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by SGamerz
Sun Jan 21, 2024 1:34 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Add the Code word Looter to the Code words box on your Adventure Sheet (and cross off Chalice from its City slot on the Your Domain box if it was there). You give the order for your horde to raze Chalice to the ground! Everything goes up in smoke, walls are torn down, and the surviving populace fle...
by SGamerz
Sat Jan 20, 2024 2:47 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

We'll be heading to Chalice through the Forest of Yore, as that received a full vote. The Forest of Yore is an ancient woodland at the northern border of the Vale of Willow and traditionally home to all manner of reclusive folk. If you have the Code word Reaver , turn to 48. If not, read on below. T...
by SGamerz
Fri Jan 19, 2024 2:05 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Empty box If the box is ticked, the seams worked by the Green Metal Mines have run dry and there is no more ore for sale.There is nothing more to do here; turn to 71. If the box is not ticked, read on below. The Green Metal Mines are an extensive series of excavations at the base of Craggen Rock. O...
by SGamerz
Thu Jan 18, 2024 2:09 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

The great southern walled city of Salamonis is the capital of the kingdom of the same name, and controls all trade into the fertile Vale of Willow. Ruled by the wise King Salamon LVII, its mighty walls are built from massive blocks of ancient stone and look like they could hold back an army of Gian...
by SGamerz
Wed Jan 17, 2024 2:59 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

For reference:

From Craggen Heights, we were given the options to go to 3 places: Trolltooth Pass, Salamonis and Forest of Yore.

The only place we have visited thus far that allows us to go straight to Craggen Heights from there is Trolltooth Pass.
by SGamerz
Wed Jan 17, 2024 1:59 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Unfortunately, from the Forest of Yore, one can only head to either Salamonis or Chalice. It's not clear why there's no way back to Craggen Rock from there. So we'd have to pick a different route.
by SGamerz
Tue Jan 16, 2024 9:27 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Empty box If the box above has been ticked, then there are no more rumours to be divulged among the taverns of Chalice. Still, add 1 point to your HONOUR score in the appropriate box on your Adventure Sheet for allowing your horde some fun, and turn to 111. If the box above is empty, tick it now an...
by SGamerz
Tue Jan 16, 2024 2:48 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

https://i.imgur.com/u271Cu0.jpg Your horde easily storms the walls of Chalice and faces off with King Pindar’s militia in numerous skirmishes across the city’s streets. The militia mainly consists of humans, Man-Orcs and the scrawny race known as Striders, all clad in leather armour and bearing swo...
by SGamerz
Mon Jan 15, 2024 2:32 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Chalice is a small walled city that lies amidst green and golden fields on the upper reaches of the Silver River. It serves as a trading entrepôt for prospectors, Strongarms, merchants and others. If you have the Code word Chieftain , turn to 114. If you have the Code word Looter , turn to 103. The...
by SGamerz
Mon Jan 15, 2024 1:54 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

You lead your horde from the enchanted Forest of Yore. Many of your warriors make the protective sign of the Ancestors upon exiting the woods, pleased to be leaving such a place of fell wizardry behind. Not once does anyone look back. "I hate magic!" curses Nharog with feeling. "Weir...
by SGamerz
Sun Jan 14, 2024 9:25 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

The Forest of Yore is an ancient woodland at the northern border of the Vale of Willow and traditionally home to all manner of reclusive folk. If you have the Code word Reaver , turn to 48. If not, read on below. The Whitewater River flows through the middle of the woods, and on its banks lies the ...
by SGamerz
Sun Jan 14, 2024 1:08 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

I will proceed with buying the helmet and the shield, which both received 2 votes. (And also because, after buying it the last time, we already got the important information from it, so it's not really necessary to buy it again.) We already know what the shield does: The Dragonscale Shield is a larg...
by SGamerz
Sat Jan 13, 2024 7:48 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

I stopped to ask because I thought you might want to make another stop at the Moonstone Hills first to visit the Healer first, since our rewind undid that, but alright, off to the Pass! Trolltooth Pass is the true gateway to Allansia, connecting the Windward Plain to the Flatlands, and bordered by t...
by SGamerz
Sat Jan 13, 2024 3:42 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

We rewind back to the point where we occupied Zengis (no reason not to choose to occupy it first, since the option to raze/sack it will be in that section too and we still get to collect a 1-time tax and some rest). But this time, we sack the city, which means we don't get the Luck Blessing. We lose...
by SGamerz
Fri Jan 12, 2024 4:36 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

COMBAT LOG: Black Tower Army 21, Fire Axe 15. FA is at 10. BTA 14, FA 23. BTA is at 10. BTA 14, FA 20. BTA is at 8. BTA 16, FA 16. Tie. BTA 21, FA 20. FA is at 8. BTA 19, FA 15. FA is at 6. BTA 19, FA 20. BTA is at 6. BTA 23, FA 15. FA is at 4. BTA 15, FA 21. BTA is at 4. BTA 17, FA 15. FA is at 2. ...
by SGamerz
Fri Jan 12, 2024 2:39 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

https://i.imgur.com/vJ18KVj.jpg Balthus Dire is not the sort of tyrannical despot to quake in fear behind the walls of his fortress while an unruly mob of savages beats at his front door. Instead, following the approach of your horde, the iron gates swing open and a disciplined army of Hill Goblins...
by SGamerz
Thu Jan 11, 2024 2:16 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

The Craggen Heights are a highland plateau in the hinterland of central Allansia; a wilderness of dark rocks and shadowy canyons, where evil lurks in abundance with gruesome surprises for the unwary. If you have the Code word Raider , turn to 94. If not, read on below. Dominating the landscape is t...
by SGamerz
Thu Jan 11, 2024 2:35 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

We're a long way from Fang, so please indicate which route to take and which location to pass through on our way. If you wish to not stop at any of these locations while passing through them, kindly indicate that in your votes as well. Thanks!
by SGamerz
Wed Jan 10, 2024 2:55 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

In this case, I'm going to proceed with buying the shield and the map, because JourneymanN00b also expressed interest in the map during our earlier false start, so I'm using that to resolve the vote tie. We spend 3 talents of gold. Let's look at what we've just acquired. The shield: The Dragonscale ...
by SGamerz
Wed Jan 10, 2024 2:40 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Trolltooth Pass is the true gateway to Allansia, connecting the Windward Plain to the Flatlands, and bordered by the Moonstone Hills to the north and the Craggen Heights to the south. It is a dangerous place, only three leagues across at its narrowest point, and dotted with the ghost-haunted ruins ...
by SGamerz
Wed Jan 10, 2024 2:04 am
Forum: In The Trenches
Topic: [Let’s Play] Fighting Fantasy 65 – Blood of the Zombies
Replies: 418
Views: 332650

Re: [Let’s Play] Fighting Fantasy 65 – Blood of the Zombies

I don't know enough about Crystal of Storms to express any real interest either. What little reviews I've seen about it hasn't been too positive. I will likely participate if you do run it, simply because I haven't tried it before and will do so out of curiosity, but the interest isn't strong enough...
by SGamerz
Wed Jan 10, 2024 2:01 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

JourneymanN00b wrote:
Tue Jan 09, 2024 11:54 pm
Don’t we have a Luck blessing still since the vote was not to use it?
We do, indeed. Thanks for pointing out.
by SGamerz
Tue Jan 09, 2024 2:40 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

Grom pays out 5 talents of gold to equip all the volunteers he can find. His HORDE STRENGTH is now at 12, and he's left with 4 talents of gold. Like all the other areas we've been to so far, we can't seem to pick more than 1 course of action or 1 place to explore each time we visit the area, so we m...
by SGamerz
Tue Jan 09, 2024 8:51 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!
Replies: 279
Views: 34881

Re: [Let's Play] Fighting Fantazine Adventure #17 - Barbarian Warrlord!

You call a Tribal Moot, a grand feast for all, and during the festival you stand on the sacred Stone of Summoning in the middle of the camp and launch into a thundering speech on the glories of becoming warriors in your battle-horde. "Join me, brothers and sisters, as we lay waste to the stink...