I pity you. No sarcasm, caelians are some of the worst troops in the game.angelfromanotherpin wrote:Caelian Infantry 420 (Caelum)
Man, there's a lot of Caelum in my faction.
Search found 950 matches
- Sat Apr 28, 2012 1:14 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
- Fri Apr 27, 2012 5:41 pm
- Forum: In The Trenches
- Topic: Dominion 3: SadAss
- Replies: 45
- Views: 10106
- Wed Apr 25, 2012 10:10 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
- Wed Apr 25, 2012 7:02 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
Imma do my own draft analysis (thanks DrP, I like your epic heros mod by the way): Etimhara Zamzummite + Uba ; Arch Theurg + Demonbred F 1(2) A 0(3) W 2(2) E 3(3) S 1(4) D 2(2) N 2(2) B 0(2) Good path coverage, otherwise not much synergy between the picks. The uba will exist only to clam, and the Ar...
- Mon Apr 23, 2012 5:51 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
But at this point it all comes to covering your bases. I was hoping to get the Uba to clam for my Warlock, but now it looks like I will have Alchemists Fever Fetishing for my Master Smiths instead. But in any case, there was no way I was going to take the Witch Hunter when I was already looking at ...
- Mon Apr 23, 2012 2:51 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
- Mon Apr 23, 2012 2:48 am
- Forum: In My Humble Opinion...
- Topic: Conquest of Elysium 3
- Replies: 54
- Views: 16564
The latest patch also nerfs Demonologists a lot, since you can't assassinate failed summons. This essentially means that there's no reason at all to summon things without a sacrifice. Gear. Also, Demonologists are completely okay even when they can't cheese their way into free army wrecking mages. ...
- Sun Apr 22, 2012 5:47 am
- Forum: In The Trenches
- Topic: [Dom3]New MA Game
- Replies: 243
- Views: 22281
You could go ahead and point out that the money lost is actually less than some jerkface making it cold when you wanted it hot or hot when you wanted it cold, but the psychological impact just isn't there. Having provinces that will kill your troops and leaders just for standing in - no matter how ...
- Sun Apr 22, 2012 3:50 am
- Forum: In The Trenches
- Topic: [Dom3]New MA Game
- Replies: 243
- Views: 22281
So basically, i'm just unlucky :/ I sincerely hope that this is a joke. Because making bad choices and being bad at diplo cost you games, neither of the presented scenarios were a result of luck. The first was a failure of intellegence/diplomacy (you should have expected or learned about who was lo...
- Sun Apr 22, 2012 3:32 am
- Forum: In My Humble Opinion...
- Topic: Dominion 3 Strategy & Questions
- Replies: 1341
- Views: 167273
Spoilered: feel free to read if you aren't Drago (guess what this is about? heh). What are some general tips for sieging forts? I've never really done it in MP before. Specifically, I'm fighting C'tis, so I'm expecting skelly spam, and trying to fight it back with banishment spam. From my experienc...
- Sat Apr 21, 2012 10:59 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
i choose from Cealum High Seraph I...question the logic here. The High Seraph's defining trait is mobility, and you already have the most mobile alternative. Meanwhile, having two high end expensive mages as your only option for research could very well bite you right in the ass. Overall I think th...
- Fri Apr 20, 2012 3:58 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
Yes, but you can't always recruit a mage from every fort every turn. Most mages need labs. Some need Temples as well. Some are too expensive to spam everywhere. And some just don't do what you need done right now . If your fort doesn't have a lab and temple, you screwed up if you need those for mag...
- Thu Apr 19, 2012 4:48 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
You are high, sir. Redeploying your leadership at speed is moderately useful, but it's far from all that flight brings. A flying commander can lead forest troops through forest and mountain troops through mountains and fast troops across open ground - no matter what mobility options the troops I ch...
- Thu Apr 19, 2012 6:44 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
I thought about the Tribal King. Spending turns to gain units is a cool feature that remains fairly useful throughout a game. However, I go last in the priest draw, so outside of my prophet I'm not assured of having a basic comander that can boost morale. It's always a concern for me in the first f...
- Mon Apr 16, 2012 11:22 pm
- Forum: In My Humble Opinion...
- Topic: The GOP Bestiary
- Replies: 84
- Views: 10660
No, I'm saying complete and utter dehumanizing demonization is too easy a style of humour. It's gutter jokes. It's like saying your friend has a tiny dick to get a rise out of him, or calling his girlfriend a whore. Yeah, this is nowhere near as funny as that time you wrote up offensive racial ster...
- Mon Apr 16, 2012 8:06 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
OK. It's started. Angelfromanotherpin has first draft of nation name and color choice. -Username17 Why no snake draft? The most important picks are probably the recruit anywhere commander and troops, and some people got kinda screwed there. Any reason why those were split into separate rounds inste...
- Mon Apr 16, 2012 1:21 am
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
There are more than just scouts who are giants, flyers, or spies. There are also assassins, stealthy troop leaders, and some other weird stuff. Definitely enough for ten players. Well, personally I kinda think that assassins are like scouts that draw wardecs. And stealthy troop leaders will likely ...
- Sun Apr 15, 2012 10:10 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: [Dom3] Draft: Etimhara Victorious
- Replies: 721
- Views: 70244
Having looked at it a bit closer, I think the draft order for build-anywhere leaders should be altered a bit: Build-anywhere Priest (no magic paths other than Holy) Build-anywhere General (No magic paths at all, leadership of 40+) Build-anywhere Scout (No magic paths at all, stealthy) Build Anywher...
- Thu Mar 29, 2012 10:57 am
- Forum: It's My Own Invention...
- Topic: Benderverse Mod -- Concept and Brainstorm
- Replies: 76
- Views: 9540
I am not saying that the military is overpowered. I am saying that the military is too powerful when you take into consideration the rest of the stuff the mod nation is supposed to get. This is a nation that will mostly use its recruit anywhere sacreds to expand and fight. And you are just flat wron...
- Thu Mar 29, 2012 7:44 am
- Forum: It's My Own Invention...
- Topic: Benderverse Mod -- Concept and Brainstorm
- Replies: 76
- Views: 9540
- Thu Mar 29, 2012 3:13 am
- Forum: It's My Own Invention...
- Topic: [Dom3] Angel's mods.
- Replies: 15
- Views: 2680
Oreiads are kind of nutso good. Oreiads gives decent access to Air (otherwise unavailable natively) and strong access to Nature (N1 native only). I think they compare very well to an Ivy King (stronger caster, worse thug), which is what I priced them against. I'm certainly not married to any partic...
- Thu Mar 29, 2012 2:23 am
- Forum: It's My Own Invention...
- Topic: [Dom3] Angel's mods.
- Replies: 15
- Views: 2680
Re: [Dom3] Angel's mods.
DenMA Arcoscephale 1.0: • Adds a national spell to summon the EA Oreiad (Conj 7, Astral 6, 30 gems). That spell is the worst of all worlds, out of the way, expensive and difficult to cast. I suggest you change it to require S5 instead of S6 and cost a bit less (20-25 gems). The spell basically has ...
- Thu Mar 29, 2012 2:13 am
- Forum: It's My Own Invention...
- Topic: Benderverse Mod -- Concept and Brainstorm
- Replies: 76
- Views: 9540
Your basic infantry goes into battle with furs, a leather hood, a mace, and a sling. That is terrible, but at least it doesn't cost a lot of resources. The hunter is more interesting, because Harpoons are awesome. Northern Tribe Warrior (Furs, Leather Hood, Mace, Sling, CR 25%) Northern Tribe Warri...
- Fri Feb 17, 2012 6:16 am
- Forum: In The Trenches
- Topic: Looking at a... noteworthy 3.5 campaign
- Replies: 47
- Views: 14764
- Mon Feb 13, 2012 5:51 pm
- Forum: In The Trenches
- Topic: New Dom3 Game
- Replies: 194
- Views: 17026
Mister_Sinister: You don't need 10 pd in your provinces right now, get one so scouts can't take them. You can buy more later once you know what your neighbor can do. Generally keep PD low until you figure you are about to be raided/remote attacked then buy a few points. You can also use it as surpri...