State of the Gaming Industry

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Absentminded_Wizard
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Re: State of the Gaming Industry

Post by Absentminded_Wizard »

Monte Cook's take on the future of the industry and the impact of the OGL

Other than possibly overstating the average quality of official D&D material, I found it pretty insightful.
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RandomCasualty
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Re: State of the Gaming Industry

Post by RandomCasualty »

Book at [unixtime wrote:1145134154[/unixtime]]
I seriously don't know anybody anymore who plays Palladium, Gurps, White Wolf Stuff, etc. And they use to outnumber the D&D crowd (as a collective whole) by about 3-to-1.


Well GURPS and HERO seem to be about the only systems left that are actually any good. Palladium went totally downhill and white wolf's new system sucks total ass. And I figure White wolf was the second biggest gaming system next to D&D, so when WW collapsed, everyone went to d20.

GURPS and HERO tend to be so hard to learn and require so much math that most players don't bother with them. D&D requires a lot of basic addition and stuff, wth GURPS you're pulling out a calculator mandatory for character creation, considering you're figuring so many percentages.
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