Angel Base Clase: Celestial Initiate [Tome of Virtue?]

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Grek
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Angel Base Clase: Celestial Initiate [Tome of Virtue?]

Post by Grek »

Originally posted here, but I'd really love comment from the rest of the Den.
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Kaelik
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Post by Kaelik »

So... Outside of Valor and getting +1 to attack and damage, you are basically a fucking warrior in combat. Warriors are pretty pathetic, and this covers levels 1-8. That is pathetic. If I thought we were ever going to fight anything ever, much less four encounters a day, I would never play this class.
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Grek
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Post by Grek »

At level 1, you're showing up with good saves all around, full BaB, the ability to pray for info from the DM and a occasionally useful magic power. In combat, you mostly hit people with your sword/bow/whatever and like it because being a fighter is not bad at levels 1-4 in D&D. They don't scale well, but putting a greatsword into someone is perfectly reasonable when you're fighting ogres and wights. At level 5 (around the point you're starting to feel small in the pants next to 3rd level spells), you get some genuinely useful magic power off the following list:
  • Conjure walls of wood or stone at will, and knock gnomes on their asses with wind.
  • Enough divinations to handle most low level plots and occasionally true strike people.
  • Spam Shout at people and recruit a bear into the party. Ignore doors, talk to anything.
  • Touch attack someone to force a will save vs. stop fighting. Be the party healer.
  • Give everybody Good Hope (AKA +2 to everything) and open all the locks.
  • Spam Persistent Image with a +2 bonus to your save DC. Pass out Goodberries.
  • Give the party +2 AC, +3 attack, +2 to saves and maybe +3 damage. Take an extra +2 AC for yourself.
Later, you basically ignore the fact that you were originally a fighter and just start spamming SLAs at will.
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Orion
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Post by Orion »

Where are these SLAs coming from? Unless you're Creation you mostly don't even have any that are useful in combat time.
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