Search found 211 matches
- Fri Jun 14, 2019 3:11 pm
- Forum: In My Humble Opinion...
- Topic: Genre-emulation
- Replies: 28
- Views: 4596
- Fri Jun 14, 2019 11:53 am
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 926966
- Fri Jun 14, 2019 11:46 am
- Forum: In My Humble Opinion...
- Topic: Genre-emulation
- Replies: 28
- Views: 4596
Genre-emulation
I'm reading Masks: a New Generation, a teenagers supers game about "coming of age", and it's interesting how it promotes that theme naturally through it's rules. There's no need for players to make a conscious effort to make it happen, as long as they engage with the rules gameplay becomes...
- Thu Jun 13, 2019 11:14 am
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
- Tue Jun 11, 2019 9:42 am
- Forum: In My Humble Opinion...
- Topic: Adventure design
- Replies: 9
- Views: 2354
Re: Adventure design
Been reading a bunch of books on structure for movies, writing, Campbell's heroes journey and so on. It's not a divine commandment to follow but it's good to have references to reflect on what one's got. Designing a one-shot, a campaign, something in between, any of you have some guidelines for tha...
- Mon Jun 10, 2019 2:55 am
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
SaithorthePyro, The PvP in this case is not physical though (at least not predominantly), but social. So say, in Masks you're caught between the Legacy putting duty above everyone else, the Bull being rude and putting everybody down, and the Delinquent playing tricks at the wrong moment and disrupti...
- Thu Jun 06, 2019 4:18 am
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
- Wed Jun 05, 2019 2:16 pm
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
The fact that it's a system that has been adapted for so many genre's without issue point more to PBTA having that problem than not. Each individual sub-game may flesh it out to a degree, but the base itself has to suitably generic for it to have been used so many time for different genres. Interes...
- Tue Jun 04, 2019 3:23 pm
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
- Mon Jun 03, 2019 11:08 pm
- Forum: In My Humble Opinion...
- Topic: Player Agency in Masks: A New Generation
- Replies: 35
- Views: 7684
- Tue May 07, 2019 5:44 pm
- Forum: In My Humble Opinion...
- Topic: How's your approach to game design/play changed in years?
- Replies: 19
- Views: 3189
I think ten years ago I cared about great mechanics and a big, dynamic system to cover all the bases. Now I care about the table time taken and how easy it is to get a new player/gamer into a particular game. As you get older, your play time shortens and the pool of people you are willing to play w...
- Tue May 07, 2019 12:34 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
- Sun May 05, 2019 6:08 am
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
- Sun Apr 28, 2019 10:53 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
- Sat Apr 27, 2019 6:10 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
- Fri Apr 26, 2019 10:27 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
Without the basic move list, it's impossible to evaluate characters in a meaningful way. Writing your basic moves is the most important part and the hardest part and you should do that first. You're right. I'm still thinking about that. I don't want to stray too much away from default AW at first b...
- Fri Apr 26, 2019 9:47 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
Perhaps instead of rolling on a big table of arbitrary effects and having to figure out how to resolve it, you roll up a random move to take immediately but flavor it with Wild Magic effects instead of the standard flavor? For instance, if your result is the Xaositech's Ratcatcher move, you could f...
- Fri Apr 26, 2019 1:20 am
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
Okay, how about this for a Wild Mage move? Wild Mage You've learned how to channel the chaotic energies that churn within you in the form of spells. When you do it, first choose a spell and a target. Then roll with Chaos: On a 10+ it releases in it's normal form. On 7-9 it releases in it's wild form...
- Thu Apr 25, 2019 6:57 pm
- Forum: In My Humble Opinion...
- Topic: What is considered to be "modern" RPG design?
- Replies: 100
- Views: 16893
- Thu Apr 25, 2019 8:25 am
- Forum: In My Humble Opinion...
- Topic: What is considered to be "modern" RPG design?
- Replies: 100
- Views: 16893
- Wed Apr 24, 2019 10:30 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
Wild Magic varies across editions, but the basic gist of it is that you can invoke a wholly random effect (Rod of Wonder is a good sample). Many editions try to do a lesser version, where you just cast a regular spell that is randomly more or less powerful than normal (ideally in a manner to encour...
- Wed Apr 24, 2019 10:28 pm
- Forum: In My Humble Opinion...
- Topic: What is considered to be "modern" RPG design?
- Replies: 100
- Views: 16893
- Wed Apr 24, 2019 10:25 pm
- Forum: In My Humble Opinion...
- Topic: What is considered to be "modern" RPG design?
- Replies: 100
- Views: 16893
- Wed Apr 24, 2019 4:05 pm
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864
No, you're right. I also have mixed feelings about Diterlizzi art. It's too on the light/childish side for me, not reflecting at all my vision of Sigil and the factions (which is the focus of this hack). Do you have suggestions? I thought about Amano Yoshitaka too. His style has something of the dir...
- Wed Apr 24, 2019 11:10 am
- Forum: In My Humble Opinion...
- Topic: Planescape PbtA - suggestions welcome!
- Replies: 20
- Views: 3864