So as long as I can reliably summon Force 4 or 5 spirits, I've basically got one shot use of basically any skill at will, as long as I can score 2 services?FrankTrollman wrote:Not infinite. But very large. Task Spirits are amongst the worst in Combat, but a lot of people identify them as the best spirits. And as the guy who wrote them into the game, I kind of agree with the assessment. Certainly they take their place next to Guidance Spirits, Spirits of Man, and Spirits of Water as spirits that have incredibly impressive and totally irreplaceable powers.Ferret wrote: Possession Tradition w/ Task Spirits:
Infinite Skillwires for Magicians?
-Username17
Hrm. With 9 Summoning dice before modifiers, and 10 to soak drain without buffs...that's really not too bad a chance. It gives 'use any skill you want' using a 2xForce dicepool for the cost of 1 complex action and the possibility of up to Force drain.
Not too shabby at all.