Search found 2605 matches
- Tue Feb 14, 2017 10:04 pm
- Forum: In My Humble Opinion...
- Topic: Interesting things to do with the solar system in scifantasy
- Replies: 64
- Views: 16613
You just aren't going to be able to do the Red Dog Mine strategy of having people work for 4 weeks and then send them back to Anchorage to spend some weeks in a city of 300,000+ people to work out their loneliness and lack of blow jobs. Or if you can , then transportation across the solar system is...
- Tue Feb 14, 2017 9:56 pm
- Forum: In My Humble Opinion...
- Topic: Interesting things to do with the solar system in scifantasy
- Replies: 64
- Views: 16613
If you are going to put working people two hundred and ninety thousand times as far away from a Nevada brothel than it is possible for any point on planet Earth to be, you're going to have to bring the whores to them. And their families, and teachers for their children, and cooks for their restaura...
- Tue Jan 31, 2017 2:36 am
- Forum: In My Humble Opinion...
- Topic: Secret Rolls
- Replies: 27
- Views: 7747
- Mon Jan 30, 2017 6:48 pm
- Forum: It's My Own Invention...
- Topic: Boardgame mechanic to mimic wildfire
- Replies: 6
- Views: 3535
- Mon Jan 30, 2017 6:45 pm
- Forum: In My Humble Opinion...
- Topic: Doubt Megathread
- Replies: 57
- Views: 111508
- Sat Jan 28, 2017 6:24 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failure: Netrunner (1996)
- Replies: 23
- Views: 12907
It sounds to me like the killer for Netrunner was that it used the CCG model to begin with. FFG seems to be doing the right thing with the LCG set distro model with their version. Also if memory serves FFG is introducing factions and different flavors of runners and corps to create a metagame. I nev...
- Sat Jan 28, 2017 6:02 pm
- Forum: It's My Own Invention...
- Topic: Boardgame mechanic to mimic wildfire
- Replies: 6
- Views: 3535
Understood about the bookkeeping. The problem is that one and done is that it doesn't represent a large part about what makes fire dangerous. The other problem with burning until it gets put out is that not only is that not how most fires of any real size are put out, but it deprives the player of t...
- Tue Jan 24, 2017 1:52 am
- Forum: It's My Own Invention...
- Topic: Boardgame mechanic to mimic wildfire
- Replies: 6
- Views: 3535
Boardgame mechanic to mimic wildfire
So I'm playing with an idea for a boardgame (sort of a single player strategy game) about wildfire management, and I'm trying to work out a way to mimic the spread of wildfire across a map in a reasonably realistic way that does not feel time consuming. I'm looking for feedback on this or alternate ...
- Sat Jan 21, 2017 12:03 am
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failure: Babylon 5 CCG
- Replies: 23
- Views: 10536
I can't remember if I still have my Rifts decks or not. I might have given them away or tossed them finally a move or two ago. If memory serves that game was bananas. It started out feeling kind of like a Magic ripoff and then escalated into glass cannon territory with gargantuan power curves that c...
- Wed Oct 26, 2016 3:27 am
- Forum: In My Humble Opinion...
- Topic: [OSSR]MERP
- Replies: 60
- Views: 29052
Oh man Chartmaster System! I think we tried to play MERP *once*. It didn't go well. In fact it went terrible. I loved me some Middle Earth, and that's what sold me on this. I didn't learn that a beloved fiction setting doesn't necessarily make for a great RPG setting. This is obvious because I bough...
- Wed Oct 19, 2016 4:09 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
- Tue Oct 18, 2016 11:21 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
It could be simple. Each side rolls their dice pool. Matches cancel each other out. Dice that remain are successes. It almost seems like it's predetermined even in that situation though as to who has the higher dice pool. That sounds like a problem, especially if we want to represent the party figh...
- Tue Oct 18, 2016 11:09 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
@TheFlatline: I am kind of boycotting FFG because Star Wars: Armada was a thing that happened. (Note to any FFG marketing goons reading this: three capital ships does not an armada make, fucktards, I want my 140 dollars back.) So I mainly just wanted to express my unchecked envy of your username . ...
- Thu Oct 13, 2016 7:30 pm
- Forum: In My Humble Opinion...
- Topic: The worst RPG?
- Replies: 33
- Views: 8022
I'd rather see a discussion of rpgs that are mechanically shit and should have been better. I have a vague memory of the circa-2003? Star Trek RPG where starting characters generally couldn't regularly succeed on basic tasks. Dice pool system, and starting characters had 4-5 dice and target numbers...
- Thu Oct 13, 2016 7:27 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
Splitting the party could create separate threat pools. That would seem to be disincentive enough, because you wouldn't be able to use spare 3s in your pool to cancel a superfluidity of 3s in another group's threat pool. That means that it could end up being really hard to eliminate each group of t...
- Thu Oct 13, 2016 7:09 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
Also I can't take credit for the system since Frank literally pulled the core idea out of his ass while commenting on TEOTW. True, but you can totally still design the game with a thanks or props to him in mind, even if you're a making shoddy profit from it (if at all). Regardless, thanks again Fra...
- Wed Oct 12, 2016 8:47 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
- Wed Oct 12, 2016 8:25 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
- Wed Oct 12, 2016 8:24 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
The core idea is that you cancel dice with dice that have exactly the number. So if the threat level drops low, you can end up with a lot of blank dice that don't match anything and can at best be used for minor benefits. One game I've been playing a bit of lately is Pandemic: The Cure, which is pr...
- Thu Oct 06, 2016 10:18 pm
- Forum: In My Humble Opinion...
- Topic: First thoughts on of The End of the World: Zombie Apocalypse
- Replies: 44
- Views: 10432
The thread which would not die. So, this is actually a really interesting idea that I'd take and run with but for not exactly being able to parse the system idea entirely. Or rather, I mostly get it, but I'm not entirely clear on the threat cancelling idea. Is it still a dicepool res. system, and y...
- Wed Sep 21, 2016 11:32 pm
- Forum: In My Humble Opinion...
- Topic: FFG's Star Wars and their funky attribute+skill dice
- Replies: 20
- Views: 4498
Re: FFG's Star Wars and their funky attribute+skill dice
FFG's Star Wars dice don't accomplish anything that a regular old dicepool system couldn't do. Not a dicepool with different shaped dice like you're proposing here, but just a standard Shadowrun pile of six-siders. It's a failed experiment that they shipped anyway, probably to sell the dice. It was...
- Wed Sep 21, 2016 11:24 pm
- Forum: In My Humble Opinion...
- Topic: Crappy magic items
- Replies: 62
- Views: 9333
Zoloft's Depressing Lantern- When produced it lights up a 30' diameter circle of things not worth looking at/are of no interest. The Rucksack/belt pouch of the everlasting cookie- The first item drawn out of this container is always a warm, fresh, chocolate chip cookie. Afterwards, characters have 1...
- Thu Sep 15, 2016 8:13 pm
- Forum: In My Humble Opinion...
- Topic: FFG and GW parting ways
- Replies: 20
- Views: 4548
The basic problem isn't, generally, the setting. The setting is pretty fine, so long as you buy into 40k to start with (and if you don't, why the fuck would you play DH or any of the others anyway?). No, the problems are primarily in the system. Actually the 40k setting is such a sprawling clusterf...
- Thu Sep 15, 2016 8:06 pm
- Forum: In My Humble Opinion...
- Topic: FFG and GW parting ways
- Replies: 20
- Views: 4548
If nothing else, this opens the way for a possible new 40k RPG that doesn't have terrible mechanics. I'm not saying it's likely, mind you; just noting the possibility. 1. Your naivete is refreshingly sweet. 2. The Dark Heresy engine was created by GW's Black Library. So instead the line is going ba...
- Fri Jan 29, 2016 11:27 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Vampire
- Replies: 601
- Views: 145302