Search found 264 matches
- Wed Sep 30, 2015 10:22 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun SR5 lethality house rules
- Replies: 21
- Views: 6798
Anyway, on the lethality issue. SR5 has very terrible combat rules. You are only allowed to make one attack per pass, which means that any attack that isn't very large is a waste of everyone's fucking time. Most attacks are very large, which in turn means that everyone's soak is basically meaningle...
- Tue Sep 29, 2015 11:51 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Shilling for people to gamble on KickStarter games
- Replies: 110
- Views: 83910
- Tue Sep 29, 2015 6:11 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun SR5 lethality house rules
- Replies: 21
- Views: 6798
Re: Shadowrun SR5 lethality house rules
Really? Red a little the last few days on the german Shadowrun forums and did not get this impression. Curriously, there seem to be many 3ed Shadowrun Players who skipped 4th and think 5th is an improvement to earlier versions... (my impression) Well, the history of the german versions of SR4 were....
- Mon Sep 28, 2015 8:38 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun SR5 lethality house rules
- Replies: 21
- Views: 6798
Shadowrun SR5 lethality house rules
Are there any common/good house rules to reduce the lethality of SR5 combat? Rocket launcher tag isn't ideal IMHO. (While I can appreciate that SR4 is the better rule-set according to the den, most people around here have switched to SR5, and seem to really like the german (Pegasus) editions of the ...
- Thu Sep 24, 2015 10:45 pm
- Forum: In My Humble Opinion...
- Topic: After Sundown One-Shot - Help!
- Replies: 10
- Views: 2544
What would be the right test for that? IIRC, there isn't one. Their ability to keep their cool in response to such scenes is entirely an RP matter, and it should be. If you're dead set on having them struggle to keep their lunch down, it should work on the same mechanic as resisting a Fear Frenzy; ...
- Thu Sep 24, 2015 10:29 pm
- Forum: In My Humble Opinion...
- Topic: After Sundown One-Shot - Help!
- Replies: 10
- Views: 2544
- Thu Sep 24, 2015 6:41 pm
- Forum: In My Humble Opinion...
- Topic: After Sundown One-Shot - Help!
- Replies: 10
- Views: 2544
- Wed Sep 23, 2015 11:04 pm
- Forum: In My Humble Opinion...
- Topic: After Sundown One-Shot - Help!
- Replies: 10
- Views: 2544
Wow, great tips, thanks. I like the infected with the Z-Virus idea. Abyss of the Body seems more suitable in this context than Reanimate, as I feel zombies work better when not direct, not under intelligent control, but simply as a mindless hungry herd. The intention is indeed to have an origin stor...
- Wed Sep 23, 2015 12:05 pm
- Forum: In My Humble Opinion...
- Topic: After Sundown One-Shot - Help!
- Replies: 10
- Views: 2544
After Sundown One-Shot - Help!
I'm trying to get my regular D&D group interested in After Sundown. I am planning to make a one shot for our next session. I thought about making it a shlocky 80ies horror movie kind of thing, a Slasher/Zombie crossover. We generally have long sessions, 8 hours or so with maybe 6 hours playtime....
- Tue Sep 08, 2015 1:04 am
- Forum: In My Humble Opinion...
- Topic: After Sundown Expansion Material
- Replies: 164
- Views: 50480
[*]Skill reform. Characters get too many skills points, and there are too many skills. I seriously have players struggling to spend their points because they already bought everything their character should know. It doesn't help that there's such a huge utility gap between the great skills and the ...
- Wed Sep 02, 2015 12:10 am
- Forum: In My Humble Opinion...
- Topic: Eliminating the "stat" of "stat + skill" dicepools
- Replies: 25
- Views: 7529
A dicepool game is especially bad about splitting hairs with character abilities. While in a curved or flat RNG against a TN it is perfectly OK to have the default of a character be zero (or +0, as it were), in a dice pool game your value sets the amount of dice rolled. So all defaults have to be p...
- Tue Sep 01, 2015 10:27 am
- Forum: It's My Own Invention...
- Topic: After Sundown
- Replies: 302
- Views: 274370
- Tue Sep 01, 2015 7:07 am
- Forum: It's My Own Invention...
- Topic: After Sundown
- Replies: 302
- Views: 274370
- Thu Aug 20, 2015 7:07 am
- Forum: In My Humble Opinion...
- Topic: Good RPG rulesets for tactical battles with miniatures
- Replies: 7
- Views: 2035
Re: Good RPG rulesets for tactical battles with miniatures
What are you looking for in 'interesting' tactical battles though? What did you like about the games you've played? When you say, "interesting tactical battles on a minimap", "interesting" is going to differ from person to person. What do you enjoy most about the systems you're ...
- Wed Aug 19, 2015 8:57 pm
- Forum: In My Humble Opinion...
- Topic: Good RPG rulesets for tactical battles with miniatures
- Replies: 7
- Views: 2035
Good RPG rulesets for tactical battles with miniatures
I've mainly played 3.5e, 4e and 5e D&D, Pathfinder and DSA.
Other than those, what RPG rule sets can you recommend for interesting tactical battles on a minimap?
Other than those, what RPG rule sets can you recommend for interesting tactical battles on a minimap?
- Wed Aug 05, 2015 11:41 am
- Forum: In My Humble Opinion...
- Topic: Ulisses Spiele tries to launch Das Schwarze Auge in the US
- Replies: 64
- Views: 13509
- Mon Aug 03, 2015 12:53 pm
- Forum: In My Humble Opinion...
- Topic: Ulisses Spiele tries to launch Das Schwarze Auge in the US
- Replies: 64
- Views: 13509
- Fri Jun 05, 2015 7:05 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1676206
Interesting note: one of the reasons why SKR quit working for Paizo, was that he was forced to defend FAQ rulings he did not personally agree with. This is what you were discussing. Whether or not SKR actually said it does not have any impact on the arguments you made stemming from this statement. ...
- Thu Jun 04, 2015 6:21 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1676206
2) It is not perfectly reasonable, and in fact, is almost never the case, that someone developer is told that every time some random person on the internet shit talks the FAQ, it is his personal job to defend the FAQ, and if he doesn't show up and start arguing with that person, then he is failing ...
- Thu Jun 04, 2015 6:27 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1676206
Interesting note: one of the reasons why SKR quit working for Paizo, was that he was forced to defend FAQ rulings he did not personally agree with. Bah, that's just minimum expected professional behaviour. You can fight a decision internally as much as you want, but never carry that disagreement in...
- Wed Jun 03, 2015 8:00 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1676206
Interesting note: one of the reasons why SKR quit working for Paizo, was that he was forced to defend FAQ rulings he did not personally agree with. Bah, that's just minimum expected professional behaviour. You can fight a decision internally as much as you want, but never carry that disagreement in...
- Sat May 30, 2015 9:35 pm
- Forum: In My Humble Opinion...
- Topic: Was Mystara culturally relevant to D&D's history?
- Replies: 25
- Views: 8146
This blog post explains some of the cooler features of Mystara pretty well:
http://www.rpgmusings.com/2014/12/the-c ... -in-5e-dd/
http://www.rpgmusings.com/2014/12/the-c ... -in-5e-dd/
- Thu May 28, 2015 9:20 pm
- Forum: MPSIMS
- Topic: LGBT NPCs in APs
- Replies: 28
- Views: 8650
Spoiler: He's full of shit. We don't have any good studies comparing transexuals who have underwent SRS and transexuals who haven't. You are right. The best studies we have are all flawed because of patients disappearing outright, mostly due to to death caused by suicide, aids or substance abuse, a...
- Thu May 28, 2015 7:50 am
- Forum: MPSIMS
- Topic: LGBT NPCs in APs
- Replies: 28
- Views: 8650
Coming up at 9: malak not racist; has black friend. Just because I dislike the trans propaganda in that AP does not mean I have a problem with gay people. One is a natural sexual preference, the other a mental illness that makes people want to cut off their body parts. And all these attacks against...
- Thu May 28, 2015 7:26 am
- Forum: MPSIMS
- Topic: LGBT NPCs in APs
- Replies: 28
- Views: 8650
Malak is one of those shitstains who is comfortable acknowledging equality in the abstract, but the instant things get concrete and they have to see a homosexual couple hold hands or kiss or do any other thing ordinary couples do all the fucking time in entertainment everywhere they get super fucki...