Search found 171 matches
- Wed Jan 26, 2011 1:49 am
- Forum: In My Humble Opinion...
- Topic: d20 Skills don't level or change. And that's ok...
- Replies: 22
- Views: 7054
My point isn't that there's any game that gets skills totally right, but that if 3.5 skills are as broken as deanruel suggested then why play it? I don't mean to be befouling thread, just suggesting a viable alternative to playing a game that the OP seems to find extremely flawed. Alternatively, pla...
- Wed Jan 26, 2011 12:42 am
- Forum: In My Humble Opinion...
- Topic: d20 Skills don't level or change. And that's ok...
- Replies: 22
- Views: 7054
- Wed Jan 26, 2011 12:40 am
- Forum: In My Humble Opinion...
- Topic: Abilities "In" and "Out" of Combat
- Replies: 40
- Views: 6251
How would you translate a technique that specifically counters an attack into something that could be used casually for non-combative purposes? It may be that some things don't acutally come with a non-combat use. In thise case, like the_taken said, it depends on how that counter ability works. Is ...
- Mon Jan 24, 2011 9:35 pm
- Forum: In My Humble Opinion...
- Topic: Abilities "In" and "Out" of Combat
- Replies: 40
- Views: 6251
Re: Abilities "In" and "Out" of Combat
Depending on what a combat ability does, it seems easy enough to translate that into a non-combat function. Think of how it works not based on the mechancis but within the frame of the world. For example, an ability that boosts accuracy in combat could also boost accuracy in instances where it might...
- Sun Jan 23, 2011 5:43 am
- Forum: In My Humble Opinion...
- Topic: Making D&D morality less repulsive.
- Replies: 459
- Views: 44208
It seems like this is something incumbent on the DMs and players than a flaw in the system. I would probably be uncomfortable in a game all about killing X Race because THEY'RE EVIIIL--but any decent DM knows that murder.death.kill is not a morally palatable game. Sure, some games have subdual-as-de...
- Sun Jan 23, 2011 5:25 am
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 151902
- Sat Jan 22, 2011 8:57 pm
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 151902
- Fri Jan 21, 2011 6:53 am
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 151902
- Fri Jan 21, 2011 6:39 am
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 151902
- Fri Jan 21, 2011 5:10 am
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Fri Jan 21, 2011 3:49 am
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Fri Jan 21, 2011 3:28 am
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
Well perhaps Swordslinger is, but there are entire forums where people generally prefer 4E, such as the Traditional Games Discussion at Something Awful. They generally don't dismiss 3E fans as trolls, but defending it will likely get you a snarky and flippant rebuttal. I've found it pretty difficult...
- Fri Jan 21, 2011 3:18 am
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 151902
- Fri Jan 21, 2011 3:15 am
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Thu Jan 20, 2011 8:16 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1672145
- Thu Jan 20, 2011 5:22 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1672145
- Wed Jan 19, 2011 11:28 pm
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
the 4e system works well if you start with a difficulty and then create a terrain; it's really bad if you start by creating terrain and then want to ask how difficult it is. But the only reason to create the terrain and then assign some objective and consistent-between-campaigns difficulty for it i...
- Wed Jan 19, 2011 10:46 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1672145
- Wed Jan 19, 2011 10:44 pm
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Wed Jan 19, 2011 9:48 pm
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Wed Jan 19, 2011 9:41 pm
- Forum: In My Humble Opinion...
- Topic: D&D Essentials: Ask me anything.
- Replies: 133
- Views: 29516
- Tue Jan 18, 2011 10:13 pm
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
- Tue Jan 18, 2011 10:10 pm
- Forum: In My Humble Opinion...
- Topic: Krakatoa: D&D & MMOs
- Replies: 36
- Views: 4123
I'm kind of torn, because from my experience the At-Will, Encounter, Daily structure works pretty well, but I can see a different sort of resource management working better. Many Dailies aren't really worth their once-per-day limit and some At-Will's like the fighter's Reaping Strike are unavoidably...
- Tue Jan 18, 2011 9:55 pm
- Forum: In My Humble Opinion...
- Topic: recent d&d deathwatch data
- Replies: 339
- Views: 34044
I think one way to handle uneven skill tests is offer different tests to different characters. For example you might have a nimble human Rogue balance across a narrow beam with an Acrobatics check, but let the Dwarven fighter swing across with their grappling hook and the Eladrin Warlock teleport ac...
- Tue Jan 18, 2011 4:45 pm
- Forum: In My Humble Opinion...
- Topic: Krakatoa: D&D & MMOs
- Replies: 36
- Views: 4123
He worded that confusingly, but his point is sound. MMO abilities recharge within, at most, an hour. Most do so within a minute. That's significantly different than DnD powers, which recharge, basically, at the behest of the DM. Sure, a player can say he wants to initaite an extended rest, but the D...