Search found 190 matches

by Rejakor
Sun Nov 21, 2021 11:49 am
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 45454

Re: "In my game the Mental Attributes are..."

Vim's an oldie but a goodie, stolen from everywhere. Chutzpah and a certain je ne sais quois i've seen used a few places. Dunno where they come from originally as rpg attribute concepts. Haven't seen Rhetoric, Cheerfulness, or Rhythm used as core stats though before. I like'em because you can see ho...
by Rejakor
Sat Nov 20, 2021 12:43 pm
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 45454

Re: "In my game the Mental Attributes are..."

in my game mental attributes are

vim
rhetoric
cheerfulness
rhythm
chutzpah
and a certain je ne sais quoi
by Rejakor
Wed Dec 21, 2016 1:30 pm
Forum: I Gave the Mouse a Cookie...
Topic: Online card games other than Hearthstone
Replies: 8
Views: 5073

I've been playing Star Realms lately. Deckbuilding game like Dominion, but very tightly designed. Only online CCG to hold my interest.
by Rejakor
Tue Sep 20, 2016 1:13 pm
Forum: In My Humble Opinion...
Topic: Weird Targeting Brainstorming
Replies: 17
Views: 2908

The last bit has an obvious answer: don't. Or design the system around team battles and have a 'flying tax' on flying pokemon (especially the ones with longer-ranged attacks) that means groundbound pokemon are going to be straight up better except for the inviolability of the flyers. But the easy an...
by Rejakor
Mon Sep 19, 2016 6:35 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1658015

wait, are people (well, kaelik) actually arguing that silent image will fool a creature with blindsight that can see that the image it is seeing with it's real eyes is not actually there You don't need a mind to program a if.doesn'tExist ->Target (Something Else) (if.noTargets -> walk (Spiral.patter...
by Rejakor
Thu Sep 08, 2016 6:23 pm
Forum: In My Humble Opinion...
Topic: YOU are in charge of Advanced Dungeons and Dragons 3e...
Replies: 242
Views: 37839

PL, your argument is really that 'people can't help but endlessly optimize things endlessly with huge spreadsheets and then EVERYONE has to do that because NO-ONE is okay with anyone having more <imaginary dnd items> than them', and 'the only way to stop that happening is to make rules that don't al...
by Rejakor
Wed Sep 07, 2016 4:20 pm
Forum: In My Humble Opinion...
Topic: SR3: Our Magic is Different
Replies: 100
Views: 19459

That last part is boggling. Who actually makes the argument that magic can go into the past due to speed of light delays, assuming magic ignores time (and speed of light) and also ignoring physics while trying to use physics to break the game? Well, significant numbers of people who play ttrpgs I gu...
by Rejakor
Tue Sep 06, 2016 7:57 pm
Forum: In My Humble Opinion...
Topic: YOU are in charge of Advanced Dungeons and Dragons 3e...
Replies: 242
Views: 37839

PL, your problem is that you are assuming manually calculating and tracking individual unit food supply, harvest, and storage as just part of their giant kingdom administration spread sheet is the only possible way to manage a kingdom. In a game. 1. Why doesn't this kingdom have accountants who info...
by Rejakor
Mon Sep 05, 2016 6:25 pm
Forum: In My Humble Opinion...
Topic: SR3: Our Magic is Different
Replies: 100
Views: 19459

Hrm, I now have a sneaking suspicion that all the bits of SR mechanics I liked were designed by Frank. As I specifically liked that writeup, and how it gave actual rules for stuff that weren't stupid, but were still scary.
by Rejakor
Mon Sep 05, 2016 6:01 pm
Forum: In My Humble Opinion...
Topic: YOU are in charge of Advanced Dungeons and Dragons 3e...
Replies: 242
Views: 37839

I'd prefer to design games for good players that bad players 'abuse' or whatever rather than design bad games for bad players that 'stop them abusing' the mechanics so bad GMs can feel happy they 'challenged the party' by throwing numbers against other numbers in a relatively pointless fashion. For ...
by Rejakor
Wed Aug 31, 2016 10:47 am
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

Looks like they're dropping Summod from the Community Clash game. Did anyone actually want to do that? It's going to have like 11 teams with a custom single-age mod and map, looks interesting. Probably still a window to get a tgd team in if people wanted.
by Rejakor
Tue Aug 30, 2016 12:01 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

Matticus - Basically, thugs and SCs both got nerfed, hard. You can't damage-proof stuff anymore, both on the low or the high end. Thugs are mostly useful if they're cheap and stealthy and can kill low PD, or your national commanders require very little to get off the ground into being a thug. Only a...
by Rejakor
Mon Aug 29, 2016 6:25 am
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

Eeerrr, seraphs and Grigoris are on mid-low tier nations in Dom4. In particular because those super summons demand high research and Marignon/Hinnom aren't exactly known for their turbo research. I've never actually seen seraphs or Grigoris in my MP game, with the nations that could summon either b...
by Rejakor
Sun Aug 21, 2016 5:43 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

Bogus and his pals are a great feature of dominions and are based on the game designer's dnd group. When you kill them, you can recover some of their gear, and by charming or hellbinding them, you can copy their 'attack commander' orders (although this is considered a faux pas in online play). Killi...
by Rejakor
Sat Aug 20, 2016 7:48 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

The host, from the name style, stating how many games they've adminned etc, is from /domg/. Summod is seen as 'the only choice for competitive games' there. Overall, all it really does is make the game better for people with more experience with summod, as tracking all the minor changes is annoying,...
by Rejakor
Fri Aug 19, 2016 5:42 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

I'll join the community game as a tgd member, since I used to post here way fucking back, if people want. I'm sorta okay at dom4, have won some games of it etc.
by Rejakor
Fri Jun 10, 2016 3:34 pm
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1658015

I like how Kaelik is good enough at internet arguing to nearly silence all competition despite being provably wrong with less than a minute of looking at rules text to find the relevant examples. The argument of 'willing' = 'willingly forgoing a saving throw' when the two terms are defined separatel...
by Rejakor
Thu Jun 09, 2016 2:54 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

Their infantry are either slow and resource heavy for how well they hold the line, or poorly armoured for mm2 infantry. They also have to choose between a shield and ever doing damage at all. The composite bows aren't crossbows, they do a shortbow job a bit better for a lot more resources than a 4r ...
by Rejakor
Thu Jun 09, 2016 6:05 am
Forum: I Gave the Mouse a Cookie...
Topic: Dominions 4 Teasers
Replies: 1035
Views: 200590

How they play is you find some way to weld your glamour heavy cavalry to your marverni heavy infantry and druids-lite, and use your vanadrott/ri-alike morgen sorceresses to drop fog warriors on the whole shemozzle. That said, someone was doing some theorycrafting, and it looks like they don't match ...
by Rejakor
Sun Apr 24, 2016 7:40 am
Forum: In My Humble Opinion...
Topic: [OSSR] Shackled City
Replies: 159
Views: 52253

So yes, if orcs are your setting's mongols/huns/spartans, even their children and turnip farmers will want to stab you and take your stuff given a chance. Because their society taught them that's the best path to glory and status amongst their peers. /or any other group. Far more people were willin...
by Rejakor
Sun Apr 24, 2016 5:11 am
Forum: In My Humble Opinion...
Topic: [OSSR] Shackled City
Replies: 159
Views: 52253

The point here is that you seem to be living in some sort of alternate universe where criticizing one specific story that treats racism as "not really that big a deal" and "kind of funny" which it totally does, and you totally even defended it for doing, counts as a claiming tha...
by Rejakor
Fri Apr 22, 2016 5:49 pm
Forum: In My Humble Opinion...
Topic: [OSSR] Shackled City
Replies: 159
Views: 52253

On the assumption Translation: You're not reading anything Kaelik says. Refutation: I'm reading everything Kaelik says, and most of it is bullshit designed to either back away from what he said earlier or paint me as the bad guy (and a rape apologist). "There should exist stories that handle r...
by Rejakor
Fri Apr 22, 2016 5:30 pm
Forum: In My Humble Opinion...
Topic: [OSSR] Shackled City
Replies: 159
Views: 52253

So just to be clear Rejakor, all D&D games should be explicitly racist against black people because they were in medieval history and games should reflect monstrous parts of medieval history and portray them as good even though there is no good reason for it at all, and they could just as easil...
by Rejakor
Fri Apr 22, 2016 5:18 pm
Forum: In The Trenches
Topic: Looking for a Tome game
Replies: 3
Views: 4073

by Rejakor
Fri Apr 22, 2016 4:59 pm
Forum: In My Humble Opinion...
Topic: [OSSR] Shackled City
Replies: 159
Views: 52253

Yes, 'storylines' = organized sport, tetris, movie posters, coasters, green beans, cheese, whatever allows you to strawman arguments. Your 'racism shouldn't be in stories' argument has been disproven - now you're resorting to retarded shit and ad hominem. Well, that's great Kaelik. You continue to m...