Search found 733 matches

by echoVanguard
Tue Apr 21, 2020 2:54 pm
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 157595

This link may help illustrate the mechanisms at work.

echo
by echoVanguard
Tue Apr 21, 2020 2:30 pm
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 157595

The thing about oppositional demographics in the U.S. is that it's not X location vs Y location, it's primarily urban vs rural. As a result, the various factions are reasonably evenly distributed across the geography, which prevents the sort of unified zones of control you'd need for any actual brea...
by echoVanguard
Mon Apr 20, 2020 2:00 am
Forum: MPSIMS
Topic: Medical Questions I'd Like Answered...
Replies: 962
Views: 181464

On the Wong-Baker Pain Scale, where is stubbing your toe? For calibration purposes.

Image

echo
by echoVanguard
Wed Mar 18, 2020 12:33 am
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 932962

FrankTrollman wrote:What I do not recall is whether the title had any reference or meaning in The Dying of the Light, a George R R Martin story from which the Githyanki were copied into AD&D by a young Charles Stross.
Wait, what?! Charlie Stross worked on AD&D?!

I'm sorry, I need to go sit down.

echo
by echoVanguard
Tue Mar 17, 2020 6:33 pm
Forum: In My Humble Opinion...
Topic: The effects of Target Numbers
Replies: 32
Views: 8292

I would suggest then, that for a TN of 3+ that the 'normal person' have a dice pool of 9 with extremely impressive but normal human stunts having a difficulty of 9 or 10. The normal person succeeds at Difficulty 9 on 2.6% of rolls and can't succeed at Difficulty 10. Total badasses with dicepools of...
by echoVanguard
Sat Apr 27, 2019 1:23 am
Forum: MPSIMS
Topic: Death
Replies: 53
Views: 19443

I've spent a lot of time composing, deleting, and re-composing a message to reply to this thread, but it's been very difficult. I've spent years reading posts by many of you, and hearing about your experiences was hard for me. To everyone who has experienced loss, whether they discussed it in this t...
by echoVanguard
Fri Apr 12, 2019 7:25 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

So there are a lot of things in play with how Flow points are expended and regained. The fact that they're limited at all is a nod, however insufficient, to the idea of non-reproducibility -- you can't lab-test your powers because eventually you will run out of points and not have an easy way to reg...
by echoVanguard
Fri Apr 12, 2019 1:06 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

It's fine. Like I said, these are important issues that need to be discussed, and it's going to be tricky to nail a balance between "spending resources is fun" and "resources actually matter and reinforce the game's tone". Anything that helps get closer to that is always welcome....
by echoVanguard
Fri Apr 12, 2019 12:32 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

In that specific case, why is that a thing: creating water? In the game where magic does stuff to alter probability and turn unknown situations toward your ends, why is instantaniousnly filling a container of any size that you verified as empty with a physical substance on theme? If you've ever rea...
by echoVanguard
Thu Apr 11, 2019 9:23 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

To be clear, the concerns Hicks brings up are worth considering. It's definitely important that players should feel very strong and empowered to use Flow powers pretty freely, but not without limit -- the fact that you can eventually run out of mojo is meant to be a hindrance to your ability to eith...
by echoVanguard
Thu Apr 11, 2019 9:16 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Well, I think the math needs closer examination. For every Flow-using enemy you confront in combat, you'll gain Flow points about as fast as you spend them (if you spend 1 point per round and the enemy uses one power per round, you'll always be at parity). If there are multiple enemies using Flow, y...
by echoVanguard
Wed Apr 10, 2019 10:30 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

So, real talk: is there a real downside to either not forming Claves with other doubters, or having the doubters split into 2 separate Claves? Not being in a Clave has a regular Humanity cost, as mentioned above. Doubters can be in multiple Claves, and Claves can interact, but this is a metagame fu...
by echoVanguard
Thu Dec 20, 2018 5:41 pm
Forum: In My Humble Opinion...
Topic: Superhero RPG that is not about wizards
Replies: 152
Views: 22859

FrankTrollman wrote:You can't have Hulk take a nuclear weapon to the face in one scene and then flinch from Daredevil's punch in another.
Daredevil feinted first.

echo
by echoVanguard
Sun Jun 24, 2018 8:26 pm
Forum: In My Humble Opinion...
Topic: Powerlevels and Pretension: FatR's own fantasy heartbreaker
Replies: 156
Views: 58725

"Indirect".

echo
by echoVanguard
Thu Feb 01, 2018 5:08 pm
Forum: In My Humble Opinion...
Topic: Book Layouts
Replies: 41
Views: 8867

Champions and Feng Shui both have reasonably good descriptions of how to create adventures, but those games are literally series of setpiece encounters held together with genre tropes and mind caulk. Isn't this true of all modern RPGs? It could certainly be applied faithfully to most games we discu...
by echoVanguard
Fri Aug 18, 2017 8:46 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

It was somewhat interesting to see characters in the new Dark Tower movie using powers verbatim out of the powers list I posted. I guess someone involved in the production of the film might be a fan of Doubt.

echo
by echoVanguard
Fri Jul 21, 2017 6:14 pm
Forum: In My Humble Opinion...
Topic: Social Skills against Players
Replies: 32
Views: 6606

In 3.X, Intimidate can be used to apply conditions to targets (like Shaken). I think that conditional operations could be used to some degree like this. For example, using Charm on someone would give them a Reluctant condition when attacking you and when defending against you, disincentivizing them ...
by echoVanguard
Thu Jul 20, 2017 12:28 pm
Forum: In My Humble Opinion...
Topic: Social Skills against Players
Replies: 32
Views: 6606

Weapons of the Gods (and its successor, Legends of the Wulin ) had a social system I liked, where successful social rolls (among other things) created various incentives, from bonuses for complying to penalties for defying, and even xp modifiers. So the persuadee was never hard compelled, but only ...
by echoVanguard
Sat Jul 15, 2017 9:26 pm
Forum: In My Humble Opinion...
Topic: Social Skills against Players
Replies: 32
Views: 6606

I'm of the opinion that if you would allow one PC to deliberately attack another, then you should allow social skills to work. If not, then not. Okay, sure. But how should that work, specifically? In other words, how can we codify the behaviors in such a way that they can't be ignored or weaseled o...
by echoVanguard
Fri Jul 14, 2017 7:06 pm
Forum: In My Humble Opinion...
Topic: Social Skills against Players
Replies: 32
Views: 6606

Social Skills against Players

In generic terms, what should happen when a player uses Charm or Intimidate against another player? What should happen when an NPC uses these skills against a player?

echo
by echoVanguard
Thu Jul 06, 2017 1:25 am
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Fixed an incorrect interaction between bonuses/penalties and caps/boosts.

echo
by echoVanguard
Sun Jul 02, 2017 4:58 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Reading this over, it occurs to me that it's a real shame Sleepers aren't called Convicts instead, because non-Doubters could be seen as being trapped/imprisoned/obliviously in a world of their own convictions. This is actually very intentional. Sleepers are normal people who are blind to both the ...
by echoVanguard
Sun Jul 02, 2017 4:48 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Some of the skills have been updated in the main post. Social skills have been collapsed from five skills to three (Charm and Intimidate have been combined into Magnetism, Fast Talk and Oratory have been combined into Eloquence, and Empathy has been renamed to Insight). Additionally, some of the Pro...
by echoVanguard
Mon Mar 27, 2017 3:10 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Judging__Eagle wrote:Lots of good updates so far.
Thanks. I'm in the process of transcribing and formatting everything here into a pdf so we can start distributed playtesting and the search for artists.

echo
by echoVanguard
Tue Jan 10, 2017 10:25 pm
Forum: In My Humble Opinion...
Topic: Doubt Megathread
Replies: 57
Views: 109294

Added conditions and reworked damage into formalized damage tracks.

echo