Search found 83 matches

by Spike
Sun Jun 05, 2011 6:13 pm
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

You are fucking retarded. 5 is just 2, That's exactly what 2 is, it decouples gold wealth from power. That's the only goddam purpose of the Wish economy. The thing you are railing against is the thing you are supporting. Stop being so stupid. It is not the same thing. In the wish economy you are ju...
by Spike
Sat Jun 04, 2011 10:05 pm
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

The point of an Obsidian castle is that it is worth an absurd amount of money, even if it might technically be worth more intact. Necromancers like Obsidian. It is awesome, as such, a Castle of Obsidian, is worth billions of GP, when stripped down and sold, and there is an infinite market for it, b...
by Spike
Sat Jun 04, 2011 4:38 pm
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

Wait, it's obsidian, right? Fuck bricks, I start carving it into chunks of varying values and get my wizard friend to use shrink and permanency on it, and we go into business selling Animate Dead components to necromancers at warehouse prices. I'm not entirely sure, but I think we are talking about...
by Spike
Sat Jun 04, 2011 1:53 am
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

When you decided that spheres don't roll and were going to write pages and pages of rants, I realized that you were not a rational person who could usefully participate in a discussion. I also realized quickly that all your "running of the numbers" involved the most inefficient and expens...
by Spike
Fri Jun 03, 2011 12:43 am
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

Okay. That's true and coherent, but still not good enough. There are still many, many ways for them to get "as much gold as they want", and some magic items are awsome enough that if you let players have as many as they want of anything they want, the game mechanics fail (q.v. ioun stones...
by Spike
Fri Jun 03, 2011 12:35 am
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

Yeah, timeskips are not MTP. Do you make characters declare the bathroom breaks their characters take? No. Are you playing MTP? No. If you want to split hairs on definitions, fine, I won't use MTP. But I'm not just talking about time skipping. Finding people interested in buying your used bricks or...
by Spike
Thu Jun 02, 2011 10:42 pm
Forum: In My Humble Opinion...
Topic: Wish Economy
Replies: 413
Views: 50431

At some point designing and implementing a Wish Economy that makes rational sense HAS to be harder than just figuring out a way to keep people from turning every scrap of coin into measurable increases in personal power. Of course, I'm on someone's ignore list for pointing out that the only way grey...
by Spike
Wed Apr 13, 2011 8:34 pm
Forum: In My Humble Opinion...
Topic: The Shadowrun Situation
Replies: 5055
Views: 957926

I get more typo corrections from my girlfriend than I do from the entire internet combined. But I ain't never doing another Shadowrun thing, not even free for the fans. -Username17 Was that first one a request? Ok then: "I ain't never" is a double negative. Don't do it, its bad. :nonono:
by Spike
Sat Feb 19, 2011 8:25 pm
Forum: In My Humble Opinion...
Topic: Rogue Trader
Replies: 47
Views: 15406

Trade routes in general do happen. The Imperium cannot exist at all without them, its entire economy is based on planetary-scale specialization. Now, trade routes are not supposed to exist where rogue traders operate, because the whole point of rogue traders is doing trade/piracy (whatever seems mo...
by Spike
Mon Feb 14, 2011 7:45 pm
Forum: In My Humble Opinion...
Topic: Rogue Trader
Replies: 47
Views: 15406

A bit on the Inquisitors: You have more to fear from them than from the Space Marines. The Marines have better things to do than to swat a single rogue trader, but the Inquisitors.... sooner or later one *will* check your ship out for traces of heresy, which include letting xenos culture taint you....
by Spike
Mon Feb 14, 2011 5:02 pm
Forum: In My Humble Opinion...
Topic: Rogue Trader
Replies: 47
Views: 15406

Re: Rogue Trader

1- Money- As rogue traders our ship has a profit factor that apparently represents all the stuff we own. This includes things like planets, mile long ships, and crews of over a thousand. My issue- Why bother ever making profit factor checks? Seriously, I have multiple planets I own. I don't buy tha...
by Spike
Fri Feb 11, 2011 8:28 pm
Forum: In The Trenches
Topic: Fleeing kobolds, morality, and the shit hole.
Replies: 19
Views: 6764

I ran a party through the first section of the dungeon over a period of several months. Of course, I added wandering monsters of whatever was the local sort (Darkmantles, Kobolds and Troglodytes for the first chapter as I remember...). It still wasn't as fun as a normal game, and the party eventuall...
by Spike
Fri Feb 11, 2011 2:00 am
Forum: In My Humble Opinion...
Topic: Math That "Just Works"
Replies: 143
Views: 32098

So... the only way to make defensive strategies unattractive to players is to have a boss that essentially heals like a player and hits like a player?
by Spike
Thu Feb 10, 2011 10:10 pm
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1663458

I just commented because the D&Dwiki linked earlier has them listed under Monks... and the one in the game I'm hosting now is seriously powerful, if a bit inflexible.
by Spike
Thu Feb 10, 2011 8:59 pm
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1663458

Firstly, they can make good use of UMD, which is certainly nice. Depending how far you want to take it, you could make them good at the right spells at the right moments, effectively casters, or ACTUALLY casters. Sneak Attack can be very good. I wouldn't put them at Monk (Useless) level, but they'r...
by Spike
Thu Feb 10, 2011 5:50 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1663458

Was there a discussion area on the ordering of the balance points? Most of it seems pretty self evident, but not everything. At the risk of sounding like a dunce, my experience with rogues on both sides of the screen is that they generally come across as inferior, frequently lower than the Fighter. ...
by Spike
Wed Feb 09, 2011 9:07 pm
Forum: In My Humble Opinion...
Topic: What the hell is wrong with White Wolf's fluff writers?
Replies: 252
Views: 36956

Its equally valid to point out that by going to vices and virtues they also cut your choices to a third of what they used to be under nature and demeanor.

And since most people like choice, that that is a fat check in the 'bad change' column.
by Spike
Tue Feb 08, 2011 4:16 am
Forum: In My Humble Opinion...
Topic: Splitting Rounds into Phases
Replies: 17
Views: 2499

I was going to say it sounds like a Strategic Wargame mechanic, a la Battletech or, to a greater degree of seperation, Warhammer 40K and Fantasy. I'm not opposed to the idea, personally. People who want to melee learn to use the system to force it more than people who don't want to melee learn to de...
by Spike
Mon Feb 07, 2011 1:39 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

JE: I'm going to assume the quote block a the bottom is a mistake and the bulk of the quoted text is yours, because I don't recognize it from earlier in the conversation. That said, let me point out that you are essentially strawmanning me. I pointed out earlier that yes, high level magic can solve ...
by Spike
Mon Feb 07, 2011 3:00 am
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

I can point out that one of the oldest non-D&D games out there does have you play 'economic empire', see also:Traveller. The fact is different players want different things out of the game. Some really just want to stab shit in the face, and don't need other motivations. Others seriously want to...
by Spike
Sun Feb 06, 2011 11:22 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

ah, well... there goes any conceivable response I could hope to make. And I was going to point out that further conversation was pointless because we obviously are approaching the game from radically different angles. Guess that makes me a dick... Though I do have to admit a certain perverse pride i...
by Spike
Sun Feb 06, 2011 6:00 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

I was going to feed the troll and address all his errors, but at this point I don't think I even need to address points like "spheres move differently than irregularly shaped grains of sand and can move through openings much faster" or "if you hire more than one laborer and use more ...
by Spike
Sat Feb 05, 2011 8:22 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

It shouldn't take more than 20-30 seconds for the balls to roll in under their own power. As an experiment, get a box and fill it with marbles; then tear a hole in the bottom and see how long it takes for the box to empty. And you have them roll into a warehouse prepared to accept tons of metal bal...
by Spike
Sat Feb 05, 2011 6:25 pm
Forum: In My Humble Opinion...
Topic: Weaponry in Alt.War
Replies: 54
Views: 9338

I fully endorse this idea.
by Spike
Sat Feb 05, 2011 6:23 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 95286

Sure. Here are a few: 1. Get a scroll of Gate , and cast it so the balls roll into it. I'm assuming you are talking about gating it to some extradimensional trade hub? Not that it matters, you are still talking about a spell with a duration of rounds per caster level at best. You have to move 90,00...