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Hicks Knight-Baron

Joined: 27 Jul 2008 Posts: 802 Location: Memphis, TN
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Lokathor Duke

Joined: 01 Nov 2009 Posts: 1142 Location: Boise, ID
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Posted: Wed Jul 04, 2012 6:22 pm Post subject: |
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You can't put "stone" on a chart like that, because some stones have a much larger melting point than other stones. You should probably pick a few common types of stone; just splitting it into "Stone (Weak)" and "Stone (Strong)" would be a minimal workload.
In dwarf fortress they recently crowdsourced this same thing http://www.bay12forums.com/smf/index.php?topic=80022.0 for all kinds of woods and stones. _________________ A young man stands in his bedroom. It just so happens that today, the 13th of April, is this young man's birthday. Though it was thirteen years ago he was given life, it is only today he will be given a name! |
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Cynic Duke

Joined: 07 Mar 2008 Posts: 2454
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Archmage Knight-Baron

Joined: 16 Sep 2009 Posts: 672
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Posted: Fri Jul 06, 2012 12:57 am Post subject: |
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What the fuck? You're writing a game, not a physics textbook. Group objects into categories and then assign levels of effect to stuff that you can do to them, i.e., a level 3 fire melts THIS but you need level 4 fire to melt THAT. Or something. Anything but a table that includes specific gravities. _________________
| P.C. Hodgell wrote: | | That which can be destroyed by the truth should be. |
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violence in the media Duke
Joined: 06 Jan 2009 Posts: 1415
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Posted: Fri Jul 06, 2012 1:12 am Post subject: |
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| I could see it being useful as a reference. It's not like players are never going to ask how heavy the dwarf statue or golden idol is for purposes of carting it off. |
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JigokuBosatsu Duke

Joined: 10 Aug 2010 Posts: 1904 Location: The Portlands, OR
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hogarth Prince

Joined: 27 May 2009 Posts: 3520 Location: Toronto
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Posted: Fri Jul 06, 2012 3:44 pm Post subject: |
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| Archmage wrote: | | What the fuck? You're writing a game, not a physics textbook. Group objects into categories and then assign levels of effect to stuff that you can do to them, i.e., a level 3 fire melts THIS but you need level 4 fire to melt THAT. Or something. Anything but a table that includes specific gravities. |
You probably wouldn't like "Aftermath!" then. |
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