Search found 9285 matches

by angelfromanotherpin
Sat Jun 17, 2023 8:08 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

The doors swing open, hinges loose and rattling, to bang against the interior walls. The smell from within is both musty and musky, like a snake's den in winter. Leaves and light debris are scattered over the stony floor, and there are clear signs of passage from the south entrance to the door in t...
by angelfromanotherpin
Fri Jun 16, 2023 8:08 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

There is no 'back area', for the rear of the keep is hard up against a steep rocky outcrop that also serves as the fourth 'wall' of the enclosing fortification. Lodin examines the door and pronounces it trap-free.
by angelfromanotherpin
Fri Jun 16, 2023 4:09 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

I'm not sure which corner you meant, but we can cover both.
The reptiloids show no signs of returning, nor do there seem to be any more in the courtyard.

Image
by angelfromanotherpin
Tue Jun 13, 2023 3:05 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

The reptiloids, still partially restrained, scurry awkwardly away down the road. They (and their dead comrades) leave behind several sets of small-sized leather armor, short spears, slings, and pouches of sling bullets, as well as a paltry scattering of copper pieces. There is no visible well, only...
by angelfromanotherpin
Mon Jun 12, 2023 1:43 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Grobnar's further attempts at negotiation elicit only further blinking. The physical threat, however, provokes great agitation and a stream of incomprehensible syllables. I'm going to solicit another round of input before proceeding with any executions. Beroli, please indicate which of your 1st-lev...
by angelfromanotherpin
Sun Jun 11, 2023 5:31 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Since there is no pursuit of the retreat, we are back out of combat time. Norda is at 21/28 hp, Vorbar at 18/21, Grobnar at 13/19, and Lodin at 15/17. The prisoners are dragged to the south gate in their improvised bonds. Grobnar's threats are met with apparent indifference by the woken reptiloid, w...
by angelfromanotherpin
Sat Jun 10, 2023 3:15 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Norda's axe fells one enemy and Grobnar's bolt another. Vorbar's morningstar splashes the head of one of the sleepers. The remainder turn and flee, heading east and north around the side of the keep. Lodin approaches another of the sleepers and begins rearranging their own clothing to restrain them...
by angelfromanotherpin
Fri Jun 09, 2023 11:47 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

An unnatural breeze springs up, that disturbs neither grass nor leaf, but is felt upon the skin, and carries the sparkling sand from Grobnar's palm into the eyes of four of the reptilians, who first droop and then drop. The other companions hustle towards the enemies, but cannot reach them in time ...
by angelfromanotherpin
Thu Jun 08, 2023 2:47 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Norda charges off the rubble pile and is met with a veritable hail of stones, as several more of the beings reveal themselves. A couple of the missiles find gaps in her armor and bruise her. Norda brings her axe down on her target, who crashes lifeless to the ground. Lodin hustles to the corner of ...
by angelfromanotherpin
Wed Jun 07, 2023 1:25 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Lodin creeps into the courtyard, which holds many more piles of rubble, hugging the western wall. Grobnar trails him, but as soon as the bard emerges from behind the breach's obstructing mound, he is struck twice by hurled stones. Hurled, apparently, by two small reptilian humanoids crouching behin...
by angelfromanotherpin
Wed Jun 07, 2023 2:55 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Grobnar nudges his steed to stand on the monster's corpse for elevation and takes aim at the western breach. Vorbar examines the closed gates, which are in considerably better shape than the fallen ones, although still somewhat degraded – it might just be possible that Norda's phenomenal strength i...
by angelfromanotherpin
Tue Jun 06, 2023 5:54 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

We're not currently in combat time, so you can specify a general course of action. Keeping a shot readied to fire at the breach will occupy your standard actions for as long as you're doing that, but you can still move towards a specific destination, examine specific things, or anything else that do...
by angelfromanotherpin
Tue Jun 06, 2023 1:05 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Over the next half a minute, the companions regroup as Lodin recovers the use of his limbs. Vorbar's examination of the beast's carcass yields nothing of apparent value, and only morbid interest. Norda's advance wins her a peek through the gap in the gates. https://i.imgur.com/lVMwWqG.png That gap ...
by angelfromanotherpin
Tue Jun 06, 2023 1:08 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Beroli must be looking at different flanking diagrams than I am, not that it matters in this instance. Hacking and bashing take their toll, and then a final bolt finishes the creature, which gives up its life in silence, shuddering as it collapses. Lodin appears to be in the process of un -stiffenin...
by angelfromanotherpin
Mon Jun 05, 2023 2:24 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Oh, and is the leather barding already on the Riding Dog, and is Grobnar already riding it? Yes, I assume you keep your steed's armor on the steed and not in your pack or mouth or wherever, and also keep your butt on your steed. Because the dog occupies the same number of squares as you do, it's tr...
by angelfromanotherpin
Mon Jun 05, 2023 3:01 am
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Technically, Grobnar acts before Norda, but I don't think it matters since it's all PCs in a row. Norda and Vorbar step in to engage the creature, hacking and bashing at its rubbery flesh, and ichor oozes forth. https://i.imgur.com/HLjx52z.png Norda hit with a 14+8=22, Vorbar with a 14+4=18. The red...
by angelfromanotherpin
Sun Jun 04, 2023 5:50 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Sorry about the delay, a bunch of life happened all at once. The temple has provided each of you with a Potion of Cure Moderate Wounds , an Oil of Bless Weapon , and a vial of holy water. They have also offered you an everburning torch and a magical feather found in Bargle's former lodgings. The fea...
by angelfromanotherpin
Tue May 30, 2023 7:16 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

While the final character details are still being hammered out, I may as well post the starting sitch: The journey to Castle Mistamere has been uneventful, and the weather pleasant. Once it was the local stronghold, but it was reduced to ruin in battle several years ago and never restored. Now, the ...
by angelfromanotherpin
Tue May 30, 2023 6:06 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Here's what I have for the PCs so far. Vorbar (Gnome Cleric 3) Str: 10 [0], Dex: 10 [0], Con: 13 [+1], Int: 7 [-2], Wis: 16 [+3], Cha: 16 [+3] HD: 3d8+3 (21 hp); Speed: Ground 20 (15 armored); BAB: +2, Fort: +4, Ref: +1, Will: +6 AC: 21 (+1 size, +8 armor, +2 shield), Flat: 21, Touch: 11 Attacks: mw...
by angelfromanotherpin
Fri May 26, 2023 12:37 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Fighters don't have a long skill list: • Because you have an abysmal Charisma penalty, the Cha skills aren't a good investment. • Jump, Climb, and maybe Swim are okay — you have a big armor penalty to them, but a big Strength bonus, so it might be worth. • Craft(Smith) and Craft(Mason) are a bit int...
by angelfromanotherpin
Thu May 25, 2023 2:28 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

If there is a hard limit for 675 gp per character, I would like to also remove the leather barding for the riding dog to free up 20 gp for later spending. Also, I don't think the Prestidigitation to Ghost Sound for the 0-spells was registered. Or did I miss something? The equipment budget per PC is...
by angelfromanotherpin
Wed May 24, 2023 7:56 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Beroli wrote:
Tue May 23, 2023 11:03 pm
Feats for Vorbar: Point Blank Shot, Precise Shot.
Vorbar has no ranged weapons?
by angelfromanotherpin
Tue May 23, 2023 5:28 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Here's what I have for the PCs so far. Vorbar (Gnome Cleric 3) Str: 10 [0], Dex: 10 [0], Con: 13 [+1], Int: 7 [-2], Wis: 16 [+3], Cha: 16 [+3] HD: 3d8+3 (21 hp); Speed: Ground 20 (15 armored); BAB: +2, Fort: +4, Ref: +1, Will: +6 AC: 21 (+1 size, +8 armor, +2 shield), Flat: 21, Touch: 11 Attacks: mw...
by angelfromanotherpin
Tue May 23, 2023 12:24 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

Feel free to provide any suggestions as to any weak spots that I am missing with my created bard, as this is my first time trying to create a character from scratch in v 3.5. My thoughts: 1) Given that after racial stat mods Grobnar is rocking a 6 strength, give up on melee entirely. If you're taki...
by angelfromanotherpin
Mon May 22, 2023 11:35 pm
Forum: In The Trenches
Topic: [3.5][Nostalgia] Kill Bargle
Replies: 176
Views: 23430

Re: [3.5][Nostalgia] Kill Bargle

I'd also like to play, but I'm not familiar with 3.5 You are welcome to join us. If you're not comfy making your own character, you can take one that the other players have presented, or I can make one for you. With three players, each has one character slot they can fill as they wish and the fourt...