Search found 12 matches
- Tue Apr 30, 2013 11:50 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: League Of Losers
- Replies: 1157
- Views: 130590
- Sun Oct 02, 2011 9:08 pm
- Forum: In My Humble Opinion...
- Topic: Lago's Controversial Opinions
- Replies: 23
- Views: 3589
- Tue Mar 15, 2011 11:25 pm
- Forum: In My Humble Opinion...
- Topic: So what IS going on with 4E these days.
- Replies: 352
- Views: 65480
- Mon Jan 24, 2011 4:17 pm
- Forum: In My Humble Opinion...
- Topic: Ideas you think are awesome but never got to run in a game.
- Replies: 25
- Views: 7485
- Wed Nov 24, 2010 10:18 pm
- Forum: It's My Own Invention...
- Topic: Its like Epic6, but completely different!!
- Replies: 7
- Views: 1774
- Mon Nov 22, 2010 5:23 pm
- Forum: In My Humble Opinion...
- Topic: Getting Rid of Ability Scores in 3e D&D-style systems
- Replies: 47
- Views: 8894
I feel exactly the same way as you Dragonchild. For the game I'm making I was originally going to do completely away with stats and go with a suggestion like Frank gave of tiny random variables, just enough to notice but not throw everything off. Couple this with melding the duh bonuses into classes...
- Mon Nov 22, 2010 5:05 pm
- Forum: It's My Own Invention...
- Topic: Its like Epic6, but completely different!!
- Replies: 7
- Views: 1774
It's an interesting idea. I like the idea of a simple 3E-like RPG. One thing I noticed about your ability scores: you only have two possible arrays (3, 3, 3, or 2, 3, 4). It's not bad, but it seems sort of bland. I'm sort of iffy on the percent-based concealment rules. In 3E, %-based miss chances t...
- Mon Nov 22, 2010 12:22 am
- Forum: In My Humble Opinion...
- Topic: 3.x Saving throws I love them and hate them
- Replies: 25
- Views: 4591
3.x Saving throws I love them and hate them
I'm in the process of writing a dndish d20 game to be like epic6 but made from the d20 ground up and I've found saving throws to be rather vexing. Saving throws are fun, and they provide flavor to a category of things by changing the way they are interacted with. However the divisions that Fort, Ref...
- Sun Nov 21, 2010 11:46 pm
- Forum: It's My Own Invention...
- Topic: Its like Epic6, but completely different!!
- Replies: 7
- Views: 1774
Its like Epic6, but completely different!!
Plan is that I like E6's goal, but to really do it justice one really needs to just rewrite the game. Taking from Fantasy Heart Breaker, Frank's Really Abstract Locations, PL's Big Fat Squares, LP's 5E, separate combat and non combat skill sets, and so many other threads here has been inspiring. So ...
- Wed Nov 10, 2010 6:00 pm
- Forum: In My Humble Opinion...
- Topic: Math That "Just Works"
- Replies: 143
- Views: 32025
- Fri Nov 05, 2010 7:00 pm
- Forum: In My Humble Opinion...
- Topic: Skill Folding
- Replies: 30
- Views: 4272
- Sat Feb 20, 2010 11:26 pm
- Forum: In My Humble Opinion...
- Topic: Art of Game Design (Book)
- Replies: 16
- Views: 2000
I've read the book. Most of the lenses are brainstorming launch points. Like any guide to something that's more of a spark it's not going to give you the answers. I find it useful though to go flip through some lense lists occasionally when stuck on a game design issue. I certainly found it worth th...