Search found 16 matches

by xXOblivionXx
Mon Feb 01, 2010 9:39 pm
Forum: It's My Own Invention...
Topic: Parry skill
Replies: 88
Views: 16735

Parry skill

We all know that parrying is a crucial part of actual combat, but D&D nothing that resembles it so I made this. Skill: Parry Ability: Dexterity Training: no Parry allows to block attacks. Check: With someone attacks you with a melee weapon, non natural weapon, if you hold a melee, non natural we...
by xXOblivionXx
Tue Jan 26, 2010 4:51 am
Forum: It's My Own Invention...
Topic: A decent mana or spell-point based spellcasting
Replies: 22
Views: 7199

I've been thinking if giving spells a cool-down, maybe equal to their level, would it make a spell pont system better?
by xXOblivionXx
Tue Dec 29, 2009 5:52 am
Forum: It's My Own Invention...
Topic: Cleave feat
Replies: 7
Views: 1190

Hmm, I just noticed that Races of War has this: Whirlwind [Combat] You are just as dangerous to everyone around you as to anyone around you. Benefits: As a full round action, you may make a single attack against each opponent you can reach. Roll one attack roll and compare to each available opponent...
by xXOblivionXx
Tue Dec 29, 2009 3:55 am
Forum: It's My Own Invention...
Topic: Cleave feat
Replies: 7
Views: 1190

Cleave feat

I've been playing DDO latel, and I wanted to make the cleave feat. It uses the front, flank and rear from here http://www.d20srd.org/srd/variant/adventuring/combatFacing.htm Cleave You can hit multiple opponents with one strike Prerequisites: BAB+1, power attack BAB+1: As a full attack, you can make...
by xXOblivionXx
Thu Dec 03, 2009 5:48 am
Forum: In The Trenches
Topic: Lots of dieing Hobgoblins.
Replies: 74
Views: 12381

Init: 1d20+0=11
Will make my fighta later, don't have time now.
by xXOblivionXx
Wed Dec 02, 2009 2:56 pm
Forum: In My Humble Opinion...
Topic: DDO
Replies: 174
Views: 50621

Quick question (that I probably know the answer to) are monks viable at all in this game (without obscene raid loot)? I know that you would definately want to wait for the 32 point buy, because of MAD issues, but besides that is it possible to build a decent Monk? I'm not all that experienced, but ...
by xXOblivionXx
Wed Dec 02, 2009 1:35 pm
Forum: It's My Own Invention...
Topic: [Base Class] Apothecary
Replies: 22
Views: 10564

God_of_Awesome wrote: Chameleon: Some sort of Hide, Hide In Plain Sight, Invisibility thing.
More like octopus skin, since chameleons don't use there color changing ability for camouflage.
by xXOblivionXx
Wed Dec 02, 2009 2:04 am
Forum: It's My Own Invention...
Topic: druids
Replies: 12
Views: 1920

I So a druid in the woods gets to animate trees and underbrush and call upon forest animals. If she's also touching the ground then she can also conjure up earth elemental effects; if she's in the canopy she can ask an air spirit to carry her aloft. On the open ocean she has water and sky powers, a...
by xXOblivionXx
Wed Dec 02, 2009 1:54 am
Forum: It's My Own Invention...
Topic: [Base Class] Apothecary
Replies: 22
Views: 10564

Re: [Base Class] Apothecary

Prak_Anima wrote: It sounds really good Oblivion, the problem is that that way lies Mage the Ascension.
I...have no idea what Mage the Ascension is.
by xXOblivionXx
Tue Dec 01, 2009 9:03 pm
Forum: It's My Own Invention...
Topic: [Base Class] Apothecary
Replies: 22
Views: 10564

Re: [Base Class] Apothecary

A Dark and Stormy Night (Su) : At level 14, whenever the apothecary is mixing a concoction in an open-air venure, he can choose to have a thunderstorm occur overhead. The thunderstorm takes 30 seconds (5 rounds) to form and 10 minutes to dissipate after the concoction is finished. Thunderstorms are...
by xXOblivionXx
Thu Nov 05, 2009 11:47 am
Forum: In My Humble Opinion...
Topic: Kinder, gentler Far Realm
Replies: 94
Views: 9231

Well, I always imagined the far realm as the primordial chaos between universes and multiverses from which they arise. Although most of the universes/multiverses collapse before they are able to form strong barriers to keep the chaos of the far realm out. The problem with this is that I want to keep...
by xXOblivionXx
Thu Nov 05, 2009 5:55 am
Forum: In My Humble Opinion...
Topic: Kinder, gentler Far Realm
Replies: 94
Views: 9231

Something that I never understood about the far realm is what differentiates it from limbo.
by xXOblivionXx
Fri Oct 16, 2009 6:14 pm
Forum: In My Humble Opinion...
Topic: Reaper of nerull
Replies: 15
Views: 1801

Reaper of nerull

Hello again, I just stumbled upon this class http://www.giantitp.com/forums/showthre ... ost6248489 and I want your advice. I think it's a little underpowered, but overall, wouldn't harm the character who takes it.
by xXOblivionXx
Mon Sep 28, 2009 8:28 pm
Forum: In My Humble Opinion...
Topic: Realistic Magic in RPG's
Replies: 111
Views: 17649

It sounds like what you're looking for is a game system or world that has rules for magic that are internally-consistent as described by an in-universe "science of magic," something I've seen called thaumatology. Is that correct? I think you understand mostly what I'm asking but that's no...
by xXOblivionXx
Mon Sep 28, 2009 4:44 pm
Forum: In My Humble Opinion...
Topic: Realistic Magic in RPG's
Replies: 111
Views: 17649

If magic doesn't break the rules of physics as we understand them, how is it magic and not applied use of science--i.e., "mundane" technology? Is said it should follow most scientific principles. It should ignore only those that are required for it to be called magic and have semi-realist...
by xXOblivionXx
Mon Sep 28, 2009 4:15 pm
Forum: In My Humble Opinion...
Topic: Realistic Magic in RPG's
Replies: 111
Views: 17649

Realistic Magic in RPG's

Hey people, long time lurker here, finally decided to post. So, my question is, what RPG's, tabletop or video games, have "realistic" rules for magic? Now, when I say realistic I mean that magic follows most scientific principles and is based on science. That means no classical elements an...