Search found 1108 matches
- Thu Jan 25, 2018 2:37 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Dragonlance Campaign Setting
- Replies: 53
- Views: 13410
The only two eras that have ever really mattered for play were the Age of Despair (post cataclysm, through war of the lance to pre-chaos war) and the Age of Mortals (everything after). But there is meaningful granularity within the Age of Despair, right? On an immediate level, you have whether or n...
- Wed Jan 24, 2018 10:33 pm
- Forum: In My Humble Opinion...
- Topic: OSSR: Dragonlance Campaign Setting
- Replies: 53
- Views: 13410
Does this book support trying to play in the different eras of the setting? Or is all the fluff post-War of Souls? If you haven't seen them, this dude did some decent analyses of the first two Dragonlance modules from back in the day: https://dungeonofsigns.blogspot.com/2014/04/dl-1-dragons-of-despa...
- Fri Jan 12, 2018 5:29 pm
- Forum: In My Humble Opinion...
- Topic: Mandatory Movement in a D20 Game?
- Replies: 67
- Views: 21517
Keep in mind that, in d20, squares are five feet by five feet. So there's room for a lot of movement that the measurement system is not granular enough to model. As a quick fix, you could say that, any round in which a character moves at least 5 feet, they get +2 to attack and -2 to AC. That's a sma...
- Fri Jan 12, 2018 5:24 pm
- Forum: In My Humble Opinion...
- Topic: Reviews of Dungeon Crawl Classics?
- Replies: 13
- Views: 2954
- Thu Jan 11, 2018 2:58 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Video Games
- Replies: 8270
- Views: 937251
Romancing Saga 2 is a lot of fun, it's an SNES era open world RPG where you play as an imperial line seeking revenge against the asshole dark lord that killed one of your family members. It's very story lite but there's just enough to get into the setting and explore. So playing as my first emperor...
- Mon Jan 08, 2018 4:57 pm
- Forum: In My Humble Opinion...
- Topic: Extending the reach of melee weapons by 5ft
- Replies: 29
- Views: 4727
Like, why not make it so you can take a full attack after a move and/or make it so you can break up your attack routine with your movement however you want (like move 10 feet, hit someone, move 10 feet, hit someone else, move 10 feet and use your last attack). You could move/attack/move or attack/m...
- Sun Jan 07, 2018 9:40 pm
- Forum: MPSIMS
- Topic: From the Depths of Wikipedia
- Replies: 2956
- Views: 423165
I'd second the Wolfe recommendations. His short fiction is also really good -- particularly The Island of Doctor Death and Other Stories and Other Stories. (the repetition is not a typo)GreatGreyShrike wrote:Gene Wolfe is great - The Book Of The New Sun, in particular, is a standout that I strongly recommend.
- Fri Jan 05, 2018 4:23 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 409011
- Sat Dec 16, 2017 12:42 am
- Forum: In My Humble Opinion...
- Topic: Teaching RPG game design
- Replies: 50
- Views: 12549
So in JRPGs, in my experience, a given character's damage output is relatively stable - there is some amount of variation, but not a lot, for a given set of level/gear/whatever. Ignoring the precise math at play, why does that work for JRPGs and not TTRPGs? Does it work in JRPGs? Or is it just a co...
- Fri Dec 15, 2017 12:00 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1685036
- Wed Dec 13, 2017 8:49 pm
- Forum: In My Humble Opinion...
- Topic: Single combat phase large scale resolution: Notes & Discord
- Replies: 10
- Views: 1979
Re: Single combat phase large scale resolution: Notes & Discord
The resulting model was surprisingly conservative in its weights, suggesting that raw soldier quantities have a relatively small effect compared to other factors such as terrain or technology, which further research could investigate in more detail. https://towardsdatascience.com/napoleon-was-the-b...
- Mon Dec 11, 2017 7:31 pm
- Forum: In My Humble Opinion...
- Topic: Innovation in tabletop RPGs
- Replies: 35
- Views: 7974
In respect to Vornheim, the same author also came out with Maze of Blue Medusa. The adventure has an insane number of rooms (304? I think), but cited as allowing for minimal/no prep from the Dungeon Master due to the way its formatted, so I'm curious if anyone could confirm that to be the case? It ...
- Tue Dec 05, 2017 4:38 am
- Forum: MPSIMS
- Topic: Todays THE FUTURE IS NOW: AI makes better AI than humans!
- Replies: 3
- Views: 2955
As far as I can tell, the paper that article is referencing is here: https://arxiv.org/abs/1707.07012 The researchers were able to automate the architecture engineering stage of a neural network design. That's totally neat, don't get me wrong. But we're still solidly in the Weak AI paradigm. The pap...
- Tue Oct 31, 2017 1:29 am
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely lost you.
- Replies: 3789
- Views: 498857
- Thu Aug 24, 2017 5:01 am
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely lost you.
- Replies: 3789
- Views: 498857
- Tue Aug 08, 2017 6:35 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR]D2: Shrine of the Kuo-Toa
- Replies: 47
- Views: 17698
- Sat Jul 15, 2017 3:00 pm
- Forum: In My Humble Opinion...
- Topic: Social Skills against Players
- Replies: 32
- Views: 7050
At this point I no longer think Burning Wheel is even a source of good ideas. It really just seems like a pretentious dead end of game design. A complicated subsystem for social interactions that can't change peoples' opinions is fucking mental. The whole thing is just for pressuring people into si...
- Fri Jul 14, 2017 10:07 pm
- Forum: In My Humble Opinion...
- Topic: Social Skills against Players
- Replies: 32
- Views: 7050
Burning Wheel has useful advice on this I think: The Duel of Wit is designed to simulate debate and argument: A speaker convinces an audience of the merits of their point. It is not designed to change a single character's or player's opinion. ... Though the Duel of Wits cannot make a character like ...
- Mon Jul 10, 2017 12:28 am
- Forum: MPSIMS
- Topic: It's Personal...
- Replies: 4839
- Views: 635648
- Mon Jul 03, 2017 5:47 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Steam Summer sale!
- Replies: 44
- Views: 17254
- Mon Jul 03, 2017 4:46 pm
- Forum: In My Humble Opinion...
- Topic: Stealth (D&D)
- Replies: 29
- Views: 6190
- Sun Jul 02, 2017 2:57 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Steam Summer sale!
- Replies: 44
- Views: 17254
- Sun Jul 02, 2017 2:50 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR]Lankhmar - City of Adventure
- Replies: 39
- Views: 18373
- Wed Jun 28, 2017 2:36 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR]Lankhmar - City of Adventure
- Replies: 39
- Views: 18373
- Tue Jun 20, 2017 2:44 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 10965