Search found 145 matches
- Fri Jun 22, 2018 9:30 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 933142
Vampire the Requiem 2ed question: Once you have 6 Blood Potency, you need to feed on vampires. How do you do this while avoiding the blood bond? 6+ gen vampires can go though a lot of blood... Easiest solution is just to get blood bonded to one of your own bitches because you become immune to furth...
- Fri Jun 22, 2018 6:56 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 933142
- Fri Jun 01, 2018 9:17 pm
- Forum: In My Humble Opinion...
- Topic: Cyberpsychosis, Essence, and Approaching Transhumanism
- Replies: 152
- Views: 22681
The ultimate goal of humanity scores/indices, essence attributes, and suchlike and so on is to attempt to make game mechanics for existential questions brought about by augmentation. That is the Ship of Theseus problem, but for people. Lots of fiction from the 80s and 90s deals heavily into questio...
- Fri Jan 15, 2016 10:11 pm
- Forum: In My Humble Opinion...
- Topic: Writting Castles and Cocks
- Replies: 45
- Views: 10272
- Fri Jan 15, 2016 6:10 pm
- Forum: In My Humble Opinion...
- Topic: Writting Castles and Cocks
- Replies: 45
- Views: 10272
You can get around this by making evocation spells give you a full combat worth of attacks, either due to being a multi round movable effect like Wall of Fire or Acid Cloud, or by directly giving people multiple attacks with the same spell, like Chill Touch or Produce Flame How about you give peopl...
- Fri Jan 15, 2016 4:47 pm
- Forum: In My Humble Opinion...
- Topic: Board Games
- Replies: 112
- Views: 37391
Speaking of unnamed space run around games, you should play Galaxy Trucker. It has a phase where you make fun of how terrible the ship designs of the other players are. http://www.forummortsel.be/images/GalaxyTrucker/Speelbord_GalaxyTrucker.JPG Your ship sucks! -Username17 Seems like Battlestations...
- Thu Jan 14, 2016 9:22 pm
- Forum: In My Humble Opinion...
- Topic: Board Games
- Replies: 112
- Views: 37391
Occasionally board games get some chatter , but it's rare compared to pen and paper roleplaying games. Is there something specific about them you wanted to ask or discuss? Actually yes, and it applies to them in general. As a new pseudo-adult, I have found that it is incredibly difficult to get a g...
- Thu Jan 14, 2016 9:08 pm
- Forum: In My Humble Opinion...
- Topic: Writting Castles and Cocks
- Replies: 45
- Views: 10272
One thing that pathfinder did really well, IMO, is their hybrid classes. They seem to actually have a niche in the game mechanic world, AND the fluff world. The warpriest is a 3/4BAB 2/3CL cleric, who mainly gets to cast self buffs as a swift action whenever he wants to. The skald is a competent gis...
- Thu Jan 14, 2016 8:56 pm
- Forum: In My Humble Opinion...
- Topic: Board Games
- Replies: 112
- Views: 37391
Board Games
It seems that much of the discussion here is about the pen and paper, DM-adjudicated tabletop games. There seems to be a huge lack of discussion on some of the simpler(?), but growing in popularity board games such as Settlers of Catan or Descent 2ed. Are these types of games not a focus of this for...
- Wed Dec 02, 2015 5:44 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
- Wed Dec 02, 2015 9:13 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
- Wed Dec 02, 2015 9:04 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
http://www.d20pfsrd.com/path-of-war/systems-and-usename_here wrote:What are the rules on strikes, anyway? I haven't been able to find the definitions for the maneuver, boost, and strike keywords on the pfsrd.
- Wed Dec 02, 2015 8:51 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
In regards to PoW: The idea is nice, but the execution is somewhat off. The strikes, which are balanced around competing with full attacks, are very powerful before full attacks are an option. Not much in the monster manual can survive even one turn to a competently built low level initiator. At hig...
- Fri May 08, 2015 4:40 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 401130
Things I think by interesting he is referring to something like this: Gunslinger 1 Alchemist 2 Fighter X. Take musket master and trench fighter archetype. Take the vestigial arm discovery and the extra discovery feat for a second vestigial arm. Dual wield double-barreled muskets. Yes, it can only d...
- Thu May 07, 2015 10:14 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 401130
- Sun Apr 12, 2015 4:04 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
Sorry, but your request is impossible. Infinite resources is way too much of a weasel word. If I'm a subsistence farmer over a large enough timeframe, I have access to infinite resources. If I have a decanter of endless water, I have infinite resources. Well..infinite resources you can actually use...
- Sun Apr 12, 2015 3:25 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
- Thu Mar 19, 2015 8:30 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1658006
- Tue Nov 18, 2014 5:49 pm
- Forum: In My Humble Opinion...
- Topic: Inherent trade-offs with equipment, hacking edition
- Replies: 3
- Views: 859
- Tue Nov 18, 2014 4:09 pm
- Forum: In My Humble Opinion...
- Topic: Inherent trade-offs with equipment, hacking edition
- Replies: 3
- Views: 859
Inherent trade-offs with equipment, hacking edition
Some people like equipment options that aren't strictly "better" per say, but simply "different". For example: Light machine guns are big guns that have a lot of bullets to shoot. They do a lot of damage and are scary. However, they are also big and heavy and difficult to aim/mov...
- Tue Sep 23, 2014 4:26 pm
- Forum: In My Humble Opinion...
- Topic: Information Warfare Mechanics
- Replies: 100
- Views: 13330
- Mon Sep 22, 2014 8:26 pm
- Forum: In My Humble Opinion...
- Topic: Information Warfare Mechanics
- Replies: 100
- Views: 13330
I have an idea for how to handle OTPs and encryption like this. Note: the mechanical engineer has no idea how encryption works. Encrypted data is fundamentally impossible to access unless under the following circumstances: You successfully hack the person before they have sent or received the data. ...
- Wed Sep 17, 2014 4:38 pm
- Forum: In My Humble Opinion...
- Topic: Information Warfare Mechanics
- Replies: 100
- Views: 13330
- Wed Sep 17, 2014 8:01 am
- Forum: In My Humble Opinion...
- Topic: Information Warfare Mechanics
- Replies: 100
- Views: 13330
Information Warfare Mechanics
I was brainstorming some ideas to handle tactical-scale information warfare in future cyberpunk style universe. As far as I know, there don't seem to be many precedents for subsystems like this. Obviously handling sight angles of individual hacked street cameras and satellites is stupid, but determi...
- Mon Sep 15, 2014 7:05 pm
- Forum: In My Humble Opinion...
- Topic: Tabletop X-COM system for gunfights?
- Replies: 5
- Views: 1348
Tabletop X-COM system for gunfights?
One thing that I noticed when playing the X-COM "Long War" mod is that the gameplay of X-COM seems close to the actual end result of some tabletop games. Shadowrun 4 is a easy example. X-COMhas simplified mechanics, and does some funky things with the action economy rules that would be a p...