Search found 190 matches
- Fri Jan 28, 2011 3:17 am
- Forum: In My Humble Opinion...
- Topic: Uneven Abilities
- Replies: 15
- Views: 2915
You might want to try to address the underlying problem. Is it a case of not wanting to be useless and unable to participate? Are you going to tell me what you think the underlying problem is? It's not a new concept. Runequest or Champions had that back in the early 80s. It's hardly a new concept, ...
- Thu Jan 27, 2011 7:14 pm
- Forum: In My Humble Opinion...
- Topic: Uneven Abilities
- Replies: 15
- Views: 2915
Check this out http://tgdmb.com/viewtopic.php?t=51968 It's Sigma's and he's making it right now. Seems really interesting and kinda just what you're talking about. I've already posted in that thread, if you scroll down. It's interesting, but I'm most interested in allowing PCs to purposefully take ...
- Thu Jan 27, 2011 6:59 pm
- Forum: In My Humble Opinion...
- Topic: Uneven Abilities
- Replies: 15
- Views: 2915
- Thu Jan 27, 2011 6:25 pm
- Forum: In My Humble Opinion...
- Topic: Uneven Abilities
- Replies: 15
- Views: 2915
Uneven Abilities
A common desire I've come across, especially from people with no design knowledge, is to play characters that can do more than one thing, Red Mage-style. Particularly, I also see wanting to play characters that can do one or more things well, but something else poorly: think Lina Inverse being good ...
- Thu Jan 27, 2011 7:06 am
- Forum: In My Humble Opinion...
- Topic: Abilities "In" and "Out" of Combat
- Replies: 40
- Views: 6455
This is what I was thinking. Say you gain a level and get to select a combat feat and a noncombat feat. A wizard would have to choose Create Flame as his noncombat feat in order to choose Blast Fools with Fire as his combat feat. While a fighter could choose Super Strike in addition to Run on Walls...
- Wed Jan 26, 2011 5:54 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1748905
Yeah, you can get a chuckle about how the seeker of the lost magic traditions is using mechanics from previous editions, but it doesn't harm the game play experience if you just don't notice that sort of thing. People have played Bone Riders for months of real time without noticing that the entire ...
- Wed Jan 19, 2011 7:32 am
- Forum: In My Humble Opinion...
- Topic: Mage: The Ascension, Technocracy and science
- Replies: 166
- Views: 43170
- Mon Jan 17, 2011 9:49 pm
- Forum: In My Humble Opinion...
- Topic: Doubt Herrings
- Replies: 38
- Views: 11412
Taking a page from PKD's Faith of Our Fathers : Antipsychotic Hallucinations Antipsychotic drugs are used to treat schizophrenic patients, preventing hallucinations and disordered thought; exactly the sort of things hallucinogenic drugs purposefully cause. In a small number of cases, the stuff you c...
- Fri Jan 14, 2011 5:46 pm
- Forum: In My Humble Opinion...
- Topic: Doubt Herrings
- Replies: 38
- Views: 11412
- Thu Jan 13, 2011 5:29 am
- Forum: It's My Own Invention...
- Topic: Mini Classes
- Replies: 13
- Views: 4391
As I understand the system, I like it. However, it is a bit hard to understand; you might want to think about rewriting some of the explanation, or adding more examples. I didn't get it until you mentioned Slayers, at which point it made sense. Why bother with working around the failures of d20, tho...
- Thu Jan 13, 2011 3:57 am
- Forum: In My Humble Opinion...
- Topic: Why diplomacy will never be balanced.
- Replies: 48
- Views: 9886
I agree with Lago here. Diplomacy is pointless if it's not being allowed to do level-appropriate things, at that means being on par with magic. The trick here is wording the associate rules very strongly, leaving little room for interpretation and using absolute terms whenever possible. Otherwise, y...
- Thu Jan 13, 2011 3:54 am
- Forum: In My Humble Opinion...
- Topic: Making Diplomacy Work
- Replies: 11
- Views: 2071
The third option of the OP is still a pretty lazy way of doing it. It still makes things come down to a dice roll, which can be very frustrating for players, just adding a layer of MC interpretation on top over what constitutes cleverness or wit. It allows for favorite-playing, while still making su...
- Wed Jan 12, 2011 3:22 am
- Forum: In My Humble Opinion...
- Topic: I always thought claims that this would happen were just...
- Replies: 44
- Views: 7976
I have a Dork20 deck. It's a about the size of a two normal decks of cards, and you're supposed to give out a few to everyone at the start of each game (there are some simple rules for it). The effects are actually pretty good (unlike what we've seen on these cards) including getting +10 on a partic...
- Wed Jan 12, 2011 3:00 am
- Forum: In My Humble Opinion...
- Topic: D&D Essentials: Ask me anything.
- Replies: 133
- Views: 30560
Except that it's not even good at that, as a result of all the crap you have to fiddle with to make/update your character.Swordslinger wrote:Essentials isn't for the hardcore RPG player. It's for the casual who just wants to play a class that can get away with using simple tactics and not suck completely.
- Tue Jan 11, 2011 2:53 am
- Forum: It's My Own Invention...
- Topic: Making a Roleplaying Base System (Extreme WIP, please help)
- Replies: 39
- Views: 10004
- Tue Jan 04, 2011 5:51 am
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 128891
- Sun Jan 02, 2011 5:45 pm
- Forum: In My Humble Opinion...
- Topic: So why is the Imperium viewed as remotely sympathetic?
- Replies: 58
- Views: 12989
Dude... you do know that Starcraft was originally going to be a 40k RTS... and that basing the space marine fluff off of starcraft is like opening a temporal rift of incestuous suck, right? It's not too far beyond real events: the Tyranids began as Roswell-ish alien types that made secret cults (ge...
- Sat Jan 01, 2011 10:09 pm
- Forum: In My Humble Opinion...
- Topic: So why is the Imperium viewed as remotely sympathetic?
- Replies: 58
- Views: 12989
- Thu Dec 23, 2010 7:29 pm
- Forum: In My Humble Opinion...
- Topic: How Spell Durations Should Work in 3e
- Replies: 31
- Views: 6877
- Sun Dec 19, 2010 6:00 am
- Forum: In My Humble Opinion...
- Topic: Why advancement and XP?
- Replies: 22
- Views: 5202
- Sat Dec 18, 2010 11:18 pm
- Forum: In My Humble Opinion...
- Topic: Why advancement and XP?
- Replies: 22
- Views: 5202
- Wed Dec 08, 2010 12:50 am
- Forum: In My Humble Opinion...
- Topic: Looking for a light-hearted RPG
- Replies: 12
- Views: 1965
Also Ninja Burger.Josh_Kablack wrote: How could I have forgotten
Kobolds Ate My baby? All Hail King Torg! For it contains Fatty Goodness.
- Tue Dec 07, 2010 11:03 pm
- Forum: In My Humble Opinion...
- Topic: Looking for a light-hearted RPG
- Replies: 12
- Views: 1965
- Tue Dec 07, 2010 7:19 pm
- Forum: In My Humble Opinion...
- Topic: Status effects should make you easier to kill.
- Replies: 35
- Views: 5930
Yeah. If you don't allow them to stack, then you end up with stuff like: Fear + Fear + Fear > Fear + Pain + Blind. In those situations, people will run parties that focus on one thing. The trick is, making this work in a way that doesn't make each effect feel the same as the others. That shouldn't ...
- Tue Dec 07, 2010 6:14 pm
- Forum: In My Humble Opinion...
- Topic: Best edition of Gamma World for newbies?
- Replies: 3
- Views: 1772
First Edition. It's full of unbalanced powers and spotty rules, but it's still better than any other edition by virtue of being short (about 56 pages), and with fast character creation. To be fair, when I played I grabbed .pdfs of other editions and altered how stats were rolled a bit, but every edi...