Search found 378 matches
- Sat Oct 23, 2010 10:59 am
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 124518
Okay, fair enough, having to kill things the hard way does make swording a viable tactic. Dragging it out over the career of a character is still really boring though. I was sort of assuming that since abilities exist that make reflex half = reflex none plenty of people would interpret it that way. ...
- Sat Oct 23, 2010 5:46 am
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 124518
- Fri Oct 22, 2010 9:54 pm
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 124518
- Fri Oct 22, 2010 8:23 pm
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 124518
They also can attest that this tends to make their fights relatively boring (compared to secondary characters, who tend to have more conceptually wide powersets) soon enough. And RPGs cannot discract their audience by the pretty to compensate for this. This seemed to be the more relevant part. Emph...
Sarah Palin certainly wants to take a jab at NPR, of course she goes about it in a rather inane way.
- Fri Oct 22, 2010 8:40 am
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 940881
- Fri Oct 22, 2010 8:30 am
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97449
I like it, although I'm wondering if adding another damage rating would be useful for stat up and stat down moves like swords dance and screech. Maybe adding another column starting with d12 at the high end and/or a d2 at lower end or something. Also, I'm probably forgetting something but how is the...
- Tue Oct 19, 2010 6:57 am
- Forum: In My Humble Opinion...
- Topic: [5E] Towards a new, better campaign setting.
- Replies: 130
- Views: 22234
I've always liked the idea that it's possible for the PCs to gank the gods. You'd want your default pantheon with possible metaplot evolution, but having a built in mechanism where super bad asses regularly have the opportunity to become gods and ascend to the divine realms would be awesome. Somethi...
- Sun Oct 17, 2010 11:40 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12683
The issue really is arbitrarily changing the HP based on party power level. That's not something that you can really systemize. That's simply a person's own particular DM style. This is the heart of the matter right here. There can be no standard rubric for determining how much a character is optim...
- Sat Oct 16, 2010 9:58 pm
- Forum: It's My Own Invention...
- Topic: Shattered Haven (Campaign Setting)
- Replies: 106
- Views: 16199
- Sat Oct 16, 2010 10:04 am
- Forum: MPSIMS
- Topic: Name that medal!
- Replies: 3
- Views: 729
Looks like an Air Medal.
- Thu Oct 14, 2010 8:44 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 12990
After all, why journey to the temple of the flame which holds the most sacred fire of Dislun which is a direct copy of the most primal of flames when you can get it simply by planeshifting to the elemental plane of fire and scooping some of that up? Easy, you don't. You journey to the temple of the...
- Thu Oct 14, 2010 8:25 am
- Forum: In My Humble Opinion...
- Topic: The reason fighters can't have nice things.
- Replies: 296
- Views: 44426
- Thu Oct 14, 2010 7:39 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 12990
I'm not really seeing how having a wizard (with the dreaded teleport) would have changed the adventure and overall campaign you outlined. In the first case it looks to me like an adventure that could easily happen at level 2 or 3, and I cannot see it happening at or after level 9 when teleport actua...
- Thu Oct 14, 2010 5:56 am
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 940881
- Thu Oct 14, 2010 5:42 am
- Forum: In My Humble Opinion...
- Topic: The reason fighters can't have nice things.
- Replies: 296
- Views: 44426
- Mon Oct 11, 2010 8:35 am
- Forum: MPSIMS
- Topic: [Non-political] News that makes you Laugh/Cry/Both...
- Replies: 3480
- Views: 457092
- Mon Oct 11, 2010 7:37 am
- Forum: MPSIMS
- Topic: [Non-political] News that makes you Laugh/Cry/Both...
- Replies: 3480
- Views: 457092
- Thu Oct 07, 2010 10:44 am
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 940881
Halloween will be a good day for minecraft.Koumei wrote:I used to play the free version of Minecraft, without the monsters and inventory and stuff. The full version sounds a lot more fun, but still, free version was cool.
http://www.minecraft.net/boo/
- Sun Oct 03, 2010 11:19 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 940881
- Sat Oct 02, 2010 10:27 am
- Forum: In My Humble Opinion...
- Topic: Where the fuck did that spell go...
- Replies: 14
- Views: 1708
- Sat Oct 02, 2010 9:55 am
- Forum: In My Humble Opinion...
- Topic: Where the fuck did that spell go...
- Replies: 14
- Views: 1708
- Fri Oct 01, 2010 5:12 am
- Forum: MPSIMS
- Topic: [Question] Kid-safe Anime
- Replies: 46
- Views: 7527
- Sun Sep 26, 2010 10:58 pm
- Forum: MPSIMS
- Topic: Final Fantasy 14
- Replies: 6
- Views: 1125
I was in the open beta for a bit and it's pretty much an acceptably pretty MMO where you do in fact get to change your jobs by changing your hats. Well, weapons, but that's close enough. I stopped playing because the software cursor was just too awful. Squeenix has apparently fixed it now, but the l...
- Fri Sep 10, 2010 12:55 am
- Forum: MPSIMS
- Topic: Birth rape.
- Replies: 12
- Views: 2735