Search found 273 matches

by Sma
Sun Mar 09, 2008 8:31 pm
Forum: About the Gaming Den
Topic: Customizing the board with some of the old bb features?
Replies: 43
Views: 12573

There's a link on the right side called "view new posts since last visit" that should provide some of the functionality you're looking for.
by Sma
Sun Sep 23, 2007 3:32 am
Forum: In My Humble Opinion...
Topic: Why is mounted combat so good?
Replies: 70
Views: 5638

Re: Why is mounted combat so good?

The mounted charge option is really replacing two charging characters with one attack roll. So why is it uber-powerful to replace two attacks with one that's twice as damaging? [br][br]Because you replace one weak ass attack + one supposedly level appropriate one, with one thats worth 3 level appro...
by Sma
Thu Sep 20, 2007 9:13 pm
Forum: In My Humble Opinion...
Topic: enjoying a game dispite it's flaws?
Replies: 161
Views: 10055

Re: enjoying a game dispite it's flaws?

Hi ! [br][br]I resent you all for forcing information down my throat!!! Now I have to use broken combo's all the time!!!![br][br]Have a good day.[br][br][br][br]Seriously, noone is stopping you from playing power attacking TWF monks. The only thing that's changed is that you know you wont be doing l...
by Sma
Sat Sep 08, 2007 5:09 pm
Forum: In My Humble Opinion...
Topic: The Optimization of E6
Replies: 46
Views: 5906

Re: The Optimization of E6

Modded D&D where you stop gaining levels after level 6 and get feats instead.
by Sma
Fri Sep 07, 2007 3:30 pm
Forum: In My Humble Opinion...
Topic: Upcoming Campaign Advice
Replies: 31
Views: 5040

Re: Upcoming Campaign Advice

Nevermind then, overlooked the race :).
by Sma
Fri Sep 07, 2007 11:39 am
Forum: In My Humble Opinion...
Topic: Upcoming Campaign Advice
Replies: 31
Views: 5040

Re: Upcoming Campaign Advice

At its core it's having Divine Favor and Divine Power up whenever you need it.[br][br]While there are various way to assure that, the easiest would be grabbing Divine Metamagic (Persistant) and a couple of Nightsticks to power it. [br]Usually you also grab a Bead of Karma for the +4 CL during your m...
by Sma
Fri Sep 07, 2007 8:17 am
Forum: In My Humble Opinion...
Topic: Upcoming Campaign Advice
Replies: 31
Views: 5040

Re: Upcoming Campaign Advice

I'd drop WIS to 10 for more CON.
by Sma
Thu Sep 06, 2007 8:48 pm
Forum: In My Humble Opinion...
Topic: Tips and tricks for a new campaign, please!
Replies: 13
Views: 1502

Re: Tips and tricks for a new campaign, please!

Keep your adventures short. Until you get a better feel for it, you'll probably want to err on the side of too short and too obvious, looking up rules and roleplaying the noncombat parts of the game use up a lot of time.
by Sma
Thu Apr 12, 2007 1:08 pm
Forum: In My Humble Opinion...
Topic: SR4 Decking makes me sad
Replies: 4
Views: 807

Re: SR4 Decking makes me sad

Normally you won't have to "decrypt" a device to hack into it. In SR4, encryption only works on static data objects. To run an encrypted program, you decrypt the whole thing.[br][br]So the only times you use decryption are to decode intercepted communications or "paydata." [br][...
by Sma
Wed Apr 11, 2007 10:45 pm
Forum: In My Humble Opinion...
Topic: SR4 Decking makes me sad
Replies: 4
Views: 807

SR4 Decking makes me sad

After having started to play Shadowrun again, and being thrilled about the straightforward way decking finally gets incorporated I still run into a few problems regarding decking. [br]First off could someone tell me if the following order of operations is correct for everyday hacking of commlinks, c...
by Sma
Sat Apr 07, 2007 3:54 pm
Forum: In My Humble Opinion...
Topic: Magic Swords
Replies: 106
Views: 9888

Re: Magic Swords

1) then the society will behave as though any two frost brands are the same. And that leads to a pretty odd martial culture, if you ask me. [br][br]Do you have weapon gift swaps in your game right now ? Do you exchange empty disks with your friends on a regular basis ?[br][br]But mainly, things can...
by Sma
Sat Apr 07, 2007 2:04 am
Forum: In My Humble Opinion...
Topic: Magic Swords
Replies: 106
Views: 9888

Re: Magic Swords

Scaling, with a minimum level of awesome for the better tier of weapons, gets my vote.
by Sma
Wed Jan 31, 2007 9:51 pm
Forum: It's My Own Invention...
Topic: RC's new skill system (Part 1: Stealth Skills)
Replies: 9
Views: 2863

Re: RC's new skill system (Part 1: Stealth Skills)

Since keeping the DC's & Boni seems like the point, goign back to the broken mechanic of one person getting half the bonus than the next each level, seems like missing the point. Plus the trained rogue will have a better bonus than the untrained Paladin anyway.
by Sma
Thu Nov 16, 2006 12:52 am
Forum: In My Humble Opinion...
Topic: Designing the perfect Caster class
Replies: 98
Views: 8251

Re: Designing the perfect Caster class

[br] Why? you just redefine the flavor. Maybe it's a chant to the god of war granting and drawing strength from the fervor of combat as opposed to the miracle adrenal boost. Remember, this is magic we're talking about, not science. Magic doens't have to make sense. There's no real reason why you can...
by Sma
Wed Nov 15, 2006 5:01 pm
Forum: In My Humble Opinion...
Topic: Designing the perfect Caster class
Replies: 98
Views: 8251

Re: Designing the perfect Caster class

Big difference being that in a normal game you don't roll initiative every turn because it becomes boring pretty quick, so everyone just glosses over that part with the implicit understanding that the GM will ask for rolls when it actually matters, not because you ever are in a undefinable "out...
by Sma
Tue Apr 05, 2005 4:04 pm
Forum: In My Humble Opinion...
Topic: Let's participate in an Arena
Replies: 14
Views: 2609

Re: Let's participate in an Arena

OTOH there´s the Spelldancer, Astral Projection, Artificers and Infinite skills, Balor/Chronotryn Mining and the weird Phoenix Shpechange Magic Jar Interaction.
That´s probably only a small subset though.
by Sma
Mon Apr 04, 2005 6:45 pm
Forum: It's My Own Invention...
Topic: Removing Saving Throws
Replies: 27
Views: 7135

Re: Removing Saving Throws

1112590379[/unixtime][br]You don't have to keep track of a damage score for each spell that has ever been cast on you at all. In fact, out of the three examples I presented in the document, only the transmutation effect would be recorded separately. The death effect deals partial damage to hit poin...
by Sma
Sat Apr 02, 2005 2:09 pm
Forum: It's My Own Invention...
Topic: Removing Saving Throws
Replies: 27
Views: 7135

Re: Removing Saving Throws

More complicated sounds a bit easy for a system where you have to keep track of a damage score for every spell that has ever been or will be cast upon you. [br][br]But if you want to go ahead with this you could, instead of rolling huge amounts of dice (which tend to roll average anyway), simply let...
by Sma
Thu Mar 31, 2005 10:39 am
Forum: In My Humble Opinion...
Topic: A funny way to beat Truesight
Replies: 12
Views: 1487

Re: A funny way to beat Truesight

The Transdimensional Spell metamagic should amke the Runes explode into the material IIRC
by Sma
Wed Mar 30, 2005 1:40 am
Forum: In My Humble Opinion...
Topic: The Sandstorm Sorceror Vs. The Vanilla Wizard
Replies: 52
Views: 4796

Re: Sandstorm: DnD effects for having sand in your shorts.

Agreed, Frank. [br]I was talking more about a theoretical, not the D&D as published scenario of spontaneous vs. prepared casters.[br]IIRC the spells gained through Sandshaper are a leg up, but still don´t go the long way to amke a sorceror a viable choice.[br][br]There´s also a PrC that makes yo...
by Sma
Wed Mar 30, 2005 12:59 am
Forum: In My Humble Opinion...
Topic: The Sandstorm Sorceror Vs. The Vanilla Wizard
Replies: 52
Views: 4796

Re: Sandstorm: DnD effects for having sand in your shorts.

Pathetic.


As soon as you reach a certain amount of spells, having them spontaneously actually would be better then having access to all spells after preparation IMO, being down two levels for casting is still a bummer though
by Sma
Thu Mar 24, 2005 2:07 am
Forum: In My Humble Opinion...
Topic: All monsters grapple now.
Replies: 7
Views: 1051

Re: All monsters grapple now.

I don´t really see the big problem with it. Monsters already did natural weapon damage, and grappling being the opposed test it is this either worked good enough to disable a character while it was grappled, or was a waste of time anyway. All that has changed is that monsters who owned your face in ...