Search found 2566 matches

by Red_Rob
Sat Oct 17, 2015 7:27 am
Forum: In My Humble Opinion...
Topic: Advice Helping Someone into Warhammer
Replies: 20
Views: 4403

We did already have a thread about Age of Sigmar here: http://tgdmb.com/viewtopic.php?t=56120 Apparently a lot of WFB players have been moving to Mantic Games Kings of War . It's a rules system made by an ex-GW rules designer (from back when they cared about rules) and is apparently a faster and eas...
by Red_Rob
Thu Oct 08, 2015 5:20 pm
Forum: In My Humble Opinion...
Topic: Wargaming for fun?
Replies: 48
Views: 13742

My experience of Battletech has been that the basic 3025 game is pretty great. Playing the stock Inner Sphere mechs against each other is somewhat balanced, very tactical and lots of fun. (Almost) every weapon has a niche, every mech has strengths and weaknesses to work around and the basic rules ar...
by Red_Rob
Tue Oct 06, 2015 10:31 am
Forum: It's My Own Invention...
Topic: Age of Mana
Replies: 6
Views: 3386

Re: Age of Mana

- Stalker's exclusive reliance on cash for character improvement (No Exp.) Whilst this might work fine in a computer game where the designers can ensure you only have access to a steady trickle of valuable items, in an RPG you need to be aware the players are going to find ways to short-cut the exp...
by Red_Rob
Tue Oct 06, 2015 10:14 am
Forum: MPSIMS
Topic: Cartoons You Should Be Watching
Replies: 62
Views: 14818

Star Wars: The Clone Wars and Star Wars: Rebels are simply amazing. While admittedly they start out kind of slow, once the series gets going, it's simply a treat to watch. I've only heard one person say anything positive about the clone wars cartoon and his tastes are so questionable that I avoided...
by Red_Rob
Mon Oct 05, 2015 9:36 am
Forum: In My Humble Opinion...
Topic: Logistics and Dragons [No Kaeliks]
Replies: 227
Views: 45967

The problem with a game like this is the dungeon simulator has to be deep enough to be engaging whilst balanced enough that you don't find out half way through the game that Vampires break everything because they don't need food or sleep and can create endless spawn from worthless minions (or whatev...
by Red_Rob
Sat Oct 03, 2015 9:57 am
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 204727

I'm loving the flavour of the Therodos nation added in the latest patch: [Kouretes] formed a nobility of artists and performers unique to the Therodian culture. Their divine dances brought joy and stability to the land and became a means to rule. Human interpreters followed their processions and art...
by Red_Rob
Thu Oct 01, 2015 5:19 pm
Forum: In The Trenches
Topic: I Accidentally Joined a Bearworlds Game
Replies: 23
Views: 11438

Well, you can't leave it like that...
by Red_Rob
Tue Sep 29, 2015 9:25 pm
Forum: In My Humble Opinion...
Topic: Exalted "not shitty edition" deck-based martial arts
Replies: 5
Views: 1431

Cards combine ease of random draw with hidden information and a nice tactile element. Seems the most obvious way to go to me. If it's good enough for Street Fighter: The RPG it's good enough for me. The setup seems fine, the combo system nicely incentivises having a balance of attack types. You'd ne...
by Red_Rob
Tue Sep 29, 2015 1:36 pm
Forum: I Gave the Mouse a Cookie...
Topic: Magic deckbuilding
Replies: 157
Views: 131693

Duel Masters had it so any card could be played as a "land" of it's color. We've been playing Magic with this rule since we heard about it a few years ago in our local game group. It does some weird things to deck construction as you suddenly have 60 cards to play with instead of 35-40. O...
by Red_Rob
Mon Sep 28, 2015 11:04 am
Forum: It's My Own Invention...
Topic: Acid Blade's Class Repository
Replies: 7
Views: 4417

Firstly the formatting is weird. With lots of. Odd sentence breaks that make it. Difficult to tell what is meant. In some cases. Also lots of powers are missing ranges, saving throws required, how you figure HP on the construct etc. Power wise this class seems awfully front loaded. For a 1-level dip...
by Red_Rob
Sat Sep 26, 2015 7:08 am
Forum: It's My Own Invention...
Topic: Mages that Gather: An RPG that uses MTG cards
Replies: 7
Views: 3403

Possible pitfalls - your adventures are heavily themed around your card collection. If you want monster decks to be thematic with the cards you are playing you might find that limits your adventure options somewhat. Also, given your goal was to reduce prep time this seems pretty heavy on prep. It al...
by Red_Rob
Thu Sep 24, 2015 7:23 am
Forum: In My Humble Opinion...
Topic: Lo5R will be a LCG now
Replies: 217
Views: 40938

L5R's neutral authorial voice doesn't say that Eta are filth. Not in real life or in game. Only that they are treated as such by the average Samurai, and that discussing the Eta or their living conditions is a taboo topic. And the reason for it being taboo is very unsubtly hinted to be that discuss...
by Red_Rob
Sun Sep 20, 2015 8:39 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 204727

Level 3 Thrones are guarded by AI versions of the Pretender Gods that come with high magic paths and lots of gems. Something players noticed a while back is that you can get control of these through various means. It's not easy, however if you can pull it off you can gain a powerful caster that migh...
by Red_Rob
Sun Sep 20, 2015 2:44 pm
Forum: In My Humble Opinion...
Topic: New Exalted Combat
Replies: 51
Views: 12149

Some stunt examples: Not a stunt: I parry the soldiers’ attacks. Stunt: I swing my daiklave left-to-right, scattering the soldiers’ spears like toys. Not a stunt: I climb up onto the roof. Stunt: I run halfway up the wall, leap, grab the edge of the roof, and flip myself up to land easily on the re...
by Red_Rob
Sun Sep 20, 2015 1:28 pm
Forum: In My Humble Opinion...
Topic: Lo5R will be a LCG now
Replies: 217
Views: 40938

I have no interest in Occams Razor; I am only interested in evidence provided to back up the assertions made that L5R is unplayable, completely broken and racist. You have not provided that evidence, so further assertions, such as you are now making, are irrelevant. Either provide evidence or shut ...
by Red_Rob
Thu Sep 17, 2015 4:19 pm
Forum: In My Humble Opinion...
Topic: Lo5R will be a LCG now
Replies: 217
Views: 40938

ghost whistler wrote:Seems to me you people manage to find something to break/is broken in every game. :/
Welcome to the Den. :rofl:
by Red_Rob
Wed Sep 16, 2015 10:16 pm
Forum: In My Humble Opinion...
Topic: So... WOTC is shutting down it's forums?
Replies: 60
Views: 11903

So... WOTC is shutting down it's forums?

On October 29th WoTC will shut down it's forums and delete all remaining content:

http://magic.wizards.com/en/articles/ar ... 2015-09-16

This is affecting both the MtG and D&D forums so it's hard to say exactly what prompted this. Any thoughts?
by Red_Rob
Wed Sep 09, 2015 7:41 pm
Forum: It's My Own Invention...
Topic: The Problem of Spell Resistance in Tome Games
Replies: 3
Views: 2780

Personally I'm fine with SR in general. The idea of it is to make magic less effective against the creature, and I think it does that in a non-terrible way. There are some ways around it (use spells that ignore SR) and it isn't a blanket "spells do not apply", it just makes them less effec...
by Red_Rob
Mon Sep 07, 2015 10:12 am
Forum: It's My Own Invention...
Topic: Spirit Shaman
Replies: 46
Views: 14621

Well thank fuck that's over with. Now, onto some actual discussion about the class. I would be worried about the impact of constant summoning, and I don't think relying on the player's intolerance for accounting is a good enough safety valve. At level 6 you can have 6 Lions going at a time, which is...
by Red_Rob
Mon Sep 07, 2015 12:16 am
Forum: It's My Own Invention...
Topic: Spirit Shaman
Replies: 46
Views: 14621

You realize that this is D&D 3.5, and not Pathfinder, right? These are two different games, chief. The game mechanics work somewhat differently here. Nice try, but you fail. Hmmmm, but I distinctly remember you saying you had "never heard" of at-will spells. The argument wasn't whethe...
by Red_Rob
Sun Sep 06, 2015 7:51 pm
Forum: It's My Own Invention...
Topic: Spirit Shaman
Replies: 46
Views: 14621

And furthermore, if they're cast "at-will"....does that mean that these are spell-like abilities or actual spells? I've heard of spell-like abilities being cast at-will, but never....spells. Oh really? You've never read Pathfinder then I take it? I thought that game was quite popular amon...
by Red_Rob
Wed Sep 02, 2015 9:21 pm
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 967826

If you want a nice quick way to try out some modern Magic cards you could do worse than take a look at Magic Duels - the free to play Hearthstone-a-like that came out a month or so ago. It has some handy tutorials explaining some of the new mechanics and the game is a little streamlined to make it e...
by Red_Rob
Wed Sep 02, 2015 9:12 pm
Forum: In My Humble Opinion...
Topic: OSSR: Magic: the Gathering : Ravnica: City of Guilds
Replies: 25
Views: 13215

Re: OSSR: Magic: the Gathering : Ravnica: City of Guilds

Utter bullshit. There was no viable W/U deck, pretty much all of their cards gimped and aborted before seeing the light of day. I distinctly remember facing Court Hussar > Windreaver decks on occasion. I seem to remember the Azorius Guildmage being decent too, although all the guildmages were prett...
by Red_Rob
Tue Sep 01, 2015 11:23 pm
Forum: In The Trenches
Topic: Fuck It
Replies: 263
Views: 45312

Actually it does cut your movement speed by a quarter:
srd wrote:You can move at only three-quarters speed (because movement on the Ethereal Plane is at half speed, and you spend about half your time there and half your time material.)
by Red_Rob
Tue Sep 01, 2015 11:15 pm
Forum: In My Humble Opinion...
Topic: OSSR: Magic: the Gathering : Ravnica: City of Guilds
Replies: 25
Views: 13215

Ravnica was indeed awesome. We had kind of been off the boil with Magic for a while when the block came out. Ravnica was a great set to get back in with. The guilds were perfect for giving a framework to build around without simply giving you decks to play, and the fact they were all two colours gav...