Search found 6098 matches

by K
Mon Dec 17, 2007 9:50 pm
Forum: In My Humble Opinion...
Topic: New Edition: Continuity vs. Ralroading
Replies: 71
Views: 13101

Re: New Edition: Continuity vs. Ralroading

1197927641[/unixtime]] 1197924084[/unixtime]]But a "mage with a sword" is different. He casts spells one turn, and then attacks with a sword on another, and I just don't see a problem with that. [br][br]But I do see a problem with that. Whether it's a big problem is subject to debate. If ...
by K
Mon Dec 17, 2007 9:06 pm
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

1197923797[/unixtime]]Oh, yes, it ... wait, nooo, it does have checks.[br][br]Wisdom checks.[br][br]It's Track.[br][br]You're proposing the Invisibility/Sneaking problem again.[br][br]-Crissa [br][br]I'm saying "remove the check". Its not needed and I hate waiting for someone to roll dice...
by K
Mon Dec 17, 2007 8:41 pm
Forum: In My Humble Opinion...
Topic: New Edition: Continuity vs. Ralroading
Replies: 71
Views: 13101

Re: New Edition: Continuity vs. Ralroading

1197898848[/unixtime]][br]Now, the possibilities of sword mages should certainly exist. But not every kind of magic should blend smoothely with swordcraft. Not for game balance, for versamilitude.[br] [br][br]They don't have to blend. [br][br]"Sword Mages" are mages that cast spells out o...
by K
Mon Dec 17, 2007 8:37 pm
Forum: In My Humble Opinion...
Topic: New Edition: Continuity vs. Ralroading
Replies: 71
Views: 13101

Re: New Edition: Continuity vs. Ralroading

1197898848[/unixtime]][br]Now, the possibilities of sword mages should certainly exist. But not every kind of magic should blend smoothely with swordcraft. Not for game balance, for versamilitude.[br] [br][br]They don't have to [o]blend.[/i][br][br]"Sword Mages" are mages that cast spells...
by K
Mon Dec 17, 2007 9:52 am
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

1197881701[/unixtime]]Yeah, but then you can't have animals that are good at scent tracking or camouflage or deception or port that ability to intelligent creatures because it gets crazy.[br][br]It's bad enough that Squirrels can't feint. Do we want wolves and tigers not able to find their prey?[br...
by K
Mon Dec 17, 2007 9:38 am
Forum: In My Humble Opinion...
Topic: New Edition: Continuity vs. Ralroading
Replies: 71
Views: 13101

Re: New Edition: Continuity vs. Railroading

The answer is: some of both.[br][br]The biggest problem is that I think you are brainwashed by a lifetime of RP games where everyone has to be minmaxxed to fit a stereotype. In novels, there really are magicians that can fight with swords really well and there are warriors who cast awesome magic out...
by K
Mon Dec 17, 2007 8:37 am
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

1197878687[/unixtime]]The only purpose of Wisdom that I can see is to differentiate the kinds of attacks which work on tigers from those which don't without making tigers good at automotive repair.[br][br]While you could plausibly achieve the same effect by having leopards and owls have high Charis...
by K
Mon Dec 17, 2007 6:33 am
Forum: In My Humble Opinion...
Topic: New Edition: Setting
Replies: 126
Views: 21479

Re: New Edition: Setting

1197862785[/unixtime]]Mind Flayers are the long-removed descendants of smart (and evil) Wizards who used the Power Points to evolve themselves. Rather like the Yuan-Ti, only with much smarter grandcestors. Humans compete by having a higher population with more adventurers per capita; as such, despi...
by K
Mon Dec 17, 2007 6:18 am
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

1197871263[/unixtime]]Why do we have multiple physical attributes and not multiple non-physical attributes?[br][br]I think that is short-sighted.[br][br]-Crissa [br][br]When I was going through all the things that adventurers get hit with and need to make saves, things really started to blur into o...
by K
Mon Dec 17, 2007 3:28 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197845893[/unixtime]] 1197839873[/unixtime]][br][br]3. Doing something with your move. People keep asking to be able to "do a big attack and not get a move", and thats because we know that there are a bunch of reasons to not move and they want to feel like they aren't wasting that action...
by K
Mon Dec 17, 2007 1:40 am
Forum: In My Humble Opinion...
Topic: New Edition: Setting
Replies: 126
Views: 21479

Re: New Edition: Setting

Yeh, thats mostly the plan.[br][br]But I think its also important that heroes and villains also create spots. I mean, if a powerful wizard buys a plot of land in the city and builds a tower, you know there are crazy golems and bound demons and stuff guarding his crap.[br][br]He'd be happy to do his ...
by K
Sun Dec 16, 2007 11:19 pm
Forum: In My Humble Opinion...
Topic: New Edition: Setting
Replies: 126
Views: 21479

New Edition: Setting

Ok, we know that a lot of DnD doesn't work with a lot of other DnD. Shadows or vampires or lycanthropes or something should rule the world, and farming should be impossible considering the number of manticores in the world. [br][br]So here is the setting:[br][br] Points of Darkness, And Not Much Els...
by K
Sun Dec 16, 2007 10:18 pm
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197840589[/unixtime]][br] People whose largest attack is a spell or other ranged attack.[br][br]I don't want the game to turn into Dragonball, where while it is nominally possible to run over to your opponent and jab at them, what you actually do is just stand there going "AAAAAAAAAH!" u...
by K
Sun Dec 16, 2007 9:54 pm
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

Ok, here are the arguments for stats as pure defenses:[br][br]1. No bad characters. Ok, you what if you want to make an "sea wizard" who is a swashbucker that carries a cutlass and swings from ropes and can bail water with the best of them. You choose a high Str. Then some guy comes up to ...
by K
Sun Dec 16, 2007 9:17 pm
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

OK, here are the benefits to the new system:[br][br]1. You still use lesser powers. In DnD, you very quickly stop using lesser powers and just hit enemies with your biggest power. If we remove the per days limits, something else needs to fill the gap so that 10th level wizards still cast Magic Missi...
by K
Sun Dec 16, 2007 8:06 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

Neeek for the win.....or the cookie...whatever.
by K
Sun Dec 16, 2007 2:13 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197760078[/unixtime]]I thought 2 actions per round that could only be spent on two things from the same action list was a poor compromise. [br][br]10 actions per round that can be spent on any combination of 1 to 10 actions of varying cost displease me in many ways. [br][br]Read it again. you got ...
by K
Sat Dec 15, 2007 10:40 pm
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

OK, here's an idea. You get a cookie if you guess which game inspired it.[br][br] Rule 1: You can't move through people's squares unless they are prone. You might have abilities that push people around or make them prone, but that all depends on your character.[br][br] Rule 2: You can't attack or us...
by K
Sat Dec 15, 2007 2:07 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197621131[/unixtime]]I think you run the risk of too much strike proliferation that way. Consider the idea of "taunting" an opponent. It probably gives them the option of successfully hitting you with a strike on their turn or allowing you to get a bonus against them next turn. A fundame...
by K
Sat Dec 15, 2007 1:55 am
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

I think having stats apply to offense is still a mistake. I mean, when has minmaxxing ever been cool? Sometimes its necessary, and fun as an intellectual challenge, but when has it ever done anything other than made people feel bad about their their non-minmaxxed character because someone else is be...
by K
Fri Dec 14, 2007 1:56 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197592284[/unixtime]] That doesn't sound fun at all. It just means that every turn you also say "and I press" automatically. [br][br]My idea is that some of your Presses are going to be pretty weird, and you'll definitely have the opion for more than one of them at a time.[br][br]For exa...
by K
Fri Dec 14, 2007 12:23 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197591086[/unixtime]] As for Press, I don't think Jyhad is too helpful here. [br][br]I think it is. Imagine for the moment that you had the option every turn of imposing some kind of geas on your opponent in addition to trying to kill your enemy. So you can carry the battle forward, or you can try...
by K
Fri Dec 14, 2007 12:03 am
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197589421[/unixtime]]I would like to divorce the idea of there being "attacks" and "special abilities" from the universe. There should just be "abilities" and some of them should be attacks.[br][br]Heck, it wouldn't be at all bad I think if every turn someone got a Ma...
by K
Thu Dec 13, 2007 11:52 pm
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 27885

Re: New Edition of Rules

1197588202[/unixtime]][br]The last one I think needs especial attention. I was dead serious when I said that Necromancer should be a sample class with a bunch of Strength related abilities on it. From Dracula to Mum-Ra, necromancers have the strength of 20 men all the time in literature. And so a c...
by K
Thu Dec 13, 2007 11:09 pm
Forum: In My Humble Opinion...
Topic: New Edition: Actions
Replies: 67
Views: 10160

Re: New Edition: Actions

1197586566[/unixtime]]Do we really need full attacks? Trading your move action for more offense makes combat much less interesting, imo. [br][br]I think so. The ability to move means you can avoid attacks and concentrate on specific targets to drop them first, and thats a big ability.[br][br]But, p...