Search found 607 matches
- Fri Nov 16, 2012 10:55 am
- Forum: In My Humble Opinion...
- Topic: ST/WH40K wanky fanboy question.
- Replies: 570
- Views: 57807
Wasn't talking about taking them apart and then putting them back together, I meant more along the lines of stripping them of absolutely every resource feasible, and all the resources of the system while you're at it, and turning those resources into ships; Afterward finding new planets. I already s...
- Fri Nov 16, 2012 9:03 am
- Forum: In My Humble Opinion...
- Topic: ST/WH40K wanky fanboy question.
- Replies: 570
- Views: 57807
When it's a matter of annihilation, you take the planets apart and find new ones when it's safe. Regardless, apparently there're in setting reasons why they can't, a weird kind of schizo-tech I'd assume, since writers can't guess at what science and technology would actually be capable of at any fut...
- Fri Nov 16, 2012 8:38 am
- Forum: In My Humble Opinion...
- Topic: ST/WH40K wanky fanboy question.
- Replies: 570
- Views: 57807
- Fri Nov 16, 2012 5:28 am
- Forum: In My Humble Opinion...
- Topic: ST/WH40K wanky fanboy question.
- Replies: 570
- Views: 57807
Resupply of antimatter. Ship stores last for five years, seven when using the onboard antimatter generator, but making antimatter is comically energy inefficient. The federation uses antimatter anyway because it has an extremely high energy density, so that their ships tankage ratio is orders of ma...
- Fri Nov 16, 2012 3:23 am
- Forum: In My Humble Opinion...
- Topic: ST/WH40K wanky fanboy question.
- Replies: 570
- Views: 57807
I apologize if this has been addressed, but I'd really rather not wade through all 12 pages of this. What's to stop the federation from becoming a federation of habitation ships instead of a federation of planets whilst they are on a war footing and becoming 100% untouchable by everything in the 40k...
- Fri Nov 16, 2012 1:50 am
- Forum: MPSIMS
- Topic: It's not just here!
- Replies: 3
- Views: 1121
- Thu Nov 15, 2012 10:06 am
- Forum: In My Humble Opinion...
- Topic: Why mecha?
- Replies: 107
- Views: 18907
No idea for sure, but perhaps human like mobility would allow a pilot, probably wired into the thing while in use, to move more naturally, efficiently, and skillfully than an otherwise more practical armored vehicle. I doubt it could ever make sense as a normal weapon of war, but for less frontlines...
- Thu Nov 15, 2012 3:55 am
- Forum: In My Humble Opinion...
- Topic: Forcasted Technologies in Science Fiction
- Replies: 127
- Views: 17592
- Fri Nov 02, 2012 3:43 am
- Forum: In My Humble Opinion...
- Topic: Can the Death Penalty Balance the World?
- Replies: 13
- Views: 2648
So you wouldn't like to share an opinion, Calibron? I think a system that will revive, through recruitment, magic, inherent ability, whatever fits the character, your baseline characters and/or fighting mans in between missions is your best bet, unless you want the encounters to be especially deadl...
- Thu Nov 01, 2012 4:44 am
- Forum: In My Humble Opinion...
- Topic: Can the Death Penalty Balance the World?
- Replies: 13
- Views: 2648
- Mon Aug 01, 2011 1:46 pm
- Forum: It's My Own Invention...
- Topic: After Sundown
- Replies: 302
- Views: 274298
You're actually calling it Heartbreaker? That's hilarious. And yeah, I meant After Sundown. I'm not sure how great I'd be at cyberpunk stuff, it sort of calls out for high-detail pictures of intricate scenery and image manipulation to add weird crap. I'll see what I can do over the next few days. I...
- Tue Jun 28, 2011 4:10 am
- Forum: MPSIMS
- Topic: It's Personal...
- Replies: 4839
- Views: 632698
- Mon Jun 27, 2011 3:52 am
- Forum: MPSIMS
- Topic: It's Personal...
- Replies: 4839
- Views: 632698
I don't consider throwing shit at a fan art because it lacks: any requirement of skill, any deliberate attempt at a specific result(i.e. essentially random and without purpose), any message conveyed or response garnered, any sort of structure to the performance or an observable end product that isn'...
- Fri Mar 25, 2011 8:55 pm
- Forum: MPSIMS
- Topic: [Politics] Weed and Things
- Replies: 96
- Views: 10238
- Sun Mar 20, 2011 12:54 pm
- Forum: In The Trenches
- Topic: Dom3 MP anyone?
- Replies: 91
- Views: 13686
- Wed Mar 02, 2011 5:37 am
- Forum: About the Gaming Den
- Topic: New Associate Fence Builder
- Replies: 24
- Views: 8320
- Tue Mar 01, 2011 10:06 am
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
- Thu Feb 24, 2011 11:12 am
- Forum: MPSIMS
- Topic: What are you watching these days?
- Replies: 407
- Views: 102206
- Mon Feb 21, 2011 9:54 am
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
Yeah, I know, but I only ended up with a single fortune teller with death, and I didn't focus on enchantment enough to pick up a mound king. So no undead leadership, otherwise I would made them my go-to choice for infantry. If I had gotten my national hero, the vampire, or a few more fortune tellers...
- Mon Feb 21, 2011 5:27 am
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
Huh. That one army conquered almost all of Ulm? I got overconfident, not to mention completely inexperienced, and attacked Gath's well fortified capital with my main force and only succeeded in killing half of his 40 or so Thugs, and due to the closeness of our capitals I hadn't enough time to mate...
- Tue Feb 15, 2011 11:09 pm
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
- Wed Feb 09, 2011 10:09 am
- Forum: MPSIMS
- Topic: Why do you need a label?
- Replies: 18
- Views: 3303
- Wed Feb 09, 2011 3:12 am
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
- Tue Feb 08, 2011 7:46 am
- Forum: In The Trenches
- Topic: Dom3: Revenge of the Den
- Replies: 975
- Views: 71889
- Mon Feb 07, 2011 2:36 am
- Forum: MPSIMS
- Topic: The Middle East Explodes...
- Replies: 183
- Views: 25107