da_chicken at [unixtime wrote:1085299988[/unixtime]]I'm in a campaign right now with a druid 15/nature's warrior 3.
Last session he did the following:
Wild Shaped into a megaraptor (only have access to MM I, gives pounce and has 4 attacks)
Cast animal growth: +8 Str, +4 Con, -2 Dex, +2 natural armor, DR 10/magic but -1 to hit and AC, size goes to Gargantuan, reach goes to 15'
Cast magic fang x4: +4 to-hit & damage
Cast nature's favor: +8 to hit and damage
Also had stoneskin and barkskin. And some reistance thing.
Next level he gets nature's avatar, which gives him another +10 to hit and damage, haste, and 17d8 temporary hit points.
Just be glad he didn't do something really broken - like never take a Prestige Class at all. If he had just taken Druid levels:
* His Nature's Favor bonus would be bigger.
* He'd already have Nature's Avatar and be using it.
* He'd then use Elemental Wildshape afterwards.
* He'd have Shapechange and could turn into something really boss after that.
Remember, you're spells don't turn off when the target becomes illegal. It's why the spell Animate Objects works at all, and it's why the Druid can turn into an animal, then buff herself, then turn into an elemental creature and keep all the buffs. Upon Wildshaping into an Elemental he gets all the feats, and then he can Shapechange into some kind of real creature like a Marilith for actual combat.
All the animal buffs, all the elemental feats, and the straight attack and stat line base of the nastiest outsider you can find - all at the same time. Live it, love it, it's exactly what he'll be doing next level.
-Username17