https://www.d20srd.org/srd/spells/discernLocation.htm
Plenty of Divination spells target someone you explicitly don't have LoS/LoE to. That's the whole point.
Search found 2375 matches
- Thu Aug 27, 2020 1:17 pm
- Forum: In My Humble Opinion...
- Topic: Does Planar Binding work in 5e?
- Replies: 31
- Views: 9252
- Tue Aug 25, 2020 5:34 pm
- Forum: In My Humble Opinion...
- Topic: Worst D&D 3.X NPC Statblocks
- Replies: 29
- Views: 7921
- Tue Aug 25, 2020 5:30 pm
- Forum: About the Gaming Den
- Topic: So long, and thanks for all the fish
- Replies: 100
- Views: 34570
I'll defer to an expert here: Please Don't Edit Me Out
Hopefully that provides some useful context, without getting political.
Hopefully that provides some useful context, without getting political.
- Tue Aug 25, 2020 3:30 pm
- Forum: About the Gaming Den
- Topic: So long, and thanks for all the fish
- Replies: 100
- Views: 34570
- Tue Aug 25, 2020 1:09 pm
- Forum: About the Gaming Den
- Topic: So long, and thanks for all the fish
- Replies: 100
- Views: 34570
maglag: that is a bullshit false comparison and you know it. Masks aren't to protect yourself, they're a fucking public safety measure, it's abhorrent to compare having agency over your own mobility aids with rejecting a public health measure. Exactly this. But also, blaming the entire pandemic on ...
- Mon Aug 24, 2020 6:44 pm
- Forum: About the Gaming Den
- Topic: So long, and thanks for all the fish
- Replies: 100
- Views: 34570
This stuff gets pretty contentious pretty quickly, but let's run down the list. Is it possible to not be ableist while still acknowledging that, given the option, I'd prefer to have the use of my legs (or eyes, or whatever) than not? Sure, as long as you can acknowledge that the reverse may be true ...
- Mon Aug 24, 2020 5:39 pm
- Forum: About the Gaming Den
- Topic: So long, and thanks for all the fish
- Replies: 100
- Views: 34570
I have a lot of people on ignore, and it's still hard to go back to old discussions and try to get anything useful out of them. Things may be better now, but not better enough. DSM, strongly disagree. Ableism, fundamentally, is about erasure and contempt. Which is ironic, because most abled people w...
- Fri Aug 21, 2020 2:58 pm
- Forum: In My Humble Opinion...
- Topic: Magic the Gathering's design articles
- Replies: 38
- Views: 10359
Part of it is that online play has forced them to ban problem cards more consistently, but part of it is some serious design failures in recent sets. He's been writing high-minded theory articles about designing Magic cards since he started working for Wizards in 1996 (he's been in charge since 2003...
- Fri Aug 21, 2020 2:10 pm
- Forum: In My Humble Opinion...
- Topic: Magic the Gathering's design articles
- Replies: 38
- Views: 10359
- Fri Aug 21, 2020 2:30 am
- Forum: In My Humble Opinion...
- Topic: Investigative RPGs (No PhoneLobster)
- Replies: 13
- Views: 4296
- Wed Aug 19, 2020 11:15 pm
- Forum: MPSIMS
- Topic: Original Fantasy Story (Partially Den-Inspired)
- Replies: 18
- Views: 6090
I think the section you're referring to above is one such example. Makes sense. It was jarring to have the first couple paragraphs feel like a rough draft, and then slide into smoother prose for the rest. Your editors are doing great work! As before, thanks for reading and offering feedback, Whatev...
- Wed Aug 19, 2020 11:04 pm
- Forum: In My Humble Opinion...
- Topic: What is the best game engine to hack? (No PL)
- Replies: 33
- Views: 6920
Re: What is the best game engine to hack?
I think it's worth considering having a setting that's well-integrated with the rules. Something like Earthdawn (though very much not actually Earthdawn), where the game logic is also the world logic.Dean wrote:Y'know, a run of the mill fantasy heartbreaker. Orcs, elves, swords, mages.
- Wed Aug 19, 2020 5:13 pm
- Forum: MPSIMS
- Topic: Original Fantasy Story (Partially Den-Inspired)
- Replies: 18
- Views: 6090
- Tue Aug 18, 2020 5:08 pm
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
- Tue Aug 18, 2020 4:51 pm
- Forum: MPSIMS
- Topic: Original Fantasy Story (Partially Den-Inspired)
- Replies: 18
- Views: 6090
This is good stuff. I noticed that I'd occasionally stumble over an awkward, overlong sentence but that happened more in the initial chapters than the later ones. Definitely enjoying the world, feels real and makes me want to know more. Went back to read the older vignettes, and I'm excited for an e...
- Tue Aug 18, 2020 1:28 pm
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
Fate-style compel mechanics could work for intentional failures. Particularly the sort of bartering aspect, where the GM might bribe you with more points because they have a really good idea where the failure goes, or refuse to give up points for a boring failure. Well, I'm not trying to tie the fa...
- Tue Aug 18, 2020 1:32 am
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
Unless you just want to get rid of randomness entirely, which... is an idea. That's the idea, yes. An element of an action points style system I think might be particularly useful here would be. Spend points for successes. Failures earn you points. A little tweaking in starting/free over time point...
- Tue Aug 18, 2020 12:45 am
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
- Mon Aug 17, 2020 11:00 pm
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
What if a player wants their character to: reprogram a portal they found to let them sneak straight into the BBEG's treasure room? Find the ancient mega-spirit of the forest and tame it into being their pet at level 1? Craft a ring of power by melting down the first gold coin they're paid? I think ...
- Mon Aug 17, 2020 8:45 pm
- Forum: In My Humble Opinion...
- Topic: Skills: let the players choose to succeed?
- Replies: 27
- Views: 5787
Skills: let the players choose to succeed?
First, a quick explanation of what I'm considering "skills" for this discussion. If something is a defined action (like casting a spell, making an attack roll, moving 30') then I'm not worried about it here. Likewise if you're reacting to something (rolling a saving throw, taking damage, o...
- Wed May 06, 2020 7:54 pm
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162687
- Wed May 06, 2020 5:43 pm
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162687
- Wed May 06, 2020 4:37 am
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162687
Men can get false positives on pregnancy tests. Doesn't mean that babies are fake. Just means it's testing for a specific a specific protein that happens to be associated with pregnancy and also with certain kinds of testicular cancer. Even if some tests were poorly made, or the swabs got contaminat...
- Tue May 05, 2020 11:21 pm
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162687
- Sun May 03, 2020 2:26 am
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162687