Search found 111 matches
- Thu Apr 22, 2021 3:44 am
- Forum: About the Gaming Den
- Topic: Welcome Back!
- Replies: 152
- Views: 361130
Re: Welcome Back!
@Zherog, first of all, thank you for all that you've done. And your instructions on account recovery worked fabulously. Obvious question: is there a relatively easy way for us to download / archive our favorite threads to hedge against future issues? The best I've come up with so far is putting the ...
- Thu Nov 16, 2017 12:30 am
- Forum: In My Humble Opinion...
- Topic: Drunken Review: Shadowrun 5
- Replies: 641
- Views: 262447
Um, Can anyone explain to me why the Necro Magic tradition needs new rules and can't just be a possession tradition with a darker flavor? Anyone? Seriously, the tradition rules are stupid. Frank had a good explanation of the context in a SR5 post a while ago that jives with what I've seen and conve...
- Sat Aug 26, 2017 3:52 pm
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11636
My best idea is to flavor up the sorcery disciplines a little bit more and give out passives based on those flavors. So Symphony of Silence can be more overtly musical and give you music and hearing abilities for knowing it. If you want to mechanize the flavor, it's probably worth pointing out that...
- Sat May 20, 2017 4:24 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
What spirits are the best to use? I'm constructing my own Tradition, and I have: Combat: Fire Detection: Guidance Illusion: Air Health: Man Manipulation: Task Drain: Willpower+Logic Is this good, or is there something i should be trading out? Drain Attribute mostly depends on what secondary schtick...
- Thu Apr 06, 2017 11:19 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
This is exactly the same as the existing alt.War rules if the Recoil is 2, which it is for most weapons. I think you've left the path and gone into the weeds here. I get that this gives you additional granularity, but at the cost of attaching yet another statistic to every firearm, and another calc...
- Thu Mar 30, 2017 2:11 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
- Wed Mar 29, 2017 12:29 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
- Mon Mar 27, 2017 11:15 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
Sure, and I think I see some areas where your rules may be causing issues. OUR RULES All weapons have a STR MIN stat equal to the minimum STR required to use the weapon without penalty. A number of factors can modify this stat up (requiring greater STR to wield) or down (requiring less STR to wield)...
- Fri Mar 24, 2017 2:16 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
- Thu Mar 23, 2017 6:01 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
I did not, mostly because young me had a rather naive understanding of intellectual property law and embedded a small truckload of art he doesn't own the rights to in my write-ups for the last several years. So even though it looks semi-professional (or at least better than half the stuff on driveth...
- Sat Dec 17, 2016 10:19 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
The short answer for EOTM is that you either have to re-balance the numbers to take into account that EOTM was written for linear damage but alt.War uses triangular damage, OR you can use the damage as written but NOT bring in alt.War rules for it, and it will just be a bit more deterministic than b...
- Mon Dec 12, 2016 3:38 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
Please keep in mind that we probably use more house-rules than you're comfortable with if you're trying to do a semi-straight SR4 + alt.War game. That being said... CALLED SHOTS So, the tl;dr version is that we straight up removed the called-shot-for-damage mechanic. We still have all sorts of calle...
- Thu Dec 08, 2016 3:52 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
- Sun Dec 04, 2016 3:00 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
Absolutely. Let me pull that together into something readable for BBCode, right now it's in a rather heavily-styled .docx file. Not to beat a dead horse, but two other advantages to thresholds vs. DP modifiers, with the caveat that thresholds are NOT universally better (addendum on that at the end):...
- Thu Dec 01, 2016 3:16 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
SHORT VERSION Assuming that Street Sams in your games are running around with higher-than-relatively-average STR, you probably want to add an additional Str Req to additional actions. So using your idea, BF becomes +3 DP / +1 STR for the first use in an IP, then goes to +3 DP / +2 STR for the secon...
- Wed Nov 30, 2016 5:14 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Alt.War Clarifications
- Replies: 26
- Views: 10253
I've been GM'ing a SR4 game that is extensively houseruled using alt.War and EOTM and a bunch more besides. I've got two Shadowrun veterans and two total newbies, and for what it's worth, they're all having fun. So that's my bona fides. To your questions... AUTOFIRE We fiddled with this over and ove...
- Sat May 21, 2016 9:25 pm
- Forum: In My Humble Opinion...
- Topic: The Ends v4.01
- Replies: 711
- Views: 446114
The PDF version of this from before has essentially been lost to the ages of time. Nothing is ever truly lost: The Ends of the Matrix 4.01.01 The Ends of the Matrix 4.01.02 The Ends of the Matrix 4.01.03 That being said, the Git version might be better for whatever reason, but if you're looking for...
- Sun May 08, 2016 2:49 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
Whoa, its a rule I haven't noticed, or remembered because the combat spells are so shoddy. Technically it's an optional rule, although as optional rules go, it's complete and utter garbage. So would removing this penalty, Remove the Dodge roll, make stuff like Stun bolt soak on 2 stats (Like Body/S...
- Sat Apr 02, 2016 4:25 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
- Tue Mar 29, 2016 6:52 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
- Thu Mar 17, 2016 12:50 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
Ok, here's a question for folks. How would you handle the following: Materialization Mage A summons Spirit A, and it owes him a number of services. Along comes Possession Mage B, who summons Spirit B which successfully possesses Materialization Mage A. So...the question raised was what if any effect...
- Mon Mar 14, 2016 9:25 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
Since planets are alive, even barren worlds like Luna would have less background fuckery than actual outer space. But... did the clowns who did 5e seriously decide to double the size of background counts? What possible use is there for a -24 background count that wasn't served by a -12 background c...
- Mon Feb 15, 2016 9:28 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun 4e newbie questions
- Replies: 1072
- Views: 207563
Anyway I knew about autopilot I was asking if there where drone swarm rules. I don't think they're for drones specifically, but rules for swarms / mischiefs / packs / etc. in general are in Running Wild , around p. 25. A lot of the examples there are assuming small, poisonous creatures, which is fa...
- Sun Jan 17, 2016 3:47 am
- Forum: In My Humble Opinion...
- Topic: Are any RPGs actually good?
- Replies: 80
- Views: 17002
The real problem is that a roleplaying game with a solid rules base is almost always unplayable and almost always unfun. How do solid rules make something less playable? Isn't that literally a contradiction? If you want to argue that you enjoy ambiguity, ok...fine...that's subjective. Hard to argue...
- Mon Dec 21, 2015 12:05 am
- Forum: MPSIMS
- Topic: So... Star Wars [Spoilers]
- Replies: 415
- Views: 107694
As previously mentioned: The movie wants very badly to be a ceaseless homage to the original trilogy, to the point where it actually feels that it's own narrative is clearly getting the short shrift. Maybe Disney just isn't worried running out of movies, but I've seen 40-minute TV pilots that introd...