Search found 740 matches

by Mr Shine
Sat Jan 25, 2014 7:57 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

Obvious trap is obvious. Leave.
by Mr Shine
Sat Jan 25, 2014 7:53 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #3: The Forest of Doom
Replies: 234
Views: 29408

Holy balls, magic items for 2-3 gp each? I guess when it comes to ye olde magic mart, location really is everything. Yes, blow all the money. My guess is that all the plot-relevant items are 3 gp, so focus on the expensive ones. Potion of Healing Potion of Stillness Holy Water Ring of Light Rope of...
by Mr Shine
Sat Jan 25, 2014 5:15 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

Investigate
by Mr Shine
Sat Jan 25, 2014 5:04 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

What the hell. Like two extra passages just popped out of nowhere. Foolish creature. Did you think you could thieve the orb of Darramouss? None may touch my sacred crystal for it is my eyes and ears. And my weapons as you shall see. If paragraph numbers are fair game, take the option that leads to ...
by Mr Shine
Sat Jan 25, 2014 10:51 am
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #3: The Forest of Doom
Replies: 234
Views: 29408

I thought I'd be overruled on my comment earlier, but OK, let's see what he does to us. Attack FF's strongest recurring character with our non-magical sword.
by Mr Shine
Fri Jan 24, 2014 6:36 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #3: The Forest of Doom
Replies: 234
Views: 29408

It's always a good idea to attack friendly powerful wizards so let's do that.
by Mr Shine
Sun Jan 19, 2014 4:34 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

Creature 16, Beast 14; Beast at 6 Creature 11, Beast 15; Creature at 7 Creature 12, Beast 12; no result Creature 18, Beast 15; Beast at 4 Creature 16, Beast 15; Beast at 2 Creature 16, Beast 19; Creature at 5 Creature 18, Beast 13; Beast defeated Did I miss something, or shouldn't we only lose 1 ST...
by Mr Shine
Sun Jan 19, 2014 8:10 am
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

Starmaker wrote:.
(And in today's good news, we must be on the right track if we met a monster from the cover.)
Not neccessarily. Beneath Nightmare Castle and Demons of the Deep, (amongst many others I'm sure) feature creatures it is sub-optimal to meet on the cover.

Eat the human.
by Mr Shine
Sat Jan 18, 2014 9:42 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

Go and kill the thing behind the east door
by Mr Shine
Sat Jan 18, 2014 8:18 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

East
by Mr Shine
Tue Jan 14, 2014 8:27 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #25: Beneath Nightmare Castle
Replies: 212
Views: 48018

Doorway
by Mr Shine
Sun Jan 12, 2014 7:46 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #25: Beneath Nightmare Castle
Replies: 212
Views: 48018

I don't think they'll believe us if we say we're from the Margrave. (I doubt these guys are in any doubt who the real power is anyway.) I reckon we can probably subdue them both before they can raise the alarm.

CHAAAAARRGE!!!!!!
by Mr Shine
Sun Jan 12, 2014 2:56 pm
Forum: In The Trenches
Topic: [LP] Fighting Fantasy: Creature of Havoc
Replies: 292
Views: 45535

DIRK SMASH!!!!

Take the rock.
by Mr Shine
Thu Jan 09, 2014 1:13 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #25: Beneath Nightmare Castle
Replies: 212
Views: 48018

I'm guessinng the trident will be useless until we encounter its shaft. See what the globe does.
by Mr Shine
Tue Jan 07, 2014 9:04 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #25: Beneath Nightmare Castle
Replies: 212
Views: 48018

Ignore the horrible abomonination that needs to be sealed up.