - Eero Tuovinen
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- Duke
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A power fantasy is a fantasy where you have power. Kind of like how a <taboo> fantasy is a fantasy where <taboo> happens.
That's all a power fantasy is, and pretty much every RPG is one because most people don't have much power.
That's all a power fantasy is, and pretty much every RPG is one because most people don't have much power.
sandmann wrote:Zak S wrote:I'm not a dick, I'm really nice.Zak S wrote:(...) once you have decided that you will spend any part of your life trolling on the internet, you forfeit all rights as a human.If you should get hit by a car--no-one should help you. If you vote on anything--your vote should be thrown away.
If you wanted to participate in a conversation, you've lost that right. You are a non-human now. You are over and cancelled. No concern of yours can ever matter to any member of the human race ever again.
Silva, it would be better if you just asked what people mean when they say "power fantasy".
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Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
]I want him to tongue-punch my box.
The divine in me says the divine in you should go fuck itself.
But then he wouldn't get to make disparaging insults to all of us about how we want to remove all competition and thought from playing the game!!!! You monster, depriving him of the only reason he made this post.Leress wrote:Silva, it would be better if you just asked what people mean when they say "power fantasy".
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
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- Knight
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Games are about making meaningful choices. The more power you have, the more meaning your choices have, so some games increase your power to create choice. D&D, for example, gives you magical abilities and martial arete in order to make it a game of choices, and not a fleeing from kobolds simulator.
If you find Total War too easy, try Civilization 4: Beyond the Sword. The AI can get pretty brutal if you crank it up.
If you find Total War too easy, try Civilization 4: Beyond the Sword. The AI can get pretty brutal if you crank it up.
- deaddmwalking
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In real life, I depend on the income I receive from my job. I wouldn't tell my boss to fuck off even if he deserves it because I depend on the income from my job. In D&D, players routinely tell kings to 'fuck off'. It's not that there are no consequences - not even that you won't suffer for it. But you are free to do the things you wish you could do in real life. Not only are you able to do things you can't in real life (more power) the consequences are less personal.
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I thought that when "power fantasy" came up in this forum, people meant to say a kind of activity that provides free gratification / without any chance to lose or similar. If thats not the case, ok.
Anyway, I think its a fair and interesting question for tabletop roleplaying in general: are there games where this kind of thing is assumed, this free gratification without any risk of losing or getting your ass kicked ? For myself, Im a proponent of "no killings in rpgs" because I think PCs loss disrupt the flow of the game (specially those games with complex character creations that take hours), but on the other hand I like to be challenged and have my ass kicked in games, specially if this asskicking will result in interesting outcomes story/drama-wise.
Anyway, I think its a fair and interesting question for tabletop roleplaying in general: are there games where this kind of thing is assumed, this free gratification without any risk of losing or getting your ass kicked ? For myself, Im a proponent of "no killings in rpgs" because I think PCs loss disrupt the flow of the game (specially those games with complex character creations that take hours), but on the other hand I like to be challenged and have my ass kicked in games, specially if this asskicking will result in interesting outcomes story/drama-wise.
The traditional playstyle is, above all else, the style of playing all games the same way, supported by the ambiguity and lack of procedure in the traditional game text. - Eero Tuovinen
Shut up. No you didn't. You are a blatant troll. You already made a troll thread about this after being kicked out of another thread for trolling there and posting 22 times after being told to stay out in the thread title and being told to leave the thread by three different people after multiple separate posts. You're still leading with the same troll line you lead with more than a year ago after dozens of people have patiently corrected you over and over again.silva wrote:I thought that when "power fantasy" came up in this forum, people meant to say a kind of activity that provides free gratification / without any chance to lose or similar. If thats not the case, ok.
Seriously can we ban him? This is blatant trolling. No one can read the quoted sentence and not be aware you're dealing with someone who's only goal is to waste space here with disingenuous baiting.
DSMatticus wrote:Fuck you, fuck you, fuck you, fuck you. I am filled with an unfathomable hatred.
This thread is not about power fantasy really (it was a mistake on my part, if you didn't get it by now). Its about "no losing" in RPGs.
The traditional playstyle is, above all else, the style of playing all games the same way, supported by the ambiguity and lack of procedure in the traditional game text. - Eero Tuovinen
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I die plenty in Metal Gear Rising, and that's one of the most weeaboo games that ever weeabooed. And most people have at least one death anecdote to tell about D&D.
Fantasizing about power != demanding to be coddled.
Fantasizing about power != demanding to be coddled.
Last edited by Sakuya Izayoi on Thu Aug 20, 2015 1:03 am, edited 2 times in total.
I mean, don't get me wrong, I definitely called this a troll thread immediately, but Dean, way to put the work in.
Let's be clear guys, last time power fantasy came up, Silva stupid say stupid things, and everyone on this forum told him that Dark Souls is a power fantasy. And now, he posts to ask "Hey, when you guys are calling Dark Souls a Power Fantasy, do you mean that it is super easy with no chance of failure?"
Silva's troll quality is rapidly degrading.
Let's be clear guys, last time power fantasy came up, Silva stupid say stupid things, and everyone on this forum told him that Dark Souls is a power fantasy. And now, he posts to ask "Hey, when you guys are calling Dark Souls a Power Fantasy, do you mean that it is super easy with no chance of failure?"
Silva's troll quality is rapidly degrading.
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
[The Great Fence Builder Speaks]silva wrote:I thought that when "power fantasy" came up in this forum, people meant to say a kind of activity that provides free gratification / without any chance to lose or similar. If thats not the case, ok.
Why would you think that was the intended meaning of POWER FANTASY when it was discussed over a year ago in the thread Dean links? You are certainly free to disagree with Dean's definition, but you can't say, in good faith, that you didn't know what was meant by the term.
I'm not sure I agree with Deans definition, but a majority of the folks here use the term in that way, and you pretending you didn't know that does seem disingenuous given that it was discussed at length. I'm not willing to call it blatant trolling, but it definitely skirts the line.
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