Search found 224 matches

by tenuki
Thu Sep 27, 2012 10:06 am
Forum: In The Trenches
Topic: [Dom3] GESTALT DRAFT STARTED - WORKING ON MOD AND MAP
Replies: 83
Views: 19484

Interesting way to play. This here look-up tool might come in handy: http://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?selectmods=1 It was made by the excellent people over at the dom3mods forum. My link points to the vanilla version, but it has data for a number of the more com...
by tenuki
Sun Jul 29, 2012 8:23 pm
Forum: MPSIMS
Topic: [Politics]The Right to Arm Bears in a Crowded Theater
Replies: 657
Views: 57894

Boy do you ever suck. Don't get your panties in a twist, dearie. You could at least admit that conflating the three Londons was a major lapse. If you don't, people might assume that you find nothing exceptionable about misrepresenting your sources and treat your future contributions accordingly. Oh...
by tenuki
Sun Jul 29, 2012 9:40 am
Forum: MPSIMS
Topic: [Politics]The Right to Arm Bears in a Crowded Theater
Replies: 657
Views: 57894

Alas, that is only true for (a majority of) British cops. Continental European police all carry guns. They don't shoot them very often though. British police, especially the London cops, are horribly violent. Yes. This doesn't change the fact that you won't find guns on the majority of British cops...
by tenuki
Sat Jul 28, 2012 11:52 am
Forum: MPSIMS
Topic: [Politics]The Right to Arm Bears in a Crowded Theater
Replies: 657
Views: 57894

Police in European countries don't carry guns. It works out fine. Alas, that is only true for (a majority of) British cops. Continental European police all carry guns. They don't shoot them very often though. Just putting that out there. Otherwise I'm totally with the crowd that prefers statistics ...
by tenuki
Wed Jul 11, 2012 11:05 am
Forum: In My Humble Opinion...
Topic: Warhammer Fantasy Roleplay - 3rd Edition
Replies: 14
Views: 4988

Could you explain the resolution system ? I'm guessing it uses the funky dice right? That's right. The resolution mechanic uses dice pools made up of a total of seven different types of dice, 5 of them generally good, 2 of them bad. This may sound intimidating at first, but it's actually quite easy...
by tenuki
Wed Jul 11, 2012 7:31 am
Forum: In My Humble Opinion...
Topic: Warhammer Fantasy Roleplay - 3rd Edition
Replies: 14
Views: 4988

Major thread necro. A friend introduced me to WFR3 the other day. I think it's pretty awesome all in all. The resolution mechanic is the first genuinely new thing the industry has seen in 20 years, and, more importantly, it works really well. Interpreting the die results is fun and directly feeds in...
by tenuki
Mon Jun 18, 2012 1:19 am
Forum: In My Humble Opinion...
Topic: Dominion 3 Strategy & Questions
Replies: 1341
Views: 162773

Freespawn maenads are not to be discounted. I mean, you might lose 30-40 for every province you take, but you don't actually care because you produce huge amounts. Even with turmoil-3, generating 30-40 maenads/turn requires about 4-5 Pans. That's 1400 or 1750 gold and 4-5 turns of recruiting. I hav...
by tenuki
Fri Jun 15, 2012 2:50 pm
Forum: In My Humble Opinion...
Topic: Dominion 3 Strategy & Questions
Replies: 1341
Views: 162773

How does MA Pangaea (with full Turmoil/Sloth) expand in the early game without a thug pretender? Revelers are pretty hot. Hire some harpies for patrol duty and tax your cap at 200%. It's not a huge problem with growth-3. However, your expansion will be a lot slower than it could be, and on a small ...
by tenuki
Wed May 23, 2012 8:35 am
Forum: In The Trenches
Topic: The One Ring RPG - anybody tried it yet?
Replies: 20
Views: 9105

Stubbazubba, I forget: Thank you for the review.
by tenuki
Tue May 22, 2012 4:58 pm
Forum: In The Trenches
Topic: The One Ring RPG - anybody tried it yet?
Replies: 20
Views: 9105

Example power levels for elrond, the water bender. Level 1- Breathe under water and walk on it. Archery Level 2 - Bend water, and can throw globs at people as a weapon. Level 3 - Make water from nothing Level 4 - Giant water horses that trample people in rivers. Level 5 - Like a t-1000 but water. I...
by tenuki
Fri May 18, 2012 8:47 pm
Forum: In My Humble Opinion...
Topic: Dominion 3 Strategy & Questions
Replies: 1341
Views: 162773

You wouldn't try to bless rush with Gibbors, but Levites are build-anywhere medium infantry that happen to be sacred. That is worth considering a bless for, at which point Gibbors are lot more interesting to build. I'm currently on my way to winning a game (vanilla + EDM) using Gath with an F4W4S9 ...
by tenuki
Thu Apr 12, 2012 9:57 am
Forum: In My Humble Opinion...
Topic: Stop pretending TTRPGs have objective difficulty.
Replies: 44
Views: 7569

That point is so obvious, people have to ignore it deliberately in order be able to keep arguing.
by tenuki
Wed Apr 04, 2012 10:35 pm
Forum: In My Humble Opinion...
Topic: Interesting alternatives to initiative order turns?
Replies: 44
Views: 9519

OgreBattle wrote:ModelCitizen, I'll have to try your idea out.
Plus fucking one. It totally takes a huge step back from realistic simulation, but it looks like it's awesome to narrate.
by tenuki
Sat Mar 31, 2012 11:28 pm
Forum: In My Humble Opinion...
Topic: Fantasy Heartbreakers -- Why So Damn Many
Replies: 58
Views: 6791

*applauds*
by tenuki
Thu Mar 15, 2012 10:26 am
Forum: In My Humble Opinion...
Topic: Fantasy Heartbreakers -- Why So Damn Many
Replies: 58
Views: 6791

For one thing, tenuki, "better" in all the systems your describe is personal opinion at best and probably wrong at worst. I'm sticking to the well-established Den tradition of presenting my objective, personal opinion as fact. (EDIT: And I only applied the word "better" to Runeq...
by tenuki
Thu Mar 15, 2012 12:09 am
Forum: In My Humble Opinion...
Topic: Fantasy Heartbreakers -- Why So Damn Many
Replies: 58
Views: 6791

Of course not. Do you think a Chevy van would look like it does if nobody had invented the wheel? Just because a game takes some concepts from D&D and turns them into something vastly better doesn't make the game a D&D clone in the sense that's been discussed in this thread. - Attributes in ...
by tenuki
Wed Mar 14, 2012 9:58 pm
Forum: In My Humble Opinion...
Topic: Fantasy Heartbreakers -- Why So Damn Many
Replies: 58
Views: 6791

Harnmaster, Runequest, Rolemaster, Ars Magica, Earthdawn have all been kind of successful without being D&D. Instead of ripping off half-understood old-world myths for a never-ending deluge of monster manuals, and instead of shoehorning the poor critters into D&D's disgusting parody of a con...
by tenuki
Tue Feb 28, 2012 10:19 am
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

:sarcasticrofl:
by tenuki
Tue Feb 28, 2012 12:33 am
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

what if you did d12+d8 It gives you a probability distribution that looks like a pyramid with the tip shaved off. Doable, but I don't see significant advantages over 2d10, which is slightly faster to calculate IMO. Then again, I seriously like 2d10 and have used it for years MCing a Talislanta-base...
by tenuki
Mon Feb 27, 2012 12:08 pm
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

@Concern 2: If you don't want arithmetic, use roll under. Skill 13, challenge 4, so you roll over 4 and not over 13. Humm. I don't share the knee-jerk aversion towards roll-under some others have displayed in this thread, but a roll-between mechanic looks problematic to me for a TTRPG: Challenges b...
by tenuki
Tue Feb 21, 2012 2:34 am
Forum: In My Humble Opinion...
Topic: Dominion 3 Strategy & Questions
Replies: 1341
Views: 162773

Priests should not have to worry about fatigue from holy spells. Exceptions being encumberance from terrain, heat and armour. I would suggest using Master/Slave matrices if you can make them. Otherwise, if you have a few Astral capable priests, a communion followed by banishment spam, in order to h...
by tenuki
Fri Feb 17, 2012 4:25 pm
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

Your formula is horseshit even for mechanics without botches and where only the high numbers explode. For TN 3, explodes on a 6, you get 3 hits out of 5 eligible events on the dice you end up counting. That's the number you want to multiply with the expected number of dice actually rolled (and add ...
by tenuki
Fri Feb 17, 2012 3:47 pm
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

Your formula is horseshit even for mechanics without botches and where only the high numbers explode. For TN 3, explodes on a 6, you get 3 hits out of 5 eligible events on the dice you end up counting. That's the number you want to multiply with the expected number of dice actually rolled (and add t...
by tenuki
Fri Feb 17, 2012 2:52 pm
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

Let me try: (Using Frank's H, B, D, and X) A Hit adds one success, a Botch removes one The expected number of successes per die rolled without exploding (X = 0) is (H - B)/D . Explosions only change the number of dice that wind up being rolled. The number of dice you expect to roll per die you &quo...
by tenuki
Fri Feb 17, 2012 2:05 pm
Forum: In My Humble Opinion...
Topic: A search for an optimal resolution mechanic
Replies: 354
Views: 59343

For somebody who makes so much noise about game mechanics, your grasp on the actual math is a bit weak really. Calculation for TN 3, explodes on 1 and 6, as per your suggestion from the discussion with DrP above : Rolls from 2-5 don't explode. That gives you a 4 out of 6 chance for a 3 out of 4 succ...