Search found 591 matches

by ModelCitizen
Wed Dec 26, 2012 5:47 am
Forum: In My Humble Opinion...
Topic: Multiclassing and resource management systems.
Replies: 216
Views: 42296

Basically, your defense of open multiclassing sounds like the libertarians who claim that true capitalism would be totally awesome but it's never been tried. It fucking has been tried. Repeatedly. And it has been awful. -Username17 Oh really? Well, if you're going to resort to sophistries like this...
by ModelCitizen
Tue Dec 25, 2012 12:56 pm
Forum: In My Humble Opinion...
Topic: Multiclassing and resource management systems.
Replies: 216
Views: 42296

You're still arguing that the "only way" to get playable monsters to work is to pursue a method which has historically never worked . It has been attempted once, by a blithering idiot working under unfavorable conditions. Yes, 0 / 1 is "never" but it's hardly grounds for dismiss...
by ModelCitizen
Tue Dec 25, 2012 11:26 am
Forum: In My Humble Opinion...
Topic: Multiclassing and resource management systems.
Replies: 216
Views: 42296

Bottom line: there are a lot of ways to make playable monsters work. So claiming that we need to keep open multiclassing so that playable monsters can work is short sighted. After all: open multiclassing has not delivered us playable monsters that work! Seriously: Savage Species was a terrible book...
by ModelCitizen
Tue Dec 25, 2012 9:38 am
Forum: In My Humble Opinion...
Topic: Multiclassing and resource management systems.
Replies: 216
Views: 42296

On open multiclassing, I don't see any other way to make playable monsters work in D&D. If your monsters look like D&D monsters then the progression for a Succubus Cleric pretty much has to go: Succubus 6 Succubus 6 / Cleric 1 Succubus 6 / Cleric 2 ... Otherwise you're stuck either trying to...
by ModelCitizen
Mon Dec 24, 2012 11:06 pm
Forum: In My Humble Opinion...
Topic: What are GOOD things that happened to the RPG industry 2012
Replies: 26
Views: 4927

From what monster material they did post, it looks like the Monster Manual was going to be new tracks and prefab character builds rather than traditional monster writeups. Legend monsters are supposed to be built entirely out of PC-playable class tracks (unless they're minions). They've already publ...
by ModelCitizen
Mon Dec 24, 2012 2:29 am
Forum: In My Humble Opinion...
Topic: Grognards Against Humanity
Replies: 29
Views: 9445

Splugorth Warrior Women is probably a reference to RIFTS, which I've never played. Apparently, Splugorths are beholder-esque tentacled intergalactic slavers, or something. They're from RIFTS Atlantis, a sourcebook infamous for weird and overpowered character splats. http://2.bp.blogspot.com/_6W56UB...
by ModelCitizen
Mon Dec 24, 2012 2:13 am
Forum: In My Humble Opinion...
Topic: Ten Levels
Replies: 190
Views: 28053

I was referring to social interaction in general, not just seduction. Sorry for the misunderstanding. Yeah, I know, but I think the same reasoning applies to other kinds of social abilities. An actual diplomat probably wants to play the Return to the Temple of Elemental Evil endgame by uniting vari...
by ModelCitizen
Sun Dec 23, 2012 9:39 am
Forum: In My Humble Opinion...
Topic: Ten Levels
Replies: 190
Views: 28053

The less traction ability is more due to suspension of disbelief in regards to non-magic. I say, why not allow non-magical seduction and social interaction to work on these NPCs? Your hero's so charming that he moves the cold, stone heart of the Earth Prince of Elemental Evil. When an illithid from...
by ModelCitizen
Sat Dec 22, 2012 9:32 pm
Forum: In My Humble Opinion...
Topic: GTFO abilities
Replies: 33
Views: 7461

Re: GTFO abilities

3e at least IMHO hands out GTFO abilities at excesivelly low levels with Fly (ranged weapon/flight or GTFO) and Solid Fog (Telaport of GTFO) at increadibly low levels The biggest problem with flight is that 3e encourages mundanes specialize in melee at the expense of ranged. Mundanes aren't inheren...
by ModelCitizen
Thu Dec 20, 2012 6:58 am
Forum: In My Humble Opinion...
Topic: Anyone have a CMwYCPHtC/WoF D&D Class or Suggestions?
Replies: 65
Views: 13106

Stances and Boosts inherently last one round. I can make that clearer if you like. Cool, that's what I assumed, I just couldn't find it stated anywhere. If you want to give up the attack in order to punch the ground to get the secondary effect off 95% of the time, that's fine. Might want to state t...
by ModelCitizen
Thu Dec 20, 2012 1:03 am
Forum: In My Humble Opinion...
Topic: Anyone have a CMwYCPHtC/WoF D&D Class or Suggestions?
Replies: 65
Views: 13106

Whee unsolicited editing advice time! Entrapment of Blades Level: 1 Type: Counter Can be used when a threatened opponent moves (including to take a 5' step). The Crusader may make a melee attack against that target. Might make the melee attack count as an AoO so it can be used with Stand Still and t...
by ModelCitizen
Wed Dec 19, 2012 10:57 am
Forum: In My Humble Opinion...
Topic: Anyone have a CMwYCPHtC/WoF D&D Class or Suggestions?
Replies: 65
Views: 13106

Anything else? Assuming you just want stuff that's about their card-drawing mechanic, I'd add that the rules aren't clear at all on when crusaders can draw a new hand. CustServ had to weigh in on what happens if you have to draw from an empty deck (apparently you discard your whole hand, shuffle it...
by ModelCitizen
Mon Dec 17, 2012 12:13 pm
Forum: In My Humble Opinion...
Topic: Necromancers and Evokers
Replies: 51
Views: 14131

It's Ghostwheel's version of the Tomes, but with the goal of having characters like Rogues who don't use UMD as the type of WotC stuff you keep, rather than the Wizard/Cleric/Druid bunch. He likes killing things with lots of damage, and giving things so much HP that they can take several rounds of ...
by ModelCitizen
Sun Dec 16, 2012 1:36 pm
Forum: In My Humble Opinion...
Topic: Necromancers and Evokers
Replies: 51
Views: 14131

I'm still looking over the Dread Necromancer. It looks like it might be what I'm looking for. The Grimoire Necromancer is decisively not, though. It states its dealbreaking failure point in its own mission statement: To make a D&D character class that plays like something from Diablo II, i.e. s...
by ModelCitizen
Sun Dec 16, 2012 11:31 am
Forum: In My Humble Opinion...
Topic: 'mundane-flavored superpowers'
Replies: 144
Views: 21632

There are of course exceptions. As previously noted, it is quite possible to have nominally non-magical diplomacy and stealth abilities that remain valid when people around you are doing "high level stuff". But even then I would urge caution: think about all the pushback that D&D Dipl...
by ModelCitizen
Tue Dec 11, 2012 7:02 am
Forum: In My Humble Opinion...
Topic: 'mundane-flavored superpowers'
Replies: 144
Views: 21632

Perfect skill duplication. Especially with the existence of scrolls, wands and shit, this is just ridiculous and insulting, and that they are all pretty low level effects makes it worse. If you're going to try to role-protect skills, the first step is to make sure the skills are actually good. You ...
by ModelCitizen
Mon Dec 10, 2012 10:30 am
Forum: In My Humble Opinion...
Topic: Game Balance, D&D, and the Future
Replies: 41
Views: 8635

Re: Game Balance, D&D, and the Future

So I propose that if any tabletop RPG game company actually did their homework and put a significant level of effort to make their game balanced, they'd blow the competition away. Thoughts? Can't they just lie and say the game is balanced? That's less work, and RPG fanboys won't know the difference.
by ModelCitizen
Fri Dec 07, 2012 6:49 pm
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 24796

Do druid shit to get these to grow quickly into full grown oaks - I'm sure there's a spell somewhere for that. Plant Growth can *almost* do it. You'd want to plant a bunch of acorns in a barren plot of dirt, wait for them to sprout, and hit the sprouts with Plant Growth. Since the spell has to take...
by ModelCitizen
Wed Dec 05, 2012 12:16 pm
Forum: MPSIMS
Topic: Five hundred new fairytales discovered in Germany
Replies: 22
Views: 6070

All RPGs must now include rules for drinking enemies after they turn into ponds.
by ModelCitizen
Wed Dec 05, 2012 1:37 am
Forum: In My Humble Opinion...
Topic: [D&D 3.5] Multiclassing, how does it work?
Replies: 22
Views: 8071

ModelCitizen: that may be the case for starting character choices, but if you give people the option to hybridize they're going to take it. Players are going to want to customize at name level as well as over the course of a campaign. I'm confused. "Name level" is a grognardism meaning ro...
by ModelCitizen
Tue Dec 04, 2012 9:00 pm
Forum: In My Humble Opinion...
Topic: [D&D 3.5] Multiclassing, how does it work?
Replies: 22
Views: 8071

I think there are only a few hybrids that people care about in D&D. They want an a fighter/mage and a thief/mage. They want Fighter/Thieves, mostly because those classes are individually too limited. They want to be able to punch things with the power of weeaboo and also cast spells. Sometimes t...
by ModelCitizen
Tue Dec 04, 2012 5:35 pm
Forum: In My Humble Opinion...
Topic: Magic Numbers
Replies: 59
Views: 10129

6d6 appears to be a die-based stat+skill game. It does have a character deck instead of a character sheet (with at least one gimmick related to that - when you take damage you "discard" stats instead of marking off hitpoints) but it doesn't use a deck of cards as an RNG.
by ModelCitizen
Mon Dec 03, 2012 11:57 pm
Forum: In My Humble Opinion...
Topic: What's with fluff/gameplay badassery dissonance in TTRPGs?
Replies: 58
Views: 11978

Most internet forums give people a distorted view of what gamers actually want. The people who are most vocal about their views on RPGs tend to be DMs, which is why so many RPG discussions are dominated by people who want as much dissociation and MTP as possible without cluing the players in. Games ...
by ModelCitizen
Mon Dec 03, 2012 11:19 pm
Forum: In My Humble Opinion...
Topic: Pathfinder is still bad, summary
Replies: 57
Views: 14504

Psionics has Wild Talent and Expanded Knowledge for pilfering other class lists. It sounds like you're thinking of Expanded Knowledge.
by ModelCitizen
Mon Dec 03, 2012 11:14 pm
Forum: MPSIMS
Topic: Annoying Questions I'd Like Answered...
Replies: 6614
Views: 699515

Maxus: That's pretty much how I played my jester. If you feel that's underpowered, use your poison handling skills to coat the thing with some drow poison. yeah, the dc sucks but the effect of failing a save on that it's pretty damn hilarious. New annoying question: how does one get drow poison? Ad...